# doom-console-log
**Repository Path**: Bender65535/doom-console-log
## Basic Information
- **Project Name**: doom-console-log
- **Description**: No description available
- **Primary Language**: Unknown
- **License**: Not specified
- **Default Branch**: main
- **Homepage**: None
- **GVP Project**: No
## Statistics
- **Stars**: 0
- **Forks**: 0
- **Created**: 2024-12-16
- **Last Updated**: 2024-12-16
## Categories & Tags
**Categories**: Uncategorized
**Tags**: None
## README
## :joystick: DOOM via Console.Log()!

[Play it now](https://mattcozendey.github.io/).
## The Pitch
Bryan Braun gave us [Checkboxland](https://www.bryanbraun.com/checkboxland/), a unique library for rendering text, shapes, and video, via a grid of checkboxes.
Id software gave us [DOOM]().
Cornelius Diekmann gave us [DOOM via WebAssembly](https://github.com/diekmann/wasm-fizzbuzz).
Healey gave us [DOOM via Checkboxes](https://github.com/healeycodes/doom-checkboxes).
Today, I'm pleased to stand on top of these giants' shoulders, and give you DOOM via Console.log().
## How
DOOM runs via WebAssembly in a hidden `