# mujoco **Repository Path**: OpenSource123/mujoco ## Basic Information - **Project Name**: mujoco - **Description**: No description available - **Primary Language**: Unknown - **License**: Apache-2.0 - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2023-11-15 - **Last Updated**: 2023-11-22 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README

MuJoCo

**MuJoCo** stands for **Mu**lti-**Jo**int dynamics with **Co**ntact. It is a general purpose physics engine that aims to facilitate research and development in robotics, biomechanics, graphics and animation, machine learning, and other areas which demand fast and accurate simulation of articulated structures interacting with their environment. This repository is maintained by [Google DeepMind](https://www.deepmind.com/). MuJoCo has a C API and is intended for researchers and developers. The runtime simulation module is tuned to maximize performance and operates on low-level data structures that are preallocated by the built-in XML compiler. The library includes interactive visualization with a native GUI, rendered in OpenGL. MuJoCo further exposes a large number of utility functions for computing physics-related quantities. We also provide [Python bindings] and a plug-in for the [Unity] game engine. ## Documentation MuJoCo's documentation can be found at [mujoco.readthedocs.io]. Upcoming features due for the next release can be found in the [changelog] in the latest branch. ## Getting Started There are two easy ways to get started with MuJoCo: 1. **Run `simulate` on your machine.** [This video](https://www.youtube.com/watch?v=0ORsj_E17B0) shows a screen capture of `simulate`, MuJoCo's native interactive viewer. Follow the steps described in the [Getting Started] section of the documentation to get `simulate` running on your machine. 2. **Explore our online IPython notebooks.** If you are a Python user, you might want to start with our tutorial notebooks running on Google Colab: - The first tutorial focuses on the basics of MuJoCo: [![Open In Colab](https://colab.research.google.com/assets/colab-badge.svg)](https://colab.research.google.com/github/google-deepmind/mujoco/blob/main/python/tutorial.ipynb) - For a more advanced example, see the LQR tutorial which creates an LQR controller to balance a humanoid on one leg using MuJoCo's dynamics derivatives: [![Open In Colab](https://colab.research.google.com/assets/colab-badge.svg)](https://colab.research.google.com/github/google-deepmind/mujoco/blob/main/python/LQR.ipynb) - The MJX tutorial provides usage examples of [MuJoCo XLA](https://mujoco.readthedocs.io/en/stable/mjx.html), a branch of MuJoCo written in JAX: [![Open In Colab](https://colab.research.google.com/assets/colab-badge.svg)](https://colab.research.google.com/github/google-deepmind/mujoco/blob/main/mjx/tutorial.ipynb) ## Installation ### Prebuilt binaries Versioned releases are available as precompiled binaries from the GitHub [releases page], built for Linux (x86-64 and AArch64), Windows (x86-64 only), and macOS (universal). This is the recommended way to use the software. ### Building from source Users who wish to build MuJoCo from source should consult the [build from source] section of the documentation. However, please note that the commit at the tip of the `main` branch may be unstable. ### Python (>= 3.8) The native Python bindings, which come pre-packaged with a copy of MuJoCo, can be installed from [PyPI] via: ```bash pip install mujoco ``` Note that Pre-built Linux wheels target `manylinux2014`, see [here](https://github.com/pypa/manylinux) for compatible distributions. For more information such as building the bindings from source, see the [Python bindings] section of the documentation. ## Contributing We welcome community engagement: questions, requests for help, bug reports and feature requests. To read more about bug reports, feature requests and more ambitious contributions, please see our [contributors guide](CONTRIBUTING.md) and [style guide](STYLEGUIDE.md). ## Asking Questions Questions and requests for help are welcome on the GitHub [Issues](https://github.com/google-deepmind/mujoco/issues) page and should focus on a specific problem or question. [Discussions](https://github.com/google-deepmind/mujoco/discussions) should address wider concerns that might require input from multiple participants. Here are some guidelines for asking good questions: 1. Search for existing questions or issues that touch on the same subject. You can add comments to existing threads or start new ones. If you start a new thread and there are existing relevant threads, please link to them. 2. Use a clear and specific title. Try to include keywords that will make your question easy for other to find in the future. 3. Introduce yourself and your project more generally. If your level of expertise is exceptional (either high or low), and it might be relevant to what we can assume you know, please state that as well. 4. Take a step back and tell us what you're trying to accomplish, if we understand you goal we might suggest a different type of solution than the one you are having problems with 5. Make it easy for others to reproduce the problem or understand your question. If this requires a model, please include it. Try to make the model minimal: remove elements that are unrelated to your question. Pure XML models should be inlined. Models requiring binary assets (meshes, textures), should be attached as a `.zip` file. Please make sure the included model is loadable before you attach it. 6. Include an illustrative screenshot or video, if relevant. 7. Tell us how you are accessing MuJoCo (C API, Python bindings, etc.) and which MuJoCo version and operating system you are using. ## Related software MuJoCo forms the backbone of many environment packages, but these are too many to list here individually. Below we focus on bindings and converters. ### Bindings These packages give users of various languages access to MuJoCo functionality: #### First-party bindings: - [Python bindings](https://mujoco.readthedocs.io/en/stable/python.html) - [dm_control](https://github.com/google-deepmind/dm_control), Google DeepMind's related environment stack, includes [PyMJCF](https://github.com/google-deepmind/dm_control/blob/main/dm_control/mjcf/README.md), a module for procedural manipulation of MuJoCo models. - [C# bindings and Unity plug-in](https://mujoco.readthedocs.io/en/stable/unity.html) #### Third-party bindings: - **WebAssembly**: [mujoco_wasm](https://github.com/zalo/mujoco_wasm) by [@zalo](https://github.com/zalo) with contributions by [@kevinzakka](https://github.com/kevinzakka), based on the [emscripten build](https://github.com/stillonearth/MuJoCo-WASM) by [@stillonearth](https://github.com/stillonearth). :arrow_right: [Click here](https://zalo.github.io/mujoco_wasm/) for a live demo of MuJoCo running in your browser. - **MATLAB Simulink**: [Simulink Blockset for MuJoCo Simulator](https://github.com/mathworks-robotics/mujoco-simulink-blockset) by [Manoj Velmurugan](https://github.com/vmanoj1996). - **Swift**: [swift-mujoco](https://github.com/liuliu/swift-mujoco) - **Java**: [mujoco-java](https://github.com/CommonWealthRobotics/mujoco-java) - **Julia**: [Lyceum](https://github.com/Lyceum/MuJoCo.jl) (unmaintained) ### Converters - **OpenSim**: [MyoConverter](https://github.com/MyoHub/myoconverter) converts OpenSim models to MJCF. - **SDFormat**: [gz-mujoco](https://github.com/gazebosim/gz-mujoco/) is a two-way SDFormat <-> MJCF conversion tool. - **OBJ**: [obj2mjcf](https://github.com/kevinzakka/obj2mjcf) a script for converting composite OBJ files into a loadable MJCF model. ## Citation If you use MuJoCo for published research, please cite: ``` @inproceedings{todorov2012mujoco, title={MuJoCo: A physics engine for model-based control}, author={Todorov, Emanuel and Erez, Tom and Tassa, Yuval}, booktitle={2012 IEEE/RSJ International Conference on Intelligent Robots and Systems}, pages={5026--5033}, year={2012}, organization={IEEE}, doi={10.1109/IROS.2012.6386109} } ``` ## License and Disclaimer Copyright 2021 DeepMind Technologies Limited. Box collision code ([`engine_collision_box.c`](https://github.com/google-deepmind/mujoco/blob/main/src/engine/engine_collision_box.c)) is Copyright 2016 Svetoslav Kolev. ReStructuredText documents, images, and videos in the `doc` directory are made available under the terms of the Creative Commons Attribution 4.0 (CC BY 4.0) license. You may obtain a copy of the License at https://creativecommons.org/licenses/by/4.0/legalcode. Source code is licensed under the Apache License, Version 2.0. You may obtain a copy of the License at https://www.apache.org/licenses/LICENSE-2.0. This is not an officially supported Google product. [build from source]: https://mujoco.readthedocs.io/en/latest/programming#building-mujoco-from-source [Getting Started]: https://mujoco.readthedocs.io/en/latest/programming#getting-started [Unity]: https://unity.com/ [releases page]: https://github.com/google-deepmind/mujoco/releases [GitHub Issues]: https://github.com/google-deepmind/mujoco/issues [mujoco.readthedocs.io]: https://mujoco.readthedocs.io [changelog]: https://mujoco.readthedocs.io/en/latest/changelog.html [Python bindings]: https://mujoco.readthedocs.io/en/stable/python.html#python-bindings [PyPI]: https://pypi.org/project/mujoco/