# FXGLGames **Repository Path**: SirWangCode/FXGLGames ## Basic Information - **Project Name**: FXGLGames - **Description**: No description available - **Primary Language**: Java - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 1 - **Forks**: 0 - **Created**: 2021-08-06 - **Last Updated**: 2023-08-02 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README This repo contains sample games built with FXGL Game Library. Each game focuses on one or two aspects of FXGL, e.g. Drop focuses on bare minimums, Pac-man focuses on AI, etc. Checkout [this commit](https://github.com/AlmasB/FXGLGames/commit/a0821c76ba4a7a64dba4f9ec6f182827d909561c) for Java 8 code for all projects (FXGL 0.5.4). All projects will eventually be upgraded to Java 11 code (FXGL 11.0+). ## Run ```bash cd PROJECT_NAME mvn javafx:run ``` ## Build for Mobile Follow latest instructions from [client-samples](https://github.com/gluonhq/client-samples#build-and-run-the-samples). A relevant extract is copied below. For example, to build Breakout for Android (can only build from Linux): 1. Download [GraalVM](https://github.com/graalvm/graalvm-ce-builds/releases/tag/vm-20.2.0) zip: `graalvm-ce-java11-linux-amd64-20.2.0.tar.gz` 2. Set `GRAALVM_HOME` and `JAVA_HOME` environment variables to the GraalVM installation directory. For example: ``` export GRAALVM_HOME=/opt/graalvm-ce-java11-20.2.0 export JAVA_HOME=$GRAALVM_HOME ``` 3. ``` cd Breakout mvn clean client:build mvn client:package // connect your Android device and allow it installation over USB mvn client:install ``` You can now run the game from Android, or you can run with logging from Linux: `mvn client:run`. ## Contribute These game demos are constantly upgraded, so feel free to fork and add something of your own. ## Projects by difficulty ### Beginner * [Cannon](Cannon) * [Drop](Drop) * [Tower Defense](TowerDefense) * [Bomberman](Bomberman) * [OutRun](OutRun) (in Kotlin) * [Shooter](Shooter) * [Space Runner](SpaceRunner) ### Intermediate * [GeoJumper](GeoJumper) (in Kotlin) * [Pong](Pong) * [Breakout](Breakout) * [TicTacToe](TicTacToe) * [Battle Tanks](BattleTanks) * [Flappy Bird](FlappyBird) * [Slot Machine](SlotMachine) ### Advanced * [Space Invaders](SpaceInvaders) * [Geometry Wars](GeometryWars) * [Mario](Mario) * [Pac-man](Pacman) ## Community You are very welcome to contribute to any of these games, or link to your own games. List of community developed games / demos: (Please add links below) * [FXGL based Idle Game](https://github.com/softknk/softknk.io) by Daniel Künkel.