# chicane **Repository Path**: alonebinge/chicane ## Basic Information - **Project Name**: chicane - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-08-02 - **Last Updated**: 2025-08-02 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README
Chicane is a lightweight, cross-platform C++17 graphics engine with a focus on modularity and flexibility
## Features - Multiplataform: - Windows (^=10); - Linux. - Asset system: - Audio: - Waves Audio (.wav). - Fonts: - TrueType Font (.ttf). - 3D Models: - Wavefront (.obj). - Textures: - PNG (.png). - UI system: - Button; - Container; - Popup; - Text; - Input; - View. - Graphics API support: - Vulkan: - Shadow mapping. ## Compiling This project uses CMake to generate and build files, it should pretty straight forward both on linux and windows platforms. ### Compilers - Windows: - MinGW (^=11.2); - Visual Studio (^=19). - Linux: - Clang (^=17); - GCC (^=14.20). ### Requeriments - Build: - [CMake](https://cmake.org/download) (^=3.16.0). - Script: - [Python](https://www.python.org/downloads) (^=3.12.0). - Renderer: - [Vulkan](https://www.lunarg.com/vulkan-sdk) (^=1.4.313.2). ## Examples If you desire to check some examplary code, this repository hosts a sample located at `Sources/Sample`. ## Documentation Further documentation is hosted at [Chicane Engine Documentation](https://chicane.erickfrederick.com), available in English (en-us), Japanese (ja-jp) and Brazillian Portuguese (pt-br).