# zsign **Repository Path**: anklean/zsign ## Basic Information - **Project Name**: zsign - **Description**: No description available - **Primary Language**: Unknown - **License**: BSD-3-Clause - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-10-14 - **Last Updated**: 2021-12-02 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README Maybe is the most quickly codesign alternative for iOS12+ in the world, cross-platform **Linux**, **macOS** & **Windows** , more features. If this tool can help you, please don't forget to 🌟**star**🌟 [Me](https://github.com/zhlynn). ## Compile on macOS: ```bash brew install openssl ``` and then (attention to replace your openssl version) ```bash g++ *.cpp common/*.cpp -lcrypto -I/usr/local/Cellar/openssl@1.1/1.1.1k/include -L/usr/local/Cellar/openssl@1.1/1.1.1k/lib -O3 -o zsign ``` ## Compile on Linux: #### Ubuntu: ```bash sudo apt-get install git git clone https://github.com/zhlynn/zsign.git; cd zsign && chmod +x INSTALL.sh && ./INSTALL.sh ``` #### CentOS7: ```bash yum install git git clone https://github.com/zhlynn/zsign.git; cd zsign && chmod +x INSTALL.sh && ./INSTALL.sh ``` #### Compile on Windows/MingW: Note: These instructions describe how to cross-compile for Windows from Linux. I haven't tested these steps compiling for Windows from Windows, but it should mostly work. These instructions assume that mman-win32, zsign, and openssl are all sibling directories 1. Install MingW ```bash apt-get install mingw-w64 ``` 2. Build mman-win32 ```bash git clone git@github.com:witwall/mman-win32 cd mman-win32 ./configure ----cross-prefix=x86_64-w64-mingw32- make ``` 3. Build openssl ``` git clone github.com:openssl/openssl cd openssl git checkout OpenSSL_1_0_2s ./Configure --cross-compile-prefix=x86_64-w64-mingw32 mingw64 make ``` 4. Build zsign ```bash x86_64-w64-mingw32-g++ \ *.cpp common/*.cpp -o zsign.exe -lcrypto -I../mman-win32 -std=c++11 -I../openssl/include/ -DWINDOWS -L../openssl -L../mman-win32 -lmman -lgdi32 -m64 -static -static-libgcc ``` ## Optional Compile: #### Compile it yourserlf: 1. Install the required dependencies accodring to your Os. 2. Clone zsign repositorie. > Recommended > ```bash mkdir build; cd build cmake .. make ``` or > Optional > ```bash g++ *.cpp common/*.cpp -std=gnu++11 -lcrypto -O3 -o zsign ``` ## Compile usign xmake: If you have [xmake](https://xmake.io) installed, you can use xmake to quickly compile and run it. #### Build ```console xmake ``` #### Run ```console xmake run zsign [-options] [-k privkey.pem] [-m dev.prov] [-o output.ipa] file|folder ``` #### Install ```console xmake install ``` #### Get zsign binary ```console xmake install -o outputdir ``` binary: `outputdir/bin/zsign` ## Compile using Docker: 1. Build: ``` docker build -t zsign https://github.com/zhlynn/zsign.git ``` 2. Run: *Mount current directory (stored in $PWD) to container and set WORKDIR to it:* ``` docker run -v "$PWD:$PWD" -w "$PWD" zsign -k privkey.pem -m dev.prov -o output.ipa -z 9 demo.ipa ``` *If input files are outside current folder, you will need to mount different folder:* ``` docker run -v "/source/input:/target/input" -w "/target/input" zsign -k privkey.pem -m dev.prov -o output.ipa -z 9 demo.ipa ``` 3. Extract the zsign executable *You can extract the static linked zsign executable from the container image and deploy it to other server:* ``` docker run -v $PWD:/out --rm --entrypoint /bin/cp zsign zsign /out ```
## Compile tutorial in Chinese. - https://blog.csdn.net/a513436535/article/details/108539238
## zsign usage: I have already tested on macOS and Linux, but you also need **unzip** and **zip** command installed. ```bash Usage: zsign [-options] [-k privkey.pem] [-m dev.prov] [-o output.ipa] file|folder options: -k, --pkey Path to private key or p12 file. (PEM or DER format) -m, --prov Path to mobile provisioning profile. -c, --cert Path to certificate file. (PEM or DER format) -d, --debug Generate debug output files. (.zsign_debug folder) -f, --force Force sign without cache when signing folder. -o, --output Path to output ipa file. -p, --password Password for private key or p12 file. -b, --bundle_id New bundle id to change. -n, --bundle_name New bundle name to change. -r, --bundle_version New bundle version to change. -e, --entitlements New entitlements to change. -z, --zip_level Compressed level when output the ipa file. (0-9) -l, --dylib Path to inject dylib file. -w, --weak Inject dylib as LC_LOAD_WEAK_DYLIB. -i, --install Install ipa file using ideviceinstaller command for test. -q, --quiet Quiet operation. -v, --version Show version. -h, --help Show help. ``` 1. Show mach-o and codesignature segment info. ```bash ./zsign demo.app/execute ``` 2. Sign ipa with private key and mobileprovisioning file. ```bash ./zsign -k privkey.pem -m dev.prov -o output.ipa -z 9 demo.ipa ``` 3. Sign folder with p12 and mobileprovisioning file (using cache). ```bash ./zsign -k dev.p12 -p 123 -m dev.prov -o output.ipa demo.app ``` 4. Sign folder with p12 and mobileprovisioning file (without cache). ```bash ./zsign -f -k dev.p12 -p 123 -m dev.prov -o output.ipa demo.app ``` 5. Inject dylib into ipa and re-sign. ```bash ./zsign -k dev.p12 -p 123 -m dev.prov -o output.ipa -l demo.dylib demo.ipa ``` 6. Change bundle id and bundle name ```bash ./zsign -k dev.p12 -p 123 -m dev.prov -o output.ipa -b 'com.tree.new.bee' -n 'TreeNewBee' demo.ipa ``` 7. Inject dylib(LC_LOAD_DYLIB) into mach-o file. ```bash ./zsign -l "@executable_path/demo.dylib" demo.app/execute ``` 8. Inject dylib(LC_LOAD_WEAK_DYLIB) into mach-o file. ```bash ./zsign -w -l "@executable_path/demo.dylib" demo.app/execute ``` ## How to sign quickly? You can unzip the ipa file at first, and then using zsign to sign folder with assets. At the first time of sign, zsign will perform the complete signing and cache the signed info into *.zsign_cache* dir at the current path. When you re-sign the folder with other assets next time, zsign will use the cache to accelerate the operation. Extremely fast! You can have a try! ## License zsign is licensed under the terms of BSD-3-Clause license. See the [LICENSE](LICENSE) file. > THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.