# UEDumper2 **Repository Path**: baohongyu/uedumper2 ## Basic Information - **Project Name**: UEDumper2 - **Description**: clone 备份来的... - **Primary Language**: Unknown - **License**: AGPL-3.0 - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2022-08-03 - **Last Updated**: 2023-12-18 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # UEDumper This can probably dump the SDK for any Unreal Engine Game (Educational Purpose Only) Note: We released this early, for now it's working perfect for fortnite (lower than u4.25?), but we will add more support later! Current Bugs: You can not compile the files due to issues with including, very rare errors when calculating the padding, very few offsets are still hardcoded # Usage ### Set the build settings Example of DUMP_OBJECT_NAMES Output path: D:\5.41-CL-4363240\FortniteGame\Binaries\Win64\SDK\ Dumped 99158 objects in 636.12 ms Example of SEARCH_OFFSETS and PRINT_OFFSETS Memory base: 00007FF77AA20000 ProcessEvent: 00007FF77C24D530 StaticFindObject: 00007FF77C274780 GObjects: 00007FF77FE45940 .... 1. Inject the dll into your game 2. If all offsets are found automatically you will need to do nothing, otherwise you will need to get them manually 3. Go to the game path and copy your SDK 4. To use it in a project check out the examples, not all packages are included, just add the ones you need to Core.hpp # Features ✔️ Dump all Object names ✔️ Create a SDK # Details ✔️ Getting the real UPROPERTY Specifiers ✔️ Automatically find most (often all) offsets # TODO: Check all functions if they contain the offset for a property Add support for newer ue4 versions More coming soon