# webtorrent-desktop **Repository Path**: cfgrpg/webtorrent-desktop ## Basic Information - **Project Name**: webtorrent-desktop - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 1 - **Forks**: 0 - **Created**: 2020-03-25 - **Last Updated**: 2021-03-18 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README


WebTorrent
WebTorrent Desktop

The streaming torrent app. For Mac, Windows, and Linux.

discord travis github release version github release downloads Standard - JavaScript Style Guide

## Install ### Recommended Install Download the latest version of WebTorrent Desktop from [the official website](https://webtorrent.io/desktop/): ### [✨ Download WebTorrent Desktop ✨](https://webtorrent.io/desktop/) ### Advanced Install - Download specific installer files from the [GitHub releases](https://github.com/webtorrent/webtorrent-desktop/releases) page. - Use [Homebrew-Cask](https://github.com/caskroom/homebrew-cask) to install from the command line: ``` $ brew cask install webtorrent ``` - Try the (unstable) development version by cloning the Git repository. See the ["How to Contribute"](#how-to-contribute) instructions. ## Screenshots

screenshot screenshot

## How to Contribute ### Get the code ``` $ git clone https://github.com/webtorrent/webtorrent-desktop.git $ cd webtorrent-desktop $ npm install ``` ### Run the app ``` $ npm start ``` ### Watch the code Restart the app automatically every time code changes. Useful during development. ``` $ npm run watch ``` ### Run linters ``` $ npm test ``` ### Run integration tests ``` $ npm run test-integration ``` The integration tests use Spectron and Tape. They click through the app, taking screenshots and comparing each one to a reference. Why screenshots? * Ad-hoc checking makes the tests a lot more work to write * Even diffing the whole HTML is not as thorough as screenshot diffing. For example, it wouldn't catch an bug where hitting ESC from a video doesn't correctly restore window size. * Chrome's own integration tests use screenshot diffing iirc * Small UI changes will break a few tests, but the fix is as easy as deleting the offending screenshots and running the tests, which will recreate them with the new look. * The resulting Github PR will then show, pixel by pixel, the exact UI changes that were made! See https://github.com/blog/817-behold-image-view-modes For MacOS, you'll need a Retina screen for the integration tests to pass. Your screen should have the same resolution as a 2018 MacBook Pro 13". For Windows, you'll need Windows 10 with a 1366x768 screen. When running integration tests, keep the mouse on the edge of the screen and don't touch the mouse or keyboard while the tests are running. ### Package the app Builds app binaries for Mac, Linux, and Windows. ``` $ npm run package ``` To build for one platform: ``` $ npm run package -- [platform] [options] ``` Where `[platform]` is `darwin`, `linux`, `win32`, or `all` (default). The following optional arguments are available: - `--sign` - Sign the application (Mac, Windows) - `--package=[type]` - Package single output type. - `deb` - Debian package - `rpm` - RedHat package - `zip` - Linux zip file - `dmg` - Mac disk image - `exe` - Windows installer - `portable` - Windows portable app - `all` - All platforms (default) Note: Even with the `--package` option, the auto-update files (.nupkg for Windows, -darwin.zip for Mac) will always be produced. #### Windows build notes The Windows app can be packaged from **any** platform. Note: Windows code signing only works from **Windows**, for now. Note: To package the Windows app from non-Windows platforms, [Wine](https://www.winehq.org/) and [Mono](https://www.mono-project.com/) need to be installed. For example on Mac, first install [XQuartz](http://www.xquartz.org/), then run: ``` brew install wine mono ``` (Requires the [Homebrew](http://brew.sh/) package manager.) #### Mac build notes The Mac app can only be packaged from **macOS**. #### Linux build notes The Linux app can be packaged from **any** platform. If packaging from Mac, install system dependencies with Homebrew by running: ``` npm run install-system-deps ``` #### Recommended readings to start working in the app Electron (Framework to make native apps for Windows, OSX and Linux in Javascript): https://electronjs.org/docs/tutorial/quick-start React.js (Framework to work with Frontend UI): https://reactjs.org/docs/getting-started.html Material UI (React components that implement Google's Material Design.): https://material-ui.com/getting-started/installation ### Privacy WebTorrent Desktop collects some basic usage stats to help us make the app better. For example, we track how well the play button works. How often does it succeed? Time out? Show a missing codec error? The app never sends any personally identifying information, nor does it track which torrents you add. ## License MIT. Copyright (c) [WebTorrent, LLC](https://webtorrent.io).