# material-code-input
**Repository Path**: chinasoft2_ohos/material-code-input
## Basic Information
- **Project Name**: material-code-input
- **Description**: Material样式的输入框
- **Primary Language**: Java
- **License**: Apache-2.0
- **Default Branch**: master
- **Homepage**: None
- **GVP Project**: No
## Statistics
- **Stars**: 4
- **Forks**: 1
- **Created**: 2021-05-18
- **Last Updated**: 2024-05-29
## Categories & Tags
**Categories**: harmonyos-edit-text
**Tags**: None
## README
# material-code-input
### 项目介绍
- 项目名称:material-code-input
- 所属系列:openharmony 第三方组件适配移植
- 功能:Material样式的输入框
- 项目移植状态:主功能完成
- 调用差异:无
- 开发版本:sdk6,DevEco Studio2.2 Beta1
- 基线版本:1.1
### 效果演示


### 安装教程
在moudle级别下的build.gradle文件中添加依赖
```gradle
// 添加maven仓库
repositories {
maven {
url 'https://s01.oss.sonatype.org/content/repositories/releases/'
}
}
// 添加依赖库
dependencies {
implementation 'com.gitee.chinasoft_ohos:material-code-input:1.0.0'
}
```
在sdk6,DevEco Studio2.2 Beta1下项目可直接运行
如无法运行,删除项目.gradle,.idea,build,gradle,build.gradle文件,
并依据自己的版本创建新项目,将新项目的对应文件复制到根目录下
### 使用说明
使用默认样式
```xml
```
使用自定义颜色和属性
```xml
```
使用`onCodeReadyListener`监听输入内容的变化
```java
CodeInput cInput = (CodeInput) findViewById(R.id.pairing);
cInput.setCodeReadyListener(new CodeInput.codeReadyListener() {
@Override
public void onCodeReady(Character[] code) {
// Code has been entered ....
Toast.makeText(MainActivity.this,"code entered is : "+ Arrays.toString(code),Toast.LENGTH_SHORT).show();
}
});
```
### 测试信息
CodeCheck代码测试无异常
CloudTest代码测试无异常
病毒安全检测通过
当前版本demo功能与原组件基本无差异
### 版本迭代
- 1.0.0
### 版权和许可信息
Copyright 2015 Adrián García Lomas
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.