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/*
Flip the order of vertices in the faces and/or flip the vertex normals.
Greg Turk
-----------------------------------------------------------------------
Copyright (c) 1998 Georgia Institute of Technology. All rights reserved.
Permission to use, copy, modify and distribute this software and its
documentation for any purpose is hereby granted without fee, provided
that the above copyright notice and this permission notice appear in
all copies of this software and that you do not sell the software.
THE SOFTWARE IS PROVIDED "AS IS" AND WITHOUT WARRANTY OF ANY KIND,
EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
*/
#include <stdio.h>
#include <math.h>
#include <strings.h>
#include <ply.h>
/* user's vertex and face definitions for a polygonal object */
typedef struct Vertex {
float x,y,z;
float nx,ny,nz;
void *other_props; /* other properties */
} Vertex;
typedef struct Face {
unsigned char nverts; /* number of vertex indices in list */
int *verts; /* vertex index list */
void *other_props; /* other properties */
} Face;
char *elem_names[] = { /* list of the kinds of elements in the user's object */
"vertex", "face"
};
PlyProperty vert_props[] = { /* list of property information for a vertex */
{"x", Float32, Float32, offsetof(Vertex,x), 0, 0, 0, 0},
{"y", Float32, Float32, offsetof(Vertex,y), 0, 0, 0, 0},
{"z", Float32, Float32, offsetof(Vertex,z), 0, 0, 0, 0},
{"nx", Float32, Float32, offsetof(Vertex,nx), 0, 0, 0, 0},
{"ny", Float32, Float32, offsetof(Vertex,ny), 0, 0, 0, 0},
{"nz", Float32, Float32, offsetof(Vertex,nz), 0, 0, 0, 0},
};
PlyProperty face_props[] = { /* list of property information for a face */
{"vertex_indices", Int32, Int32, offsetof(Face,verts),
1, Uint8, Uint8, offsetof(Face,nverts)},
};
/*** the PLY object ***/
static PlyFile *in_ply;
static int nverts,nfaces;
static Vertex **vlist;
static Face **flist;
static PlyOtherProp *vert_other,*face_other;
static int flip_order = 1; /* flip order of vertices around the faces? */
static int flip_normals = 0; /* flip vertex normals? */
/* are normals in PLY file? */
static int has_nx = 0;
static int has_ny = 0;
static int has_nz = 0;
/******************************************************************************
Main program.
******************************************************************************/
main(int argc, char *argv[])
{
int i,j;
char *s;
char *progname;
progname = argv[0];
while (--argc > 0 && (*++argv)[0]=='-') {
for (s = argv[0]+1; *s; s++)
switch (*s) {
case 'n':
flip_normals = 1;
flip_order = 0;
break;
case 'b':
flip_normals = 1;
flip_order = 1;
break;
default:
usage (progname);
exit (-1);
break;
}
}
read_file();
/* maybe flip the order of the vertices in each face */
if (flip_order)
flip_vertex_order();
/* maybe flip the vertex normals */
if (flip_normals)
negate_normals();
write_file();
}
/******************************************************************************
Print out usage information.
******************************************************************************/
usage(char *progname)
{
fprintf (stderr, "usage: %s [flags] <in.ply >out.ply\n", progname);
fprintf (stderr, " (flips the order of vertices by default)\n");
fprintf (stderr, " -n (flip normals)\n");
fprintf (stderr, " -b (flip both normals and vertex order in faces)\n");
}
/******************************************************************************
Reverse the order of the vertices in each face.
******************************************************************************/
flip_vertex_order()
{
int i,j;
int temp;
int num;
Face *face;
for (i = 0; i < nfaces; i++) {
face = flist[i];
num = face->nverts;
/* swap early vertices with later ones */
for (j = 0; j < num / 2; j++) {
temp = face->verts[j];
face->verts[j] = face->verts[num-j-1];
face->verts[num-j-1] = temp;
}
}
}
/******************************************************************************
Negate the vertex normals.
******************************************************************************/
negate_normals()
{
int i;
for (i = 0; i < nverts; i++) {
if (has_nx) vlist[i]->nx *= -1;
if (has_ny) vlist[i]->ny *= -1;
if (has_nz) vlist[i]->nz *= -1;
}
}
/******************************************************************************
Read in the PLY file from standard in.
******************************************************************************/
read_file()
{
int i,j;
int elem_count;
char *elem_name;
/*** Read in the original PLY object ***/
in_ply = read_ply (stdin);
/* examine each element type that is in the file (vertex, face) */
for (i = 0; i < in_ply->num_elem_types; i++) {
/* prepare to read the i'th list of elements */
elem_name = setup_element_read_ply (in_ply, i, &elem_count);
if (equal_strings ("vertex", elem_name)) {
/* create a vertex list to hold all the vertices */
vlist = (Vertex **) malloc (sizeof (Vertex *) * elem_count);
nverts = elem_count;
/* set up for getting vertex elements */
/* (we want x,y,z) */
setup_property_ply (in_ply, &vert_props[0]);
setup_property_ply (in_ply, &vert_props[1]);
setup_property_ply (in_ply, &vert_props[2]);
/* we also want normal information if it is there (nx,ny,nz) */
for (j = 0; j < in_ply->elems[i]->nprops; j++) {
PlyProperty *prop;
prop = in_ply->elems[i]->props[j];
if (equal_strings ("nx", prop->name)) {
setup_property_ply (in_ply, &vert_props[3]);
has_nx = 1;
}
if (equal_strings ("ny", prop->name)) {
setup_property_ply (in_ply, &vert_props[4]);
has_ny = 1;
}
if (equal_strings ("nz", prop->name)) {
setup_property_ply (in_ply, &vert_props[5]);
has_nz = 1;
}
}
/* also grab anything else that we don't need to know about */
vert_other = get_other_properties_ply (in_ply,
offsetof(Vertex,other_props));
/* grab the vertex elements and store them in our list */
for (j = 0; j < elem_count; j++) {
vlist[j] = (Vertex *) malloc (sizeof (Vertex));
get_element_ply (in_ply, (void *) vlist[j]);
}
}
else if (equal_strings ("face", elem_name)) {
/* create a list to hold all the face elements */
flist = (Face **) malloc (sizeof (Face *) * elem_count);
nfaces = elem_count;
/* set up for getting face elements */
/* (all we need are vertex indices) */
setup_property_ply (in_ply, &face_props[0]);
face_other = get_other_properties_ply (in_ply,
offsetof(Face,other_props));
/* grab all the face elements and place them in our list */
for (j = 0; j < elem_count; j++) {
flist[j] = (Face *) malloc (sizeof (Face));
get_element_ply (in_ply, (void *) flist[j]);
}
}
else /* all non-vertex and non-face elements are grabbed here */
get_other_element_ply (in_ply);
}
/* close the file */
/* (we won't free up the memory for in_ply because we will use it */
/* to help describe the file that we will write out) */
close_ply (in_ply);
}
/******************************************************************************
Write out the PLY file to standard out.
******************************************************************************/
write_file()
{
int i;
PlyFile *ply;
char **elist;
int num_elem_types;
/*** Write out the transformed PLY object ***/
elist = get_element_list_ply (in_ply, &num_elem_types);
ply = write_ply (stdout, num_elem_types, elist, in_ply->file_type);
/* describe what properties go into the vertex elements */
/* (position x,y,z and normals nx,ny,nz if they were provided) */
describe_element_ply (ply, "vertex", nverts);
describe_property_ply (ply, &vert_props[0]);
describe_property_ply (ply, &vert_props[1]);
describe_property_ply (ply, &vert_props[2]);
if (has_nx) describe_property_ply (ply, &vert_props[3]);
if (has_ny) describe_property_ply (ply, &vert_props[4]);
if (has_nz) describe_property_ply (ply, &vert_props[5]);
/* all other vertex properties besides position and normal */
describe_other_properties_ply (ply, vert_other, offsetof(Vertex,other_props));
/* describe face properties (just list of vertex indices) */
describe_element_ply (ply, "face", nfaces);
describe_property_ply (ply, &face_props[0]);
describe_other_properties_ply (ply, face_other, offsetof(Face,other_props));
/* all other properties that we tucked away are mentioned here */
describe_other_elements_ply (ply, in_ply->other_elems);
/* copy the comments and other textual object information */
copy_comments_ply (ply, in_ply);
append_comment_ply (ply, "modified by flipply");
copy_obj_info_ply (ply, in_ply);
/* we've told the routines enough information so that the file header */
/* can be written out now */
header_complete_ply (ply);
/* set up and write the vertex elements */
put_element_setup_ply (ply, "vertex");
for (i = 0; i < nverts; i++)
put_element_ply (ply, (void *) vlist[i]);
/* set up and write the face elements */
put_element_setup_ply (ply, "face");
for (i = 0; i < nfaces; i++)
put_element_ply (ply, (void *) flist[i]);
/* the other properties that we tucked away are written out here */
put_other_elements_ply (ply);
/* close the file and free up the memory */
close_ply (ply);
free_ply (ply);
}
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