diff --git a/CLEditor.Core/CLEditor.Core.csproj b/CLEditor.Core/CLEditor.Core.csproj
index dee59a5edb8c67ee7e2d36b1a58280d3929591ba..1d9b8f696a3836a7ed33fd2f23c6a80a60b8a02d 100644
--- a/CLEditor.Core/CLEditor.Core.csproj
+++ b/CLEditor.Core/CLEditor.Core.csproj
@@ -18,7 +18,7 @@
full
false
bin\Debug\
- TRACE;DEBUG;C_PLATFORM_WINDOWS_DESKTOP
+ TRACE;DEBUG;C_PLATFORM_ANDROID
prompt
4
true
diff --git a/CLEditor.Core/Diagnostics/ConsoleLogListener.cs b/CLEditor.Core/Diagnostics/ConsoleLogListener.cs
index fc3071f5dbc572fd3d1db91409e69bb845b6bb2b..8735050453e5da56bbfc5989bceea4ec3a6afb87 100644
--- a/CLEditor.Core/Diagnostics/ConsoleLogListener.cs
+++ b/CLEditor.Core/Diagnostics/ConsoleLogListener.cs
@@ -15,43 +15,7 @@ namespace CLEditor.Core.Diagnostics
#if C_PLATFORM_WINDOWS_DESKTOP
private bool isConsoleActive;
#endif
- public static void ShowConsole()
- {
- var handle = GetConsoleWindow();
- var outputRedirected = IsHandleRedirected((IntPtr)StdOutConsoleHandle);
-
- if (outputRedirected)
- {
- var originalStream = Console.OpenStandardOutput();
-
- FreeConsole();
- AllocConsole();
-
- var outputStream = Console.OpenStandardOutput();
- if (originalStream != null)
- {
- outputStream = new DualStream(originalStream, outputStream);
- }
-
- TextWriter writer = new StreamWriter(outputStream) { AutoFlush = true };
- Console.SetOut(writer);
- }
- else if (handle != IntPtr.Zero)
- {
- const int SW_SHOW = 5;
- ShowWindow(handle, SW_SHOW);
- }
- }
- private static bool IsHandleRedirected(IntPtr ioHandle)
- {
- if ((GetFileType(new SafeFileHandle(ioHandle, false)) & 2) != 2)
- {
- return true;
- }
-
- return false;
- }
///
/// 获取或设置此侦听器处理的最小日志级别
@@ -124,11 +88,49 @@ namespace CLEditor.Core.Diagnostics
#endif
#endif
}
-
+
#if C_PLATFORM_WINDOWS_DESKTOP
private const int StdOutConsoleHandle = -11;
+ private static bool IsHandleRedirected(IntPtr ioHandle)
+ {
+ if ((GetFileType(new SafeFileHandle(ioHandle, false)) & 2) != 2)
+ {
+ return true;
+ }
+
+ return false;
+ }
+
+ public static void ShowConsole()
+ {
+ var handle = GetConsoleWindow();
+ var outputRedirected = IsHandleRedirected((IntPtr)StdOutConsoleHandle);
+
+ if (outputRedirected)
+ {
+ var originalStream = Console.OpenStandardOutput();
+
+ FreeConsole();
+ AllocConsole();
+
+ var outputStream = Console.OpenStandardOutput();
+ if (originalStream != null)
+ {
+ outputStream = new DualStream(originalStream, outputStream);
+ }
+
+ TextWriter writer = new StreamWriter(outputStream) { AutoFlush = true };
+ Console.SetOut(writer);
+ }
+ else if (handle != IntPtr.Zero)
+ {
+ const int SW_SHOW = 5;
+ ShowWindow(handle, SW_SHOW);
+ }
+ }
+
public static void HideConsole()
{
var handle = GetConsoleWindow();
@@ -210,6 +212,10 @@ namespace CLEditor.Core.Diagnostics
isConsoleActive = true;
}
+#else
+ private void EnsureConsole()
+ {
+ }
#endif
}
}
\ No newline at end of file
diff --git a/CLEditor.Core/Platform.cs b/CLEditor.Core/Platform.cs
index d34fdb337e85a6c7576a8f5fab125745a4cc11e2..8423bfcb37cea4ca634507e478b44598a64c917f 100644
--- a/CLEditor.Core/Platform.cs
+++ b/CLEditor.Core/Platform.cs
@@ -11,6 +11,8 @@ namespace CLEditor.Core
{
#if C_PLATFORM_WINDOWS_DESKTOP
public static readonly PlatformType Type = PlatformType.Windows;
+#elif C_PLATFORM_ANDROID
+ public static readonly PlatformType Type = PlatformType.Android;
#endif
///
diff --git a/CLEditor.sln b/CLEditor.sln
index cdb6d19e3c01bf356e57a21208ca4920672d46cb..a69453a22305f496c21b67798a2afb38dbb52ee4 100644
--- a/CLEditor.sln
+++ b/CLEditor.sln
@@ -31,140 +31,712 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game.Desktop", "Game.Deskto
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CLEngine.ScriptEngine", "CLEngine.ScriptEngine\CLEngine.ScriptEngine.csproj", "{DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game.Android", "Game.Android\Game.Android.csproj", "{3B769A4B-5FBB-4FC9-AB04-B5D525E69448}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game.IOS", "Game.IOS\Game.IOS.csproj", "{E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game.UWP", "Game.UWP\Game.UWP.csproj", "{5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Ad-Hoc|Any CPU = Ad-Hoc|Any CPU
+ Ad-Hoc|ARM = Ad-Hoc|ARM
+ Ad-Hoc|iPhone = Ad-Hoc|iPhone
+ Ad-Hoc|iPhoneSimulator = Ad-Hoc|iPhoneSimulator
+ Ad-Hoc|x64 = Ad-Hoc|x64
+ Ad-Hoc|x86 = Ad-Hoc|x86
+ AppStore|Any CPU = AppStore|Any CPU
+ AppStore|ARM = AppStore|ARM
+ AppStore|iPhone = AppStore|iPhone
+ AppStore|iPhoneSimulator = AppStore|iPhoneSimulator
+ AppStore|x64 = AppStore|x64
+ AppStore|x86 = AppStore|x86
Debug|Any CPU = Debug|Any CPU
+ Debug|ARM = Debug|ARM
+ Debug|iPhone = Debug|iPhone
+ Debug|iPhoneSimulator = Debug|iPhoneSimulator
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
+ Release|ARM = Release|ARM
+ Release|iPhone = Release|iPhone
+ Release|iPhoneSimulator = Release|iPhoneSimulator
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Ad-Hoc|Any CPU.ActiveCfg = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Ad-Hoc|Any CPU.Build.0 = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Ad-Hoc|ARM.ActiveCfg = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Ad-Hoc|ARM.Build.0 = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Ad-Hoc|iPhone.ActiveCfg = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Ad-Hoc|iPhone.Build.0 = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Ad-Hoc|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Ad-Hoc|iPhoneSimulator.Build.0 = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Ad-Hoc|x64.ActiveCfg = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Ad-Hoc|x64.Build.0 = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Ad-Hoc|x86.ActiveCfg = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Ad-Hoc|x86.Build.0 = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.AppStore|Any CPU.ActiveCfg = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.AppStore|Any CPU.Build.0 = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.AppStore|ARM.ActiveCfg = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.AppStore|ARM.Build.0 = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.AppStore|iPhone.ActiveCfg = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.AppStore|iPhone.Build.0 = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.AppStore|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.AppStore|iPhoneSimulator.Build.0 = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.AppStore|x64.ActiveCfg = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.AppStore|x64.Build.0 = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.AppStore|x86.ActiveCfg = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.AppStore|x86.Build.0 = Release|Any CPU
{054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Debug|ARM.ActiveCfg = Debug|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Debug|ARM.Build.0 = Debug|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Debug|iPhone.ActiveCfg = Debug|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Debug|iPhone.Build.0 = Debug|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
{054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Debug|x64.ActiveCfg = Debug|Any CPU
{054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Debug|x64.Build.0 = Debug|Any CPU
{054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Debug|x86.ActiveCfg = Debug|Any CPU
{054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Debug|x86.Build.0 = Debug|Any CPU
{054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Release|Any CPU.ActiveCfg = Release|Any CPU
{054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Release|Any CPU.Build.0 = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Release|ARM.ActiveCfg = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Release|ARM.Build.0 = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Release|iPhone.ActiveCfg = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Release|iPhone.Build.0 = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
{054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Release|x64.ActiveCfg = Release|Any CPU
{054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Release|x64.Build.0 = Release|Any CPU
{054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Release|x86.ActiveCfg = Release|Any CPU
{054B9F0E-FCDF-4BAE-882A-BA62483BE998}.Release|x86.Build.0 = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Ad-Hoc|Any CPU.ActiveCfg = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Ad-Hoc|Any CPU.Build.0 = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Ad-Hoc|ARM.ActiveCfg = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Ad-Hoc|ARM.Build.0 = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Ad-Hoc|iPhone.ActiveCfg = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Ad-Hoc|iPhone.Build.0 = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Ad-Hoc|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Ad-Hoc|iPhoneSimulator.Build.0 = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Ad-Hoc|x64.ActiveCfg = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Ad-Hoc|x64.Build.0 = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Ad-Hoc|x86.ActiveCfg = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Ad-Hoc|x86.Build.0 = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.AppStore|Any CPU.ActiveCfg = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.AppStore|Any CPU.Build.0 = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.AppStore|ARM.ActiveCfg = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.AppStore|ARM.Build.0 = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.AppStore|iPhone.ActiveCfg = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.AppStore|iPhone.Build.0 = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.AppStore|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.AppStore|iPhoneSimulator.Build.0 = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.AppStore|x64.ActiveCfg = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.AppStore|x64.Build.0 = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.AppStore|x86.ActiveCfg = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.AppStore|x86.Build.0 = Release|Any CPU
{A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Debug|ARM.ActiveCfg = Debug|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Debug|ARM.Build.0 = Debug|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Debug|iPhone.ActiveCfg = Debug|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Debug|iPhone.Build.0 = Debug|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
{A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Debug|x64.ActiveCfg = Debug|Any CPU
{A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Debug|x64.Build.0 = Debug|Any CPU
{A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Debug|x86.ActiveCfg = Debug|Any CPU
{A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Debug|x86.Build.0 = Debug|Any CPU
{A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Release|Any CPU.Build.0 = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Release|ARM.ActiveCfg = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Release|ARM.Build.0 = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Release|iPhone.ActiveCfg = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Release|iPhone.Build.0 = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
{A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Release|x64.ActiveCfg = Release|Any CPU
{A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Release|x64.Build.0 = Release|Any CPU
{A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Release|x86.ActiveCfg = Release|Any CPU
{A9459A99-39D8-480B-BF14-A7687ECE7DB1}.Release|x86.Build.0 = Release|Any CPU
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Ad-Hoc|Any CPU.ActiveCfg = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Ad-Hoc|Any CPU.Build.0 = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Ad-Hoc|ARM.ActiveCfg = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Ad-Hoc|ARM.Build.0 = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Ad-Hoc|iPhone.ActiveCfg = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Ad-Hoc|iPhone.Build.0 = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Ad-Hoc|iPhoneSimulator.ActiveCfg = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Ad-Hoc|iPhoneSimulator.Build.0 = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Ad-Hoc|x64.ActiveCfg = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Ad-Hoc|x64.Build.0 = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Ad-Hoc|x86.ActiveCfg = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Ad-Hoc|x86.Build.0 = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.AppStore|Any CPU.ActiveCfg = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.AppStore|Any CPU.Build.0 = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.AppStore|ARM.ActiveCfg = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.AppStore|ARM.Build.0 = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.AppStore|iPhone.ActiveCfg = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.AppStore|iPhone.Build.0 = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.AppStore|iPhoneSimulator.ActiveCfg = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.AppStore|iPhoneSimulator.Build.0 = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.AppStore|x64.ActiveCfg = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.AppStore|x64.Build.0 = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.AppStore|x86.ActiveCfg = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.AppStore|x86.Build.0 = Release|x86
{13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Debug|Any CPU.ActiveCfg = Debug|x86
{13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Debug|Any CPU.Build.0 = Debug|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Debug|ARM.ActiveCfg = Debug|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Debug|iPhone.ActiveCfg = Debug|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Debug|iPhoneSimulator.ActiveCfg = Debug|x86
{13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Debug|x64.ActiveCfg = Debug|x86
{13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Debug|x86.ActiveCfg = Debug|x86
{13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Debug|x86.Build.0 = Debug|x86
{13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Release|Any CPU.ActiveCfg = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Release|ARM.ActiveCfg = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Release|iPhone.ActiveCfg = Release|x86
+ {13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Release|iPhoneSimulator.ActiveCfg = Release|x86
{13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Release|x64.ActiveCfg = Release|x86
{13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Release|x86.ActiveCfg = Release|x86
{13E5DB9F-4EE0-469F-A861-36F8D685D68E}.Release|x86.Build.0 = Release|x86
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Ad-Hoc|Any CPU.ActiveCfg = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Ad-Hoc|Any CPU.Build.0 = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Ad-Hoc|ARM.ActiveCfg = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Ad-Hoc|ARM.Build.0 = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Ad-Hoc|iPhone.ActiveCfg = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Ad-Hoc|iPhone.Build.0 = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Ad-Hoc|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Ad-Hoc|iPhoneSimulator.Build.0 = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Ad-Hoc|x64.ActiveCfg = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Ad-Hoc|x64.Build.0 = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Ad-Hoc|x86.ActiveCfg = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Ad-Hoc|x86.Build.0 = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.AppStore|Any CPU.ActiveCfg = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.AppStore|Any CPU.Build.0 = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.AppStore|ARM.ActiveCfg = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.AppStore|ARM.Build.0 = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.AppStore|iPhone.ActiveCfg = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.AppStore|iPhone.Build.0 = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.AppStore|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.AppStore|iPhoneSimulator.Build.0 = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.AppStore|x64.ActiveCfg = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.AppStore|x64.Build.0 = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.AppStore|x86.ActiveCfg = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.AppStore|x86.Build.0 = Release|Any CPU
{09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Debug|ARM.ActiveCfg = Debug|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Debug|ARM.Build.0 = Debug|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Debug|iPhone.ActiveCfg = Debug|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Debug|iPhone.Build.0 = Debug|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
{09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Debug|x64.ActiveCfg = Debug|Any CPU
{09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Debug|x64.Build.0 = Debug|Any CPU
{09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Debug|x86.ActiveCfg = Debug|Any CPU
{09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Debug|x86.Build.0 = Debug|Any CPU
{09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Release|Any CPU.ActiveCfg = Release|Any CPU
{09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Release|Any CPU.Build.0 = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Release|ARM.ActiveCfg = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Release|ARM.Build.0 = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Release|iPhone.ActiveCfg = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Release|iPhone.Build.0 = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
{09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Release|x64.ActiveCfg = Release|Any CPU
{09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Release|x64.Build.0 = Release|Any CPU
{09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Release|x86.ActiveCfg = Release|Any CPU
{09A94A34-9EA3-40B0-9A5F-C9B7B6E8A496}.Release|x86.Build.0 = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Ad-Hoc|Any CPU.ActiveCfg = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Ad-Hoc|Any CPU.Build.0 = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Ad-Hoc|ARM.ActiveCfg = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Ad-Hoc|ARM.Build.0 = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Ad-Hoc|iPhone.ActiveCfg = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Ad-Hoc|iPhone.Build.0 = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Ad-Hoc|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Ad-Hoc|iPhoneSimulator.Build.0 = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Ad-Hoc|x64.ActiveCfg = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Ad-Hoc|x64.Build.0 = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Ad-Hoc|x86.ActiveCfg = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Ad-Hoc|x86.Build.0 = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.AppStore|Any CPU.ActiveCfg = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.AppStore|Any CPU.Build.0 = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.AppStore|ARM.ActiveCfg = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.AppStore|ARM.Build.0 = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.AppStore|iPhone.ActiveCfg = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.AppStore|iPhone.Build.0 = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.AppStore|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.AppStore|iPhoneSimulator.Build.0 = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.AppStore|x64.ActiveCfg = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.AppStore|x64.Build.0 = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.AppStore|x86.ActiveCfg = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.AppStore|x86.Build.0 = Release|Any CPU
{F49C4C69-3A15-4201-8AA2-29E115A17311}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F49C4C69-3A15-4201-8AA2-29E115A17311}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Debug|ARM.ActiveCfg = Debug|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Debug|ARM.Build.0 = Debug|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Debug|iPhone.ActiveCfg = Debug|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Debug|iPhone.Build.0 = Debug|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
{F49C4C69-3A15-4201-8AA2-29E115A17311}.Debug|x64.ActiveCfg = Debug|Any CPU
{F49C4C69-3A15-4201-8AA2-29E115A17311}.Debug|x64.Build.0 = Debug|Any CPU
{F49C4C69-3A15-4201-8AA2-29E115A17311}.Debug|x86.ActiveCfg = Debug|Any CPU
{F49C4C69-3A15-4201-8AA2-29E115A17311}.Debug|x86.Build.0 = Debug|Any CPU
{F49C4C69-3A15-4201-8AA2-29E115A17311}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F49C4C69-3A15-4201-8AA2-29E115A17311}.Release|Any CPU.Build.0 = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Release|ARM.ActiveCfg = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Release|ARM.Build.0 = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Release|iPhone.ActiveCfg = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Release|iPhone.Build.0 = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {F49C4C69-3A15-4201-8AA2-29E115A17311}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
{F49C4C69-3A15-4201-8AA2-29E115A17311}.Release|x64.ActiveCfg = Release|Any CPU
{F49C4C69-3A15-4201-8AA2-29E115A17311}.Release|x64.Build.0 = Release|Any CPU
{F49C4C69-3A15-4201-8AA2-29E115A17311}.Release|x86.ActiveCfg = Release|Any CPU
{F49C4C69-3A15-4201-8AA2-29E115A17311}.Release|x86.Build.0 = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Ad-Hoc|Any CPU.ActiveCfg = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Ad-Hoc|Any CPU.Build.0 = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Ad-Hoc|ARM.ActiveCfg = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Ad-Hoc|ARM.Build.0 = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Ad-Hoc|iPhone.ActiveCfg = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Ad-Hoc|iPhone.Build.0 = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Ad-Hoc|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Ad-Hoc|iPhoneSimulator.Build.0 = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Ad-Hoc|x64.ActiveCfg = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Ad-Hoc|x64.Build.0 = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Ad-Hoc|x86.ActiveCfg = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Ad-Hoc|x86.Build.0 = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.AppStore|Any CPU.ActiveCfg = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.AppStore|Any CPU.Build.0 = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.AppStore|ARM.ActiveCfg = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.AppStore|ARM.Build.0 = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.AppStore|iPhone.ActiveCfg = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.AppStore|iPhone.Build.0 = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.AppStore|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.AppStore|iPhoneSimulator.Build.0 = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.AppStore|x64.ActiveCfg = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.AppStore|x64.Build.0 = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.AppStore|x86.ActiveCfg = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.AppStore|x86.Build.0 = Release|Any CPU
{14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Debug|ARM.ActiveCfg = Debug|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Debug|ARM.Build.0 = Debug|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Debug|iPhone.ActiveCfg = Debug|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Debug|iPhone.Build.0 = Debug|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
{14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Debug|x64.ActiveCfg = Debug|Any CPU
{14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Debug|x64.Build.0 = Debug|Any CPU
{14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Debug|x86.ActiveCfg = Debug|Any CPU
{14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Debug|x86.Build.0 = Debug|Any CPU
{14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Release|Any CPU.ActiveCfg = Release|Any CPU
{14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Release|Any CPU.Build.0 = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Release|ARM.ActiveCfg = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Release|ARM.Build.0 = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Release|iPhone.ActiveCfg = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Release|iPhone.Build.0 = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
{14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Release|x64.ActiveCfg = Release|Any CPU
{14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Release|x64.Build.0 = Release|Any CPU
{14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Release|x86.ActiveCfg = Release|Any CPU
{14E96242-DA07-4408-BFD5-CEB6D2FE9CCE}.Release|x86.Build.0 = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Ad-Hoc|Any CPU.ActiveCfg = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Ad-Hoc|Any CPU.Build.0 = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Ad-Hoc|ARM.ActiveCfg = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Ad-Hoc|ARM.Build.0 = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Ad-Hoc|iPhone.ActiveCfg = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Ad-Hoc|iPhone.Build.0 = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Ad-Hoc|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Ad-Hoc|iPhoneSimulator.Build.0 = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Ad-Hoc|x64.ActiveCfg = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Ad-Hoc|x64.Build.0 = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Ad-Hoc|x86.ActiveCfg = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Ad-Hoc|x86.Build.0 = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.AppStore|Any CPU.ActiveCfg = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.AppStore|Any CPU.Build.0 = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.AppStore|ARM.ActiveCfg = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.AppStore|ARM.Build.0 = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.AppStore|iPhone.ActiveCfg = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.AppStore|iPhone.Build.0 = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.AppStore|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.AppStore|iPhoneSimulator.Build.0 = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.AppStore|x64.ActiveCfg = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.AppStore|x64.Build.0 = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.AppStore|x86.ActiveCfg = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.AppStore|x86.Build.0 = Release|Any CPU
{FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Debug|ARM.ActiveCfg = Debug|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Debug|ARM.Build.0 = Debug|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Debug|iPhone.ActiveCfg = Debug|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Debug|iPhone.Build.0 = Debug|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
{FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Debug|x64.ActiveCfg = Debug|Any CPU
{FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Debug|x64.Build.0 = Debug|Any CPU
{FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Debug|x86.ActiveCfg = Debug|Any CPU
{FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Debug|x86.Build.0 = Debug|Any CPU
{FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Release|Any CPU.Build.0 = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Release|ARM.ActiveCfg = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Release|ARM.Build.0 = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Release|iPhone.ActiveCfg = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Release|iPhone.Build.0 = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
{FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Release|x64.ActiveCfg = Release|Any CPU
{FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Release|x64.Build.0 = Release|Any CPU
{FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Release|x86.ActiveCfg = Release|Any CPU
{FE171BF2-9210-4A24-BCE4-BDB95E6202F5}.Release|x86.Build.0 = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Ad-Hoc|Any CPU.ActiveCfg = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Ad-Hoc|Any CPU.Build.0 = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Ad-Hoc|ARM.ActiveCfg = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Ad-Hoc|ARM.Build.0 = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Ad-Hoc|iPhone.ActiveCfg = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Ad-Hoc|iPhone.Build.0 = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Ad-Hoc|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Ad-Hoc|iPhoneSimulator.Build.0 = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Ad-Hoc|x64.ActiveCfg = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Ad-Hoc|x64.Build.0 = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Ad-Hoc|x86.ActiveCfg = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Ad-Hoc|x86.Build.0 = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.AppStore|Any CPU.ActiveCfg = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.AppStore|Any CPU.Build.0 = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.AppStore|ARM.ActiveCfg = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.AppStore|ARM.Build.0 = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.AppStore|iPhone.ActiveCfg = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.AppStore|iPhone.Build.0 = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.AppStore|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.AppStore|iPhoneSimulator.Build.0 = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.AppStore|x64.ActiveCfg = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.AppStore|x64.Build.0 = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.AppStore|x86.ActiveCfg = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.AppStore|x86.Build.0 = Release|Any CPU
{64882F3D-F201-43FC-9C9B-F92D7A37F846}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{64882F3D-F201-43FC-9C9B-F92D7A37F846}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Debug|ARM.ActiveCfg = Debug|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Debug|ARM.Build.0 = Debug|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Debug|iPhone.ActiveCfg = Debug|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Debug|iPhone.Build.0 = Debug|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
{64882F3D-F201-43FC-9C9B-F92D7A37F846}.Debug|x64.ActiveCfg = Debug|Any CPU
{64882F3D-F201-43FC-9C9B-F92D7A37F846}.Debug|x64.Build.0 = Debug|Any CPU
{64882F3D-F201-43FC-9C9B-F92D7A37F846}.Debug|x86.ActiveCfg = Debug|Any CPU
{64882F3D-F201-43FC-9C9B-F92D7A37F846}.Debug|x86.Build.0 = Debug|Any CPU
{64882F3D-F201-43FC-9C9B-F92D7A37F846}.Release|Any CPU.ActiveCfg = Release|Any CPU
{64882F3D-F201-43FC-9C9B-F92D7A37F846}.Release|Any CPU.Build.0 = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Release|ARM.ActiveCfg = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Release|ARM.Build.0 = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Release|iPhone.ActiveCfg = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Release|iPhone.Build.0 = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {64882F3D-F201-43FC-9C9B-F92D7A37F846}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
{64882F3D-F201-43FC-9C9B-F92D7A37F846}.Release|x64.ActiveCfg = Release|Any CPU
{64882F3D-F201-43FC-9C9B-F92D7A37F846}.Release|x64.Build.0 = Release|Any CPU
{64882F3D-F201-43FC-9C9B-F92D7A37F846}.Release|x86.ActiveCfg = Release|Any CPU
{64882F3D-F201-43FC-9C9B-F92D7A37F846}.Release|x86.Build.0 = Release|Any CPU
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Ad-Hoc|Any CPU.ActiveCfg = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Ad-Hoc|Any CPU.Build.0 = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Ad-Hoc|ARM.ActiveCfg = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Ad-Hoc|ARM.Build.0 = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Ad-Hoc|iPhone.ActiveCfg = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Ad-Hoc|iPhone.Build.0 = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Ad-Hoc|iPhoneSimulator.ActiveCfg = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Ad-Hoc|iPhoneSimulator.Build.0 = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Ad-Hoc|x64.ActiveCfg = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Ad-Hoc|x64.Build.0 = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Ad-Hoc|x86.ActiveCfg = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Ad-Hoc|x86.Build.0 = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.AppStore|Any CPU.ActiveCfg = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.AppStore|Any CPU.Build.0 = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.AppStore|ARM.ActiveCfg = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.AppStore|ARM.Build.0 = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.AppStore|iPhone.ActiveCfg = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.AppStore|iPhone.Build.0 = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.AppStore|iPhoneSimulator.ActiveCfg = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.AppStore|iPhoneSimulator.Build.0 = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.AppStore|x64.ActiveCfg = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.AppStore|x64.Build.0 = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.AppStore|x86.ActiveCfg = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.AppStore|x86.Build.0 = Release|x86
{A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Debug|Any CPU.ActiveCfg = Debug|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Debug|ARM.ActiveCfg = Debug|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Debug|iPhone.ActiveCfg = Debug|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Debug|iPhoneSimulator.ActiveCfg = Debug|x86
{A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Debug|x64.ActiveCfg = Debug|x86
{A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Debug|x86.ActiveCfg = Debug|x86
{A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Debug|x86.Build.0 = Debug|x86
{A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Release|Any CPU.ActiveCfg = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Release|ARM.ActiveCfg = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Release|iPhone.ActiveCfg = Release|x86
+ {A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Release|iPhoneSimulator.ActiveCfg = Release|x86
{A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Release|x64.ActiveCfg = Release|x86
{A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Release|x86.ActiveCfg = Release|x86
{A809253D-AA0F-4856-987F-E1C4CECF6B6F}.Release|x86.Build.0 = Release|x86
+ {4961F01A-591A-457C-9485-2935A428287A}.Ad-Hoc|Any CPU.ActiveCfg = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Ad-Hoc|Any CPU.Build.0 = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Ad-Hoc|ARM.ActiveCfg = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Ad-Hoc|ARM.Build.0 = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Ad-Hoc|iPhone.ActiveCfg = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Ad-Hoc|iPhone.Build.0 = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Ad-Hoc|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Ad-Hoc|iPhoneSimulator.Build.0 = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Ad-Hoc|x64.ActiveCfg = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Ad-Hoc|x64.Build.0 = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Ad-Hoc|x86.ActiveCfg = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Ad-Hoc|x86.Build.0 = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.AppStore|Any CPU.ActiveCfg = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.AppStore|Any CPU.Build.0 = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.AppStore|ARM.ActiveCfg = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.AppStore|ARM.Build.0 = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.AppStore|iPhone.ActiveCfg = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.AppStore|iPhone.Build.0 = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.AppStore|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.AppStore|iPhoneSimulator.Build.0 = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.AppStore|x64.ActiveCfg = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.AppStore|x64.Build.0 = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.AppStore|x86.ActiveCfg = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.AppStore|x86.Build.0 = Release|Any CPU
{4961F01A-591A-457C-9485-2935A428287A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4961F01A-591A-457C-9485-2935A428287A}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Debug|ARM.ActiveCfg = Debug|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Debug|ARM.Build.0 = Debug|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Debug|iPhone.ActiveCfg = Debug|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Debug|iPhone.Build.0 = Debug|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
{4961F01A-591A-457C-9485-2935A428287A}.Debug|x64.ActiveCfg = Debug|Any CPU
{4961F01A-591A-457C-9485-2935A428287A}.Debug|x64.Build.0 = Debug|Any CPU
{4961F01A-591A-457C-9485-2935A428287A}.Debug|x86.ActiveCfg = Debug|Any CPU
{4961F01A-591A-457C-9485-2935A428287A}.Debug|x86.Build.0 = Debug|Any CPU
{4961F01A-591A-457C-9485-2935A428287A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{4961F01A-591A-457C-9485-2935A428287A}.Release|Any CPU.Build.0 = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Release|ARM.ActiveCfg = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Release|ARM.Build.0 = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Release|iPhone.ActiveCfg = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Release|iPhone.Build.0 = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {4961F01A-591A-457C-9485-2935A428287A}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
{4961F01A-591A-457C-9485-2935A428287A}.Release|x64.ActiveCfg = Release|Any CPU
{4961F01A-591A-457C-9485-2935A428287A}.Release|x64.Build.0 = Release|Any CPU
{4961F01A-591A-457C-9485-2935A428287A}.Release|x86.ActiveCfg = Release|Any CPU
{4961F01A-591A-457C-9485-2935A428287A}.Release|x86.Build.0 = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Ad-Hoc|Any CPU.ActiveCfg = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Ad-Hoc|Any CPU.Build.0 = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Ad-Hoc|ARM.ActiveCfg = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Ad-Hoc|ARM.Build.0 = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Ad-Hoc|iPhone.ActiveCfg = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Ad-Hoc|iPhone.Build.0 = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Ad-Hoc|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Ad-Hoc|iPhoneSimulator.Build.0 = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Ad-Hoc|x64.ActiveCfg = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Ad-Hoc|x64.Build.0 = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Ad-Hoc|x86.ActiveCfg = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Ad-Hoc|x86.Build.0 = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.AppStore|Any CPU.ActiveCfg = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.AppStore|Any CPU.Build.0 = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.AppStore|ARM.ActiveCfg = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.AppStore|ARM.Build.0 = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.AppStore|iPhone.ActiveCfg = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.AppStore|iPhone.Build.0 = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.AppStore|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.AppStore|iPhoneSimulator.Build.0 = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.AppStore|x64.ActiveCfg = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.AppStore|x64.Build.0 = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.AppStore|x86.ActiveCfg = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.AppStore|x86.Build.0 = Release|Any CPU
{DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Debug|ARM.ActiveCfg = Debug|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Debug|ARM.Build.0 = Debug|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Debug|iPhone.ActiveCfg = Debug|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Debug|iPhone.Build.0 = Debug|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
{DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Debug|x64.ActiveCfg = Debug|Any CPU
{DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Debug|x64.Build.0 = Debug|Any CPU
{DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Debug|x86.ActiveCfg = Debug|Any CPU
{DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Debug|x86.Build.0 = Debug|Any CPU
{DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Release|Any CPU.Build.0 = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Release|ARM.ActiveCfg = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Release|ARM.Build.0 = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Release|iPhone.ActiveCfg = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Release|iPhone.Build.0 = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
{DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Release|x64.ActiveCfg = Release|Any CPU
{DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Release|x64.Build.0 = Release|Any CPU
{DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Release|x86.ActiveCfg = Release|Any CPU
{DE6B0459-39BA-49B6-8B63-1BB3A8B5105B}.Release|x86.Build.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Ad-Hoc|Any CPU.ActiveCfg = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Ad-Hoc|Any CPU.Build.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Ad-Hoc|Any CPU.Deploy.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Ad-Hoc|ARM.ActiveCfg = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Ad-Hoc|ARM.Build.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Ad-Hoc|ARM.Deploy.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Ad-Hoc|iPhone.ActiveCfg = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Ad-Hoc|iPhone.Build.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Ad-Hoc|iPhone.Deploy.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Ad-Hoc|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Ad-Hoc|iPhoneSimulator.Build.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Ad-Hoc|iPhoneSimulator.Deploy.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Ad-Hoc|x64.ActiveCfg = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Ad-Hoc|x64.Build.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Ad-Hoc|x64.Deploy.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Ad-Hoc|x86.ActiveCfg = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Ad-Hoc|x86.Build.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Ad-Hoc|x86.Deploy.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.AppStore|Any CPU.ActiveCfg = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.AppStore|Any CPU.Build.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.AppStore|Any CPU.Deploy.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.AppStore|ARM.ActiveCfg = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.AppStore|ARM.Build.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.AppStore|ARM.Deploy.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.AppStore|iPhone.ActiveCfg = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.AppStore|iPhone.Build.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.AppStore|iPhone.Deploy.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.AppStore|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.AppStore|iPhoneSimulator.Build.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.AppStore|iPhoneSimulator.Deploy.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.AppStore|x64.ActiveCfg = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.AppStore|x64.Build.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.AppStore|x64.Deploy.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.AppStore|x86.ActiveCfg = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.AppStore|x86.Build.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.AppStore|x86.Deploy.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Debug|ARM.ActiveCfg = Debug|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Debug|ARM.Build.0 = Debug|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Debug|ARM.Deploy.0 = Debug|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Debug|iPhone.ActiveCfg = Debug|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Debug|iPhone.Build.0 = Debug|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Debug|iPhone.Deploy.0 = Debug|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Debug|iPhoneSimulator.Deploy.0 = Debug|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Debug|x64.ActiveCfg = Debug|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Debug|x64.Build.0 = Debug|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Debug|x64.Deploy.0 = Debug|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Debug|x86.ActiveCfg = Debug|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Debug|x86.Build.0 = Debug|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Debug|x86.Deploy.0 = Debug|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Release|Any CPU.Build.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Release|Any CPU.Deploy.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Release|ARM.ActiveCfg = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Release|ARM.Build.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Release|ARM.Deploy.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Release|iPhone.ActiveCfg = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Release|iPhone.Build.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Release|iPhone.Deploy.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Release|iPhoneSimulator.Deploy.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Release|x64.ActiveCfg = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Release|x64.Build.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Release|x64.Deploy.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Release|x86.ActiveCfg = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Release|x86.Build.0 = Release|Any CPU
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}.Release|x86.Deploy.0 = Release|Any CPU
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Ad-Hoc|Any CPU.ActiveCfg = Ad-Hoc|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Ad-Hoc|ARM.ActiveCfg = Ad-Hoc|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Ad-Hoc|iPhone.ActiveCfg = Ad-Hoc|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Ad-Hoc|iPhone.Build.0 = Ad-Hoc|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Ad-Hoc|iPhoneSimulator.ActiveCfg = Ad-Hoc|iPhoneSimulator
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Ad-Hoc|iPhoneSimulator.Build.0 = Ad-Hoc|iPhoneSimulator
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Ad-Hoc|x64.ActiveCfg = Ad-Hoc|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Ad-Hoc|x86.ActiveCfg = Ad-Hoc|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.AppStore|Any CPU.ActiveCfg = AppStore|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.AppStore|ARM.ActiveCfg = AppStore|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.AppStore|iPhone.ActiveCfg = AppStore|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.AppStore|iPhone.Build.0 = AppStore|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.AppStore|iPhoneSimulator.ActiveCfg = AppStore|iPhoneSimulator
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.AppStore|iPhoneSimulator.Build.0 = AppStore|iPhoneSimulator
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.AppStore|x64.ActiveCfg = AppStore|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.AppStore|x86.ActiveCfg = AppStore|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Debug|Any CPU.ActiveCfg = Debug|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Debug|ARM.ActiveCfg = Debug|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Debug|iPhone.ActiveCfg = Debug|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Debug|iPhone.Build.0 = Debug|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Debug|iPhoneSimulator.ActiveCfg = Debug|iPhoneSimulator
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Debug|iPhoneSimulator.Build.0 = Debug|iPhoneSimulator
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Debug|x64.ActiveCfg = Debug|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Debug|x86.ActiveCfg = Debug|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Release|Any CPU.ActiveCfg = Release|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Release|ARM.ActiveCfg = Release|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Release|iPhone.ActiveCfg = Release|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Release|iPhone.Build.0 = Release|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Release|iPhoneSimulator.ActiveCfg = Release|iPhoneSimulator
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Release|iPhoneSimulator.Build.0 = Release|iPhoneSimulator
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Release|x64.ActiveCfg = Release|iPhone
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}.Release|x86.ActiveCfg = Release|iPhone
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Ad-Hoc|Any CPU.ActiveCfg = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Ad-Hoc|Any CPU.Build.0 = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Ad-Hoc|Any CPU.Deploy.0 = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Ad-Hoc|ARM.ActiveCfg = Release|ARM
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Ad-Hoc|ARM.Build.0 = Release|ARM
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Ad-Hoc|ARM.Deploy.0 = Release|ARM
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Ad-Hoc|iPhone.ActiveCfg = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Ad-Hoc|iPhone.Build.0 = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Ad-Hoc|iPhone.Deploy.0 = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Ad-Hoc|iPhoneSimulator.ActiveCfg = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Ad-Hoc|iPhoneSimulator.Build.0 = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Ad-Hoc|iPhoneSimulator.Deploy.0 = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Ad-Hoc|x64.ActiveCfg = Release|x64
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Ad-Hoc|x64.Build.0 = Release|x64
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Ad-Hoc|x64.Deploy.0 = Release|x64
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Ad-Hoc|x86.ActiveCfg = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Ad-Hoc|x86.Build.0 = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Ad-Hoc|x86.Deploy.0 = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.AppStore|Any CPU.ActiveCfg = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.AppStore|Any CPU.Build.0 = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.AppStore|Any CPU.Deploy.0 = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.AppStore|ARM.ActiveCfg = Release|ARM
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.AppStore|ARM.Build.0 = Release|ARM
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.AppStore|ARM.Deploy.0 = Release|ARM
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.AppStore|iPhone.ActiveCfg = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.AppStore|iPhone.Build.0 = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.AppStore|iPhone.Deploy.0 = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.AppStore|iPhoneSimulator.ActiveCfg = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.AppStore|iPhoneSimulator.Build.0 = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.AppStore|iPhoneSimulator.Deploy.0 = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.AppStore|x64.ActiveCfg = Release|x64
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.AppStore|x64.Build.0 = Release|x64
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.AppStore|x64.Deploy.0 = Release|x64
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.AppStore|x86.ActiveCfg = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.AppStore|x86.Build.0 = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.AppStore|x86.Deploy.0 = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Debug|Any CPU.ActiveCfg = Debug|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Debug|ARM.ActiveCfg = Debug|ARM
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Debug|ARM.Build.0 = Debug|ARM
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Debug|ARM.Deploy.0 = Debug|ARM
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Debug|iPhone.ActiveCfg = Debug|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Debug|iPhoneSimulator.ActiveCfg = Debug|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Debug|x64.ActiveCfg = Debug|x64
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Debug|x64.Build.0 = Debug|x64
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Debug|x64.Deploy.0 = Debug|x64
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Debug|x86.ActiveCfg = Debug|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Debug|x86.Build.0 = Debug|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Debug|x86.Deploy.0 = Debug|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Release|Any CPU.ActiveCfg = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Release|ARM.ActiveCfg = Release|ARM
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Release|ARM.Build.0 = Release|ARM
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Release|ARM.Deploy.0 = Release|ARM
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Release|iPhone.ActiveCfg = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Release|iPhoneSimulator.ActiveCfg = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Release|x64.ActiveCfg = Release|x64
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Release|x64.Build.0 = Release|x64
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Release|x64.Deploy.0 = Release|x64
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Release|x86.ActiveCfg = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Release|x86.Build.0 = Release|x86
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1}.Release|x86.Deploy.0 = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -175,6 +747,9 @@ Global
{FE171BF2-9210-4A24-BCE4-BDB95E6202F5} = {CD40EE54-68B9-47F9-9B40-0D2DD2B18A96}
{A809253D-AA0F-4856-987F-E1C4CECF6B6F} = {8C812676-F827-4094-853C-ABB9FA80BE38}
{4961F01A-591A-457C-9485-2935A428287A} = {8C812676-F827-4094-853C-ABB9FA80BE38}
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448} = {8C812676-F827-4094-853C-ABB9FA80BE38}
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89} = {8C812676-F827-4094-853C-ABB9FA80BE38}
+ {5ED5C9C6-A6F6-4890-B037-3638A7B9E3F1} = {8C812676-F827-4094-853C-ABB9FA80BE38}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {09D24DF9-151B-4065-8E04-AA89C79159C9}
diff --git a/CLEditor/CLEditor.csproj b/CLEditor/CLEditor.csproj
index c98a15f022ad64fb44f74e1402e534ca3b900c05..09e0b61fded57cabeb3b752f5a6e350fb01683aa 100644
--- a/CLEditor/CLEditor.csproj
+++ b/CLEditor/CLEditor.csproj
@@ -42,6 +42,9 @@
logo64-64.ico
+
+
+
..\packages\GeonBit.0.1.0.8\lib\geonbit\AnimationImporters.dll
diff --git a/CLEngine/CGame.cs b/CLEngine/CGame.cs
index fb30bf24b70f2576579ff4d1c392d8afd241ed69..8f6fd9d470edb426546c4998a358fbe3f986ce19 100644
--- a/CLEngine/CGame.cs
+++ b/CLEngine/CGame.cs
@@ -2,6 +2,7 @@
using System.Collections.Generic;
using System.IO;
using System.Reflection;
+using System.Security.AccessControl;
using System.Text;
using CLEditor.Core.Diagnostics;
using CLEngine.Properties;
@@ -56,6 +57,7 @@ namespace CLEngine
GlobalLogger.GetLogger("game").ActivateLog(LogMessageType.Debug, true);
GlobalLogger.GetLogger("game").Info("监听器启动");
+#if C_PLATFORM_WINDOWS_DESKTOP
var lua = new Lua();
lua.LoadCLRPackage();
NoExistAndCreateFile(MainImportEngineFile, Resources.importEngine);
@@ -75,7 +77,8 @@ namespace CLEngine
LuaLoadContentFunc = FindValueIndex(loadContentIndex);
var unloadContentIndex = FindKeyIndex("unLoadContent");
LuaUnLoadContentFunc = FindValueIndex(unloadContentIndex);
-
+#endif
+
NoExistAndCreateFile(MainCoreCSFile, Resources.CSCore);
var scriptEngine = new ScriptEngine.ScriptEngine();
scriptEngine.CompileFile(MainCoreCSFile.GetScriptPath());
@@ -93,7 +96,12 @@ namespace CLEngine
if (!string.IsNullOrEmpty(scriptDir) && !Directory.Exists(scriptDir))
{
+#if C_PLATFORM_WINDOWS_DESKTOP
Directory.CreateDirectory(scriptDir);
+#elif C_PLATFORM_ANDROID
+ Directory.CreateDirectory(scriptDir, new DirectorySecurity());
+#endif
+
}
@@ -106,6 +114,7 @@ namespace CLEngine
}
}
+
///
/// 游戏初始化
///
@@ -116,7 +125,9 @@ namespace CLEngine
base.Initialize();
+#if C_PLATFORM_WINDOWS_DESKTOP
LuaInitFunc.Call();
+#endif
Behaviour.Initialize();
GlobalLogger.GetLogger("game").Info("游戏初始化完毕");
}
@@ -129,7 +140,10 @@ namespace CLEngine
{
base.Draw(gameTime);
+#if C_PLATFORM_WINDOWS_DESKTOP
LuaDrawFunc.Call(gameTime);
+#endif
+
Behaviour.Draw(gameTime);
}
@@ -141,7 +155,9 @@ namespace CLEngine
{
base.Update(gameTime);
+#if C_PLATFORM_WINDOWS_DESKTOP
LuaUpdateFunc.Call(gameTime);
+#endif
Behaviour.Update(gameTime);
}
@@ -153,7 +169,10 @@ namespace CLEngine
GlobalLogger.GetLogger("game").Info("游戏开始加载资源");
base.LoadContent();
+#if C_PLATFORM_WINDOWS_DESKTOP
LuaLoadContentFunc.Call();
+#endif
+
Behaviour.LoadContent();
GlobalLogger.GetLogger("game").Info("游戏加载资源完毕");
}
@@ -166,7 +185,10 @@ namespace CLEngine
GlobalLogger.GetLogger("game").Info("游戏开始卸载资源");
base.UnloadContent();
+#if C_PLATFORM_WINDOWS_DESKTOP
LuaUnLoadContentFunc.Call();
+#endif
+
Behaviour.UnLoadContent();
GlobalLogger.GetLogger("game").Info("游戏卸载资源完毕");
}
diff --git a/CLEngine/CLEngine.csproj b/CLEngine/CLEngine.csproj
index d4f8013fc633cfd53eb41c308f9e8dc0ead0da59..ac7c94ae3b4ec325257aab58627f190532dccb19 100644
--- a/CLEngine/CLEngine.csproj
+++ b/CLEngine/CLEngine.csproj
@@ -18,7 +18,7 @@
full
false
bin\Debug\
- DEBUG;TRACE
+ TRACE;DEBUG;C_PLATFORM_ANDROID
prompt
4
@@ -34,11 +34,14 @@
..\packages\NLua.1.3.2.1\lib\net45\KeraLua.dll
+
+ ..\packages\NLua_Safe.1.3.2.1\lib\net45\KopiLua.dll
+
..\packages\MonoGame.Framework.Portable.3.6.0.1625\lib\portable-net45+win8+wpa81\MonoGame.Framework.dll
- ..\packages\NLua.1.3.2.1\lib\net45\NLua.dll
+ ..\packages\NLua_Safe.1.3.2.1\lib\net45\NLua.dll
@@ -63,6 +66,7 @@
+
diff --git a/CLEngine/app.config b/CLEngine/app.config
new file mode 100644
index 0000000000000000000000000000000000000000..31fd8b02de7b60e7728f717c7ee1320a7d606c43
--- /dev/null
+++ b/CLEngine/app.config
@@ -0,0 +1,43 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/CLEngine/packages.config b/CLEngine/packages.config
index 2c530683ea0a794e46ea84a39ab9a563a9ed64e6..6753d794970507847b51685f150cab7b84805514 100644
--- a/CLEngine/packages.config
+++ b/CLEngine/packages.config
@@ -2,4 +2,5 @@
+
\ No newline at end of file
diff --git a/Game.Android/Activity1.cs b/Game.Android/Activity1.cs
new file mode 100644
index 0000000000000000000000000000000000000000..51490c4effa9a5852d1bacbe0d2d7aa0d7df99bb
--- /dev/null
+++ b/Game.Android/Activity1.cs
@@ -0,0 +1,28 @@
+using Android.App;
+using Android.Content;
+using Android.Content.PM;
+using Android.OS;
+using Android.Views;
+
+namespace Game.Android
+{
+ [Activity(Label = "Game.Android"
+ , MainLauncher = true
+ , Icon = "@drawable/icon"
+ , Theme = "@style/Theme.Splash"
+ , AlwaysRetainTaskState = true
+ , LaunchMode = LaunchMode.SingleInstance
+ , ScreenOrientation = ScreenOrientation.FullUser
+ , ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.Keyboard | ConfigChanges.KeyboardHidden | ConfigChanges.ScreenSize)]
+ public class Activity1 : Microsoft.Xna.Framework.AndroidGameActivity
+ {
+ protected override void OnCreate(Bundle bundle)
+ {
+ base.OnCreate(bundle);
+ var g = new Game1();
+ SetContentView((View)g.Services.GetService(typeof(View)));
+ g.Run();
+ }
+ }
+}
+
diff --git a/Game.Android/Assets/AboutAssets.txt b/Game.Android/Assets/AboutAssets.txt
new file mode 100644
index 0000000000000000000000000000000000000000..ee398862952bafe50d49602ee31bac4283f089ff
--- /dev/null
+++ b/Game.Android/Assets/AboutAssets.txt
@@ -0,0 +1,19 @@
+Any raw assets you want to be deployed with your application can be placed in
+this directory (and child directories) and given a Build Action of "AndroidAsset".
+
+These files will be deployed with you package and will be accessible using Android's
+AssetManager, like this:
+
+public class ReadAsset : Activity
+{
+ protected override void OnCreate (Bundle bundle)
+ {
+ base.OnCreate (bundle);
+
+ InputStream input = Assets.Open ("my_asset.txt");
+ }
+}
+
+Additionally, some Android functions will automatically load asset files:
+
+Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");
\ No newline at end of file
diff --git a/Game.Android/Content/Content.mgcb b/Game.Android/Content/Content.mgcb
new file mode 100644
index 0000000000000000000000000000000000000000..895694b660a5bd2c1433a6b7f6c9c290affafc88
--- /dev/null
+++ b/Game.Android/Content/Content.mgcb
@@ -0,0 +1,15 @@
+
+#----------------------------- Global Properties ----------------------------#
+
+/outputDir:bin/$(Platform)
+/intermediateDir:obj/$(Platform)
+/platform:Android
+/config:
+/profile:Reach
+/compress:False
+
+#-------------------------------- References --------------------------------#
+
+
+#---------------------------------- Content ---------------------------------#
+
diff --git a/Game.Android/Game.Android.csproj b/Game.Android/Game.Android.csproj
new file mode 100644
index 0000000000000000000000000000000000000000..ee8593f8ec37b016890f8c80ac4b43c3d8140084
--- /dev/null
+++ b/Game.Android/Game.Android.csproj
@@ -0,0 +1,114 @@
+
+
+
+
+ Debug
+ AnyCPU
+ 8.0.30703
+ 2.0
+ {3B769A4B-5FBB-4FC9-AB04-B5D525E69448}
+ {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
+ Library
+ Properties
+ Game.Android
+ Game.Android
+ 512
+ true
+ Resources\Resource.Designer.cs
+ Off
+ armeabi-v7a%3bx86
+ .m4a
+
+ v8.1
+ Android
+ Properties\AndroidManifest.xml
+
+
+ true
+ full
+ false
+ bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\
+ TRACE;DEBUG;ANDROID
+ prompt
+ 4
+ True
+ None
+ false
+
+
+ pdbonly
+ true
+ bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\
+ TRACE;ANDROID
+ prompt
+ 4
+ False
+ SdkOnly
+
+
+
+ ..\packages\NLua_Android.1.3.2.1\lib\MonoAndroid\KeraLua.Android.dll
+
+
+
+ ..\packages\MonoGame.Framework.Android.3.6.0.1625\lib\MonoAndroid\MonoGame.Framework.dll
+
+
+
+ ..\packages\NLua_Android.1.3.2.1\lib\MonoAndroid\NLua.Android.dll
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ {64882f3d-f201-43fc-9c9b-f92d7a37f846}
+ CLEngine
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Game.Android/Game1.cs b/Game.Android/Game1.cs
new file mode 100644
index 0000000000000000000000000000000000000000..b71471076ef67d7c4d3df02169da9b97c1714f2b
--- /dev/null
+++ b/Game.Android/Game1.cs
@@ -0,0 +1,108 @@
+using Android;
+using Android.Content.PM;
+using Android.OS;
+using CLEngine;
+using Java.Lang;
+using Microsoft.Xna.Framework;
+using Microsoft.Xna.Framework.Graphics;
+using Microsoft.Xna.Framework.Input;
+
+namespace Game.Android
+{
+ ///
+ /// This is the main type for your game.
+ ///
+ public class Game1 : CGame
+ {
+ GraphicsDeviceManager graphics;
+ SpriteBatch spriteBatch;
+
+ public Game1()
+ {
+ graphics = new GraphicsDeviceManager(this);
+ Content.RootDirectory = "Content";
+
+ graphics.IsFullScreen = true;
+ graphics.PreferredBackBufferWidth = 800;
+ graphics.PreferredBackBufferHeight = 480;
+ graphics.SupportedOrientations = DisplayOrientation.LandscapeLeft | DisplayOrientation.LandscapeRight;
+
+ CheckPermission();
+ }
+
+#if ANDROID
+ ///
+ /// ûȨ
+ ///
+ private void CheckPermission()
+ {
+ if (Build.VERSION.SdkInt >= BuildVersionCodes.M)
+ {
+ // Ȩ
+ }
+ }
+#endif
+
+ ///
+ /// Allows the game to perform any initialization it needs to before starting to run.
+ /// This is where it can query for any required services and load any non-graphic
+ /// related content. Calling base.Initialize will enumerate through any components
+ /// and initialize them as well.
+ ///
+ protected override void Initialize()
+ {
+ // TODO: Add your initialization logic here
+
+ base.Initialize();
+ }
+
+ ///
+ /// LoadContent will be called once per game and is the place to load
+ /// all of your content.
+ ///
+ protected override void LoadContent()
+ {
+ // Create a new SpriteBatch, which can be used to draw textures.
+ spriteBatch = new SpriteBatch(GraphicsDevice);
+
+ // TODO: use this.Content to load your game content here
+ }
+
+ ///
+ /// UnloadContent will be called once per game and is the place to unload
+ /// game-specific content.
+ ///
+ protected override void UnloadContent()
+ {
+ // TODO: Unload any non ContentManager content here
+ }
+
+ ///
+ /// Allows the game to run logic such as updating the world,
+ /// checking for collisions, gathering input, and playing audio.
+ ///
+ /// Provides a snapshot of timing values.
+ protected override void Update(GameTime gameTime)
+ {
+ if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed)
+ Exit();
+
+ // TODO: Add your update logic here
+
+ base.Update(gameTime);
+ }
+
+ ///
+ /// This is called when the game should draw itself.
+ ///
+ /// Provides a snapshot of timing values.
+ protected override void Draw(GameTime gameTime)
+ {
+ GraphicsDevice.Clear(Color.CornflowerBlue);
+
+ // TODO: Add your drawing code here
+
+ base.Draw(gameTime);
+ }
+ }
+}
diff --git a/Game.Android/Properties/AndroidManifest.xml b/Game.Android/Properties/AndroidManifest.xml
new file mode 100644
index 0000000000000000000000000000000000000000..62902467d138b14c62de39d67fb88628b5062385
--- /dev/null
+++ b/Game.Android/Properties/AndroidManifest.xml
@@ -0,0 +1,7 @@
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Game.Android/Properties/AssemblyInfo.cs b/Game.Android/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000000000000000000000000000000000000..80c8e74c39cd5f1fb9cbfc3af1d16377d78e97f3
--- /dev/null
+++ b/Game.Android/Properties/AssemblyInfo.cs
@@ -0,0 +1,41 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using Android.App;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("Game.Android")]
+[assembly: AssemblyProduct("Game.Android")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyCopyright("Copyright © 2018")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("f9074630-9d24-4a67-8921-438449ee53cb")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
+
+// Add some common permissions, these can be removed if not needed
+[assembly: UsesPermission(Android.Manifest.Permission.Internet)]
+[assembly: UsesPermission(Android.Manifest.Permission.WriteExternalStorage)]
diff --git a/Game.Android/Resources/AboutResources.txt b/Game.Android/Resources/AboutResources.txt
new file mode 100644
index 0000000000000000000000000000000000000000..b0fc999bdb7c9b5e02cb79654878abcf12bf1d73
--- /dev/null
+++ b/Game.Android/Resources/AboutResources.txt
@@ -0,0 +1,44 @@
+Images, layout descriptions, binary blobs and string dictionaries can be included
+in your application as resource files. Various Android APIs are designed to
+operate on the resource IDs instead of dealing with images, strings or binary blobs
+directly.
+
+For example, a sample Android app that contains a user interface layout (Main.xml),
+an internationalization string table (Strings.xml) and some icons (drawable/Icon.png)
+would keep its resources in the "Resources" directory of the application:
+
+Resources/
+ Drawable/
+ Icon.png
+
+ Layout/
+ Main.axml
+
+ Values/
+ Strings.xml
+
+In order to get the build system to recognize Android resources, the build action should be set
+to "AndroidResource". The native Android APIs do not operate directly with filenames, but
+instead operate on resource IDs. When you compile an Android application that uses resources,
+the build system will package the resources for distribution and generate a class called
+"Resource" that contains the tokens for each one of the resources included. For example,
+for the above Resources layout, this is what the Resource class would expose:
+
+public class Resource {
+ public class Drawable {
+ public const int Icon = 0x123;
+ }
+
+ public class Layout {
+ public const int Main = 0x456;
+ }
+
+ public class String {
+ public const int FirstString = 0xabc;
+ public const int SecondString = 0xbcd;
+ }
+}
+
+You would then use Resource.Drawable.Icon to reference the Drawable/Icon.png file, or
+Resource.Layout.Main to reference the Layout/Main.axml file, or Resource.String.FirstString
+to reference the first string in the dictionary file Values/Strings.xml.
\ No newline at end of file
diff --git a/Game.Android/Resources/Drawable/Icon.png b/Game.Android/Resources/Drawable/Icon.png
new file mode 100644
index 0000000000000000000000000000000000000000..f6f4f411136ab86ead0158ea9b18647f254ba2c6
Binary files /dev/null and b/Game.Android/Resources/Drawable/Icon.png differ
diff --git a/Game.Android/Resources/Drawable/Splash.png b/Game.Android/Resources/Drawable/Splash.png
new file mode 100644
index 0000000000000000000000000000000000000000..2f8610744f28972ad98c5764d2fdfb129f9c26d6
Binary files /dev/null and b/Game.Android/Resources/Drawable/Splash.png differ
diff --git a/Game.Android/Resources/Resource.Designer.cs b/Game.Android/Resources/Resource.Designer.cs
new file mode 100644
index 0000000000000000000000000000000000000000..d70b5500d1f9c513165bdacf38008899765dc13c
--- /dev/null
+++ b/Game.Android/Resources/Resource.Designer.cs
@@ -0,0 +1,99 @@
+#pragma warning disable 1591
+//------------------------------------------------------------------------------
+//
+// 此代码由工具生成。
+// 运行时版本:4.0.30319.42000
+//
+// 对此文件的更改可能会导致不正确的行为,并且如果
+// 重新生成代码,这些更改将会丢失。
+//
+//------------------------------------------------------------------------------
+
+[assembly: global::Android.Runtime.ResourceDesignerAttribute("Game.Android.Resource", IsApplication=true)]
+
+namespace Game.Android
+{
+
+
+ [System.CodeDom.Compiler.GeneratedCodeAttribute("Xamarin.Android.Build.Tasks", "1.0.0.0")]
+ public partial class Resource
+ {
+
+ static Resource()
+ {
+ global::Android.Runtime.ResourceIdManager.UpdateIdValues();
+ }
+
+ public static void UpdateIdValues()
+ {
+ }
+
+ public partial class Attribute
+ {
+
+ static Attribute()
+ {
+ global::Android.Runtime.ResourceIdManager.UpdateIdValues();
+ }
+
+ private Attribute()
+ {
+ }
+ }
+
+ public partial class Drawable
+ {
+
+ // aapt resource value: 0x7f020000
+ public const int Icon = 2130837504;
+
+ // aapt resource value: 0x7f020001
+ public const int Splash = 2130837505;
+
+ static Drawable()
+ {
+ global::Android.Runtime.ResourceIdManager.UpdateIdValues();
+ }
+
+ private Drawable()
+ {
+ }
+ }
+
+ public partial class String
+ {
+
+ // aapt resource value: 0x7f030001
+ public const int ApplicationName = 2130903041;
+
+ // aapt resource value: 0x7f030000
+ public const int Hello = 2130903040;
+
+ static String()
+ {
+ global::Android.Runtime.ResourceIdManager.UpdateIdValues();
+ }
+
+ private String()
+ {
+ }
+ }
+
+ public partial class Style
+ {
+
+ // aapt resource value: 0x7f040000
+ public const int Theme_Splash = 2130968576;
+
+ static Style()
+ {
+ global::Android.Runtime.ResourceIdManager.UpdateIdValues();
+ }
+
+ private Style()
+ {
+ }
+ }
+ }
+}
+#pragma warning restore 1591
diff --git a/Game.Android/Resources/Values/Strings.xml b/Game.Android/Resources/Values/Strings.xml
new file mode 100644
index 0000000000000000000000000000000000000000..8e54977e78f9d2631ed3e25eeba3adcaa7541497
--- /dev/null
+++ b/Game.Android/Resources/Values/Strings.xml
@@ -0,0 +1,5 @@
+
+
+ Hello World, Click Me!
+ Game.Android
+
diff --git a/Game.Android/Resources/Values/Styles.xml b/Game.Android/Resources/Values/Styles.xml
new file mode 100644
index 0000000000000000000000000000000000000000..51021340133fa2c22d2731a4857f7c061db192e0
--- /dev/null
+++ b/Game.Android/Resources/Values/Styles.xml
@@ -0,0 +1,7 @@
+
+
+
+
diff --git a/Game.Android/app.config b/Game.Android/app.config
new file mode 100644
index 0000000000000000000000000000000000000000..31fd8b02de7b60e7728f717c7ee1320a7d606c43
--- /dev/null
+++ b/Game.Android/app.config
@@ -0,0 +1,43 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Game.Android/packages.config b/Game.Android/packages.config
new file mode 100644
index 0000000000000000000000000000000000000000..e90e42b8c8de1ec73f907f708e93cd197dc4f973
--- /dev/null
+++ b/Game.Android/packages.config
@@ -0,0 +1,5 @@
+
+
+
+
+
\ No newline at end of file
diff --git a/Game.Desktop/app.config b/Game.Desktop/app.config
index 3dbff35f484e2710a41c17e8c0ac67ff80f48f35..cc038c9b40e634756d190f20160cc02d753dcd09 100644
--- a/Game.Desktop/app.config
+++ b/Game.Desktop/app.config
@@ -1,3 +1,44 @@
-
+
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Game.IOS/Content/Content.mgcb b/Game.IOS/Content/Content.mgcb
new file mode 100644
index 0000000000000000000000000000000000000000..f0e047ff314170b6ed592b9e167b16a69a523cf2
--- /dev/null
+++ b/Game.IOS/Content/Content.mgcb
@@ -0,0 +1,13 @@
+#----------------------------- Global Properties ----------------------------#
+
+/outputDir:bin/$(Platform)
+/intermediateDir:obj/$(Platform)
+/platform:iOS
+/config:
+/profile:Reach
+/compress:False
+
+#-------------------------------- References --------------------------------#
+
+
+#---------------------------------- Content ---------------------------------#
diff --git a/Game.IOS/Default.png b/Game.IOS/Default.png
new file mode 100644
index 0000000000000000000000000000000000000000..7b836692e3113f5e3ad432869b1cd0248821ea82
Binary files /dev/null and b/Game.IOS/Default.png differ
diff --git a/Game.IOS/Entitlements.plist b/Game.IOS/Entitlements.plist
new file mode 100644
index 0000000000000000000000000000000000000000..9ae599370b423483eb3aa8d78aac76449d69691e
--- /dev/null
+++ b/Game.IOS/Entitlements.plist
@@ -0,0 +1,6 @@
+
+
+
+
+
+
diff --git a/Game.IOS/Game.IOS.csproj b/Game.IOS/Game.IOS.csproj
new file mode 100644
index 0000000000000000000000000000000000000000..b1f2495aa530004ba42618d56e475ecdaa1d789e
--- /dev/null
+++ b/Game.IOS/Game.IOS.csproj
@@ -0,0 +1,133 @@
+
+
+
+
+ Debug
+ iPhoneSimulator
+ {FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
+ {E4A7F2B4-26BB-435B-AD80-F8F8336C4A89}
+ Exe
+ Game.IOS
+ Resources
+ Game.IOS
+ iOS
+
+
+ true
+ full
+ false
+ bin\$(Platform)\$(Configuration)
+ DEBUG;
+ prompt
+ 4
+ false
+ i386, x86_64
+ None
+ true
+ true
+ true
+ true
+ true
+
+
+ none
+ true
+ bin\$(Platform)\$(Configuration)
+ prompt
+ 4
+ false
+ i386, x86_64
+ None
+ true
+ true
+
+
+ true
+ full
+ false
+ bin\$(Platform)\$(Configuration)
+ DEBUG;
+ prompt
+ 4
+ false
+ ARMv7, ARMv7s, ARM64
+ true
+ true
+ true
+ true
+ true
+ Entitlements.plist
+ iPhone Developer
+
+
+ none
+ true
+ bin\$(Platform)\$(Configuration)
+ prompt
+ 4
+ false
+ ARMv7, ARMv7s, ARM64
+ true
+ true
+ Entitlements.plist
+ iPhone Developer
+
+
+ none
+ True
+ bin\$(Platform)\$(Configuration)
+ prompt
+ 4
+ False
+ ARMv7, ARMv7s, ARM64
+ true
+ true
+ Entitlements.plist
+ True
+ Automatic:AdHoc
+ iPhone Distribution
+
+
+ none
+ True
+ bin\$(Platform)\$(Configuration)
+ prompt
+ 4
+ False
+ ARMv7, ARMv7s, ARM64
+ true
+ true
+ Entitlements.plist
+ Automatic:AppStore
+ iPhone Distribution
+
+
+
+
+
+
+ ..\packages\MonoGame.Framework.iOS.3.6.0.1625\lib\XamariniOS\MonoGame.Framework.dll
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Game.IOS/Game1.cs b/Game.IOS/Game1.cs
new file mode 100644
index 0000000000000000000000000000000000000000..4b8b8c10cbb56b6d51f1e769f94513ee8beee495
--- /dev/null
+++ b/Game.IOS/Game1.cs
@@ -0,0 +1,84 @@
+using System;
+using Microsoft.Xna.Framework;
+using Microsoft.Xna.Framework.Graphics;
+using Microsoft.Xna.Framework.Input;
+
+namespace Game.IOS
+{
+ ///
+ /// This is the main type for your game.
+ ///
+ public class Game1 : Microsoft.Xna.Framework.Game
+ {
+ GraphicsDeviceManager graphics;
+ SpriteBatch spriteBatch;
+
+ public Game1()
+ {
+ graphics = new GraphicsDeviceManager(this);
+ Content.RootDirectory = "Content";
+ graphics.IsFullScreen = true;
+ }
+
+ ///
+ /// Allows the game to perform any initialization it needs to before starting to run.
+ /// This is where it can query for any required services and load any non-graphic
+ /// related content. Calling base.Initialize will enumerate through any components
+ /// and initialize them as well.
+ ///
+ protected override void Initialize()
+ {
+ // TODO: Add your initialization logic here
+ base.Initialize();
+
+ }
+
+ ///
+ /// LoadContent will be called once per game and is the place to load
+ /// all of your content.
+ ///
+ protected override void LoadContent()
+ {
+ // Create a new SpriteBatch, which can be used to draw textures.
+ spriteBatch = new SpriteBatch(GraphicsDevice);
+
+ //TODO: Use Content to load your game content here
+ }
+
+ ///
+ /// Allows the game to run logic such as updating the world,
+ /// checking for collisions, gathering input, and playing audio.
+ ///
+ /// Provides a snapshot of timing values.
+ protected override void Update(GameTime gameTime)
+ {
+ // For Mobile devices, this logic will close the Game when the Back button is pressed.
+ // Exit() is obsolete on iOS
+#if !__IOS__ && !__TVOS__
+ if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed ||
+ Keyboard.GetState().IsKeyDown(Keys.Escape))
+ {
+ Exit();
+ }
+#endif
+
+ // TODO: Add your update logic here
+
+ base.Update(gameTime);
+ }
+
+ ///
+ /// This is called when the game should draw itself.
+ ///
+ /// Provides a snapshot of timing values.
+ protected override void Draw(GameTime gameTime)
+ {
+ graphics.GraphicsDevice.Clear(Color.CornflowerBlue);
+
+ //TODO: Add your drawing code here
+
+ base.Draw(gameTime);
+ }
+ }
+}
+
diff --git a/Game.IOS/GameThumbnail.png b/Game.IOS/GameThumbnail.png
new file mode 100644
index 0000000000000000000000000000000000000000..14c929ffde1c85ae21b71f60215a59c243a2ab9e
Binary files /dev/null and b/Game.IOS/GameThumbnail.png differ
diff --git a/Game.IOS/Info.plist b/Game.IOS/Info.plist
new file mode 100644
index 0000000000000000000000000000000000000000..594b799dc0d3287984088183189bc80a15a27ca6
--- /dev/null
+++ b/Game.IOS/Info.plist
@@ -0,0 +1,23 @@
+
+
+
+
+ CFBundleDisplayName
+ Game.IOS
+ CFBundleIconFiles
+
+ GameThumbnail.png
+
+ CFBundleIdentifier
+ project.MonoGame.Game.IOS
+ MinimumOSVersion
+ 7.0
+ UISupportedInterfaceOrientations
+
+ UIInterfaceOrientationPortrait
+ UIInterfaceOrientationPortraitUpsideDown
+ UIInterfaceOrientationLandscapeLeft
+ UIInterfaceOrientationLandscapeRight
+
+
+
diff --git a/Game.IOS/Program.cs b/Game.IOS/Program.cs
new file mode 100644
index 0000000000000000000000000000000000000000..63e6d8897bf943e5aa7b08d54cb409672f942b3a
--- /dev/null
+++ b/Game.IOS/Program.cs
@@ -0,0 +1,31 @@
+using System;
+using Foundation;
+using UIKit;
+
+namespace Game.IOS
+{
+ [Register("AppDelegate")]
+ class Program : UIApplicationDelegate
+ {
+ private static Game1 game;
+
+ internal static void RunGame()
+ {
+ game = new Game1();
+ game.Run();
+ }
+
+ ///
+ /// The main entry point for the application.
+ ///
+ static void Main(string[] args)
+ {
+ UIApplication.Main(args, null, "AppDelegate");
+ }
+
+ public override void FinishedLaunching(UIApplication app)
+ {
+ RunGame();
+ }
+ }
+}
diff --git a/Game.IOS/Properties/AssemblyInfo.cs b/Game.IOS/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000000000000000000000000000000000000..d76fb1a5902f83273b06faa91e48bd1f26a775bd
--- /dev/null
+++ b/Game.IOS/Properties/AssemblyInfo.cs
@@ -0,0 +1,34 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("Game.IOS")]
+[assembly: AssemblyProduct("Game.IOS")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyCopyright("Copyright © 2018")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
+
+// The following attributes are used to specify the signing key for the assembly,
+// if desired. See the Mono documentation for more information about signing.
+
+//[assembly: AssemblyDelaySign(false)]
+//[assembly: AssemblyKeyFile("")]
+
diff --git a/Game.IOS/packages.config b/Game.IOS/packages.config
new file mode 100644
index 0000000000000000000000000000000000000000..1fec60720975d100f7a544829c1d5f17789e8d90
--- /dev/null
+++ b/Game.IOS/packages.config
@@ -0,0 +1,4 @@
+
+
+
+
\ No newline at end of file
diff --git a/Game.UWP/App.xaml b/Game.UWP/App.xaml
new file mode 100644
index 0000000000000000000000000000000000000000..f5e808d74c1265b5dc3b8fd7fbfc9d858b384bcd
--- /dev/null
+++ b/Game.UWP/App.xaml
@@ -0,0 +1,8 @@
+
+
+
diff --git a/Game.UWP/App.xaml.cs b/Game.UWP/App.xaml.cs
new file mode 100644
index 0000000000000000000000000000000000000000..2b297a9842c7df75d9651ccb2bec4b1a97b23945
--- /dev/null
+++ b/Game.UWP/App.xaml.cs
@@ -0,0 +1,134 @@
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+using System.Runtime.InteropServices.WindowsRuntime;
+using Windows.ApplicationModel;
+using Windows.ApplicationModel.Activation;
+using Windows.Foundation;
+using Windows.Foundation.Collections;
+using Windows.UI.ViewManagement;
+using Windows.UI.Xaml;
+using Windows.UI.Xaml.Controls;
+using Windows.UI.Xaml.Controls.Primitives;
+using Windows.UI.Xaml.Data;
+using Windows.UI.Xaml.Input;
+using Windows.UI.Xaml.Media;
+using Windows.UI.Xaml.Navigation;
+
+// The Blank Application template is documented at http://go.microsoft.com/fwlink/?LinkId=402347&clcid=0x409
+
+namespace Game.UWP
+{
+ ///
+ /// Provides application-specific behavior to supplement the default Application class.
+ ///
+ sealed partial class App : Application
+{
+ static string deviceFamily;
+
+ ///
+ /// Initializes the singleton application object. This is the first line of authored code
+ /// executed, and as such is the logical equivalent of main() or WinMain().
+ ///
+ public App()
+ {
+ this.InitializeComponent();
+ this.Suspending += OnSuspending;
+
+ //API check to ensure the "RequiresPointerMode" property exists, ensuring project is running on build 14393 or later
+ if (Windows.Foundation.Metadata.ApiInformation.IsPropertyPresent("Windows.UI.Xaml.Application", "RequiresPointerMode"))
+ {
+ //If running on the Xbox, disable the default on screen pointer
+ if (IsXbox())
+ {
+ Application.Current.RequiresPointerMode = ApplicationRequiresPointerMode.WhenRequested;
+ }
+ }
+ }
+
+ ///
+ /// Detection code in Windows 10 to identify the platform it is being run on
+ /// This function returns true if the project is running on an XboxOne
+ ///
+ public static bool IsXbox()
+ {
+ if (deviceFamily == null)
+ deviceFamily = Windows.System.Profile.AnalyticsInfo.VersionInfo.DeviceFamily;
+
+ return deviceFamily == "Windows.Xbox";
+ }
+
+ ///
+ /// Invoked when the application is launched normally by the end user. Other entry points
+ /// will be used such as when the application is launched to open a specific file.
+ ///
+ /// Details about the launch request and process.
+ protected override void OnLaunched(LaunchActivatedEventArgs e)
+ {
+ // By default we want to fill the entire core window.
+ ApplicationView.GetForCurrentView().SetDesiredBoundsMode(ApplicationViewBoundsMode.UseCoreWindow);
+
+#if DEBUG
+ if (System.Diagnostics.Debugger.IsAttached)
+ {
+ this.DebugSettings.EnableFrameRateCounter = true;
+ }
+#endif
+
+ Frame rootFrame = Window.Current.Content as Frame;
+
+ // Do not repeat app initialization when the Window already has content,
+ // just ensure that the window is active
+ if (rootFrame == null)
+ {
+ // Create a Frame to act as the navigation context and navigate to the first page
+ rootFrame = new Frame();
+
+ rootFrame.NavigationFailed += OnNavigationFailed;
+
+ if (e.PreviousExecutionState == ApplicationExecutionState.Terminated)
+ {
+ //TODO: Load state from previously suspended application
+ }
+
+ // Place the frame in the current Window
+ Window.Current.Content = rootFrame;
+ }
+
+ if (rootFrame.Content == null)
+ {
+ // When the navigation stack isn't restored navigate to the first page,
+ // configuring the new page by passing required information as a navigation
+ // parameter
+ rootFrame.Navigate(typeof(GamePage), e.Arguments);
+ }
+ // Ensure the current window is active
+ Window.Current.Activate();
+ }
+
+ ///
+ /// Invoked when Navigation to a certain page fails
+ ///
+ /// The Frame which failed navigation
+ /// Details about the navigation failure
+ void OnNavigationFailed(object sender, NavigationFailedEventArgs e)
+ {
+ throw new Exception("Failed to load Page " + e.SourcePageType.FullName);
+ }
+
+ ///
+ /// Invoked when application execution is being suspended. Application state is saved
+ /// without knowing whether the application will be terminated or resumed with the contents
+ /// of memory still intact.
+ ///
+ /// The source of the suspend request.
+ /// Details about the suspend request.
+ private void OnSuspending(object sender, SuspendingEventArgs e)
+ {
+ var deferral = e.SuspendingOperation.GetDeferral();
+ //TODO: Save application state and stop any background activity
+ deferral.Complete();
+ }
+}
+}
\ No newline at end of file
diff --git a/Game.UWP/Assets/LockScreenLogo.scale-200.png b/Game.UWP/Assets/LockScreenLogo.scale-200.png
new file mode 100644
index 0000000000000000000000000000000000000000..735f57adb5dfc01886d137b4e493d7e97cf13af3
Binary files /dev/null and b/Game.UWP/Assets/LockScreenLogo.scale-200.png differ
diff --git a/Game.UWP/Assets/SplashScreen.scale-200.png b/Game.UWP/Assets/SplashScreen.scale-200.png
new file mode 100644
index 0000000000000000000000000000000000000000..023e7f1feda78d5100569825acedfd213a0d84e9
Binary files /dev/null and b/Game.UWP/Assets/SplashScreen.scale-200.png differ
diff --git a/Game.UWP/Assets/Square150x150Logo.scale-200.png b/Game.UWP/Assets/Square150x150Logo.scale-200.png
new file mode 100644
index 0000000000000000000000000000000000000000..af49fec1a5484db1d52a7f9b5ec90a27c7030186
Binary files /dev/null and b/Game.UWP/Assets/Square150x150Logo.scale-200.png differ
diff --git a/Game.UWP/Assets/Square44x44Logo.scale-200.png b/Game.UWP/Assets/Square44x44Logo.scale-200.png
new file mode 100644
index 0000000000000000000000000000000000000000..ce342a2ec8a61291ba76c54604aea7e9d20af11b
Binary files /dev/null and b/Game.UWP/Assets/Square44x44Logo.scale-200.png differ
diff --git a/Game.UWP/Assets/Square44x44Logo.targetsize-24_altform-unplated.png b/Game.UWP/Assets/Square44x44Logo.targetsize-24_altform-unplated.png
new file mode 100644
index 0000000000000000000000000000000000000000..f6c02ce97e0a802b85f6021e822c89f8bf57d5cd
Binary files /dev/null and b/Game.UWP/Assets/Square44x44Logo.targetsize-24_altform-unplated.png differ
diff --git a/Game.UWP/Assets/StoreLogo.png b/Game.UWP/Assets/StoreLogo.png
new file mode 100644
index 0000000000000000000000000000000000000000..7385b56c0e4d3c6b0efe3324aa1194157d837826
Binary files /dev/null and b/Game.UWP/Assets/StoreLogo.png differ
diff --git a/Game.UWP/Assets/Wide310x150Logo.scale-200.png b/Game.UWP/Assets/Wide310x150Logo.scale-200.png
new file mode 100644
index 0000000000000000000000000000000000000000..288995b397fdbef1fb7e85afd71445d5de1952c5
Binary files /dev/null and b/Game.UWP/Assets/Wide310x150Logo.scale-200.png differ
diff --git a/Game.UWP/Content/Content.mgcb b/Game.UWP/Content/Content.mgcb
new file mode 100644
index 0000000000000000000000000000000000000000..a7026da36bd25add15d2f899eef1558bbd264e6f
--- /dev/null
+++ b/Game.UWP/Content/Content.mgcb
@@ -0,0 +1,15 @@
+
+#----------------------------- Global Properties ----------------------------#
+
+/outputDir:bin/$(Platform)
+/intermediateDir:obj/$(Platform)
+/platform:WindowsStoreApp
+/config:
+/profile:Reach
+/compress:False
+
+#-------------------------------- References --------------------------------#
+
+
+#---------------------------------- Content ---------------------------------#
+
diff --git a/Game.UWP/Game.UWP.csproj b/Game.UWP/Game.UWP.csproj
new file mode 100644
index 0000000000000000000000000000000000000000..33068e28ab81dd4e7cbae8ac317122a1df42265c
--- /dev/null
+++ b/Game.UWP/Game.UWP.csproj
@@ -0,0 +1,157 @@
+
+
+
+
+
+ Debug
+ x86
+ {5ed5c9c6-a6f6-4890-b037-3638a7b9e3f1}
+ AppContainerExe
+ Properties
+ Game.UWP
+ Game.UWP
+ zh-CN
+ UAP
+ 10.0.14393.0
+ 10.0.10240.0
+ 14
+ true
+ 512
+ {A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
+
+ Game.UWP_TemporaryKey.pfx
+
+ WindowsStoreApp
+
+
+ true
+ bin\WindowsUniversal\$(Platform)\$(Configuration)\
+ DEBUG;TRACE;NETFX_CORE;WINDOWS_UAP
+ ;2008
+ full
+ ARM
+ false
+ prompt
+ true
+
+
+ bin\WindowsUniversal\$(Platform)\$(Configuration)\
+ TRACE;NETFX_CORE;WINDOWS_UAP
+ true
+ ;2008
+ pdbonly
+ ARM
+ false
+ prompt
+ true
+ true
+
+
+ true
+ bin\WindowsUniversal\$(Platform)\$(Configuration)\
+ DEBUG;TRACE;NETFX_CORE;WINDOWS_UAP
+ ;2008
+ full
+ x64
+ false
+ prompt
+ true
+
+
+ bin\WindowsUniversal\$(Platform)\$(Configuration)\
+ TRACE;NETFX_CORE;WINDOWS_UAP
+ true
+ ;2008
+ pdbonly
+ x64
+ false
+ prompt
+ true
+ true
+
+
+ true
+ bin\WindowsUniversal\$(Platform)\$(Configuration)\
+ DEBUG;TRACE;NETFX_CORE;WINDOWS_UAP
+ ;2008
+ full
+ x86
+ false
+ prompt
+ true
+
+
+ bin\WindowsUniversal\$(Platform)\$(Configuration)\
+ TRACE;NETFX_CORE;WINDOWS_UAP
+ true
+ ;2008
+ pdbonly
+ x86
+ false
+ prompt
+ true
+ true
+
+
+
+
+ $(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\WindowsUniversal\MonoGame.Framework.dll
+
+
+
+
+ App.xaml
+
+
+ GamePage.xaml
+
+
+
+
+
+
+
+
+
+ Designer
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ MSBuild:Compile
+ Designer
+
+
+ MSBuild:Compile
+ Designer
+
+
+
+ 14.0
+
+
+
+
+
diff --git a/Game.UWP/Game1.cs b/Game.UWP/Game1.cs
new file mode 100644
index 0000000000000000000000000000000000000000..a7339c19d2de2a7aa32e80a4de951f2a8ec1fd35
--- /dev/null
+++ b/Game.UWP/Game1.cs
@@ -0,0 +1,79 @@
+using Microsoft.Xna.Framework;
+using Microsoft.Xna.Framework.Graphics;
+
+namespace Game.UWP
+{
+ ///
+ /// This is the main type for your game.
+ ///
+ public class Game1 : Game
+ {
+ GraphicsDeviceManager graphics;
+ SpriteBatch spriteBatch;
+
+ public Game1()
+ {
+ graphics = new GraphicsDeviceManager(this);
+ Content.RootDirectory = "Content";
+ }
+
+ ///
+ /// Allows the game to perform any initialization it needs to before starting to run.
+ /// This is where it can query for any required services and load any non-graphic
+ /// related content. Calling base.Initialize will enumerate through any components
+ /// and initialize them as well.
+ ///
+ protected override void Initialize()
+ {
+ // TODO: Add your initialization logic here
+
+ base.Initialize();
+ }
+
+ ///
+ /// LoadContent will be called once per game and is the place to load
+ /// all of your content.
+ ///
+ protected override void LoadContent()
+ {
+ // Create a new SpriteBatch, which can be used to draw textures.
+ spriteBatch = new SpriteBatch(GraphicsDevice);
+
+ // TODO: use this.Content to load your game content here
+ }
+
+ ///
+ /// UnloadContent will be called once per game and is the place to unload
+ /// game-specific content.
+ ///
+ protected override void UnloadContent()
+ {
+ // TODO: Unload any non ContentManager content here
+ }
+
+ ///
+ /// Allows the game to run logic such as updating the world,
+ /// checking for collisions, gathering input, and playing audio.
+ ///
+ /// Provides a snapshot of timing values.
+ protected override void Update(GameTime gameTime)
+ {
+ // TODO: Add your update logic here
+
+ base.Update(gameTime);
+ }
+
+ ///
+ /// This is called when the game should draw itself.
+ ///
+ /// Provides a snapshot of timing values.
+ protected override void Draw(GameTime gameTime)
+ {
+ GraphicsDevice.Clear(Color.CornflowerBlue);
+
+ // TODO: Add your drawing code here
+
+ base.Draw(gameTime);
+ }
+ }
+}
diff --git a/Game.UWP/GamePage.xaml b/Game.UWP/GamePage.xaml
new file mode 100644
index 0000000000000000000000000000000000000000..4cfc944b6963a35b735977e817f354b07705c726
--- /dev/null
+++ b/Game.UWP/GamePage.xaml
@@ -0,0 +1,12 @@
+
+
+
+
+
diff --git a/Game.UWP/GamePage.xaml.cs b/Game.UWP/GamePage.xaml.cs
new file mode 100644
index 0000000000000000000000000000000000000000..ab514933c3321abcdba03f5d01de2bb31e3eae00
--- /dev/null
+++ b/Game.UWP/GamePage.xaml.cs
@@ -0,0 +1,36 @@
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+using System.Runtime.InteropServices.WindowsRuntime;
+using Windows.Foundation;
+using Windows.Foundation.Collections;
+using Windows.UI.Xaml;
+using Windows.UI.Xaml.Controls;
+using Windows.UI.Xaml.Controls.Primitives;
+using Windows.UI.Xaml.Data;
+using Windows.UI.Xaml.Input;
+using Windows.UI.Xaml.Media;
+using Windows.UI.Xaml.Navigation;
+
+// The Blank Page item template is documented at http://go.microsoft.com/fwlink/?LinkId=402352&clcid=0x409
+
+namespace Game.UWP
+{
+ ///
+ /// An empty page that can be used on its own or navigated to within a Frame.
+ ///
+ public sealed partial class GamePage : Page
+ {
+ readonly Game1 _game;
+
+ public GamePage()
+ {
+ this.InitializeComponent();
+
+ // Create the game.
+ var launchArguments = string.Empty;
+ _game = MonoGame.Framework.XamlGame.Create(launchArguments, Window.Current.CoreWindow, swapChainPanel);
+ }
+ }
+}
diff --git a/Game.UWP/Package.appxmanifest b/Game.UWP/Package.appxmanifest
new file mode 100644
index 0000000000000000000000000000000000000000..838e0c867d64c0f41b14b7d60d4102c874e7a037
--- /dev/null
+++ b/Game.UWP/Package.appxmanifest
@@ -0,0 +1,48 @@
+
+
+
+
+
+
+
+
+
+ Game.UWP
+ yhh
+ Assets\StoreLogo.png
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Game.UWP/Properties/AssemblyInfo.cs b/Game.UWP/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000000000000000000000000000000000000..f858ecbfade69c3ba5ecc3739a101cc7ee3ee496
--- /dev/null
+++ b/Game.UWP/Properties/AssemblyInfo.cs
@@ -0,0 +1,29 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("Game.UWP")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("Game.UWP")]
+[assembly: AssemblyCopyright("Copyright © 2018")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
+[assembly: ComVisible(false)]
\ No newline at end of file
diff --git a/Game.UWP/Properties/Default.rd.xml b/Game.UWP/Properties/Default.rd.xml
new file mode 100644
index 0000000000000000000000000000000000000000..80a960ce32fcc503dffc46277a02f0ba2679d315
--- /dev/null
+++ b/Game.UWP/Properties/Default.rd.xml
@@ -0,0 +1,31 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Game.Windows/app.config b/Game.Windows/app.config
index 3dbff35f484e2710a41c17e8c0ac67ff80f48f35..cc038c9b40e634756d190f20160cc02d753dcd09 100644
--- a/Game.Windows/app.config
+++ b/Game.Windows/app.config
@@ -1,3 +1,44 @@
-
+
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+