diff --git a/CLEditor/windows/DataBaseWindow.xaml b/CLEditor/windows/DataBaseWindow.xaml index a757d1ac93e034e9517496f32b620b251bbc1872..1025e9df7736c25486bd192860c3681dec498965 100644 --- a/CLEditor/windows/DataBaseWindow.xaml +++ b/CLEditor/windows/DataBaseWindow.xaml @@ -79,12 +79,14 @@ - - - - + + + + + + - + diff --git a/CLEditor/windows/DataBaseWindow.xaml.cs b/CLEditor/windows/DataBaseWindow.xaml.cs index b92d9a7d37ffb17798f34922be5c5a96134da1ce..e87d50917ad3dca635c67183c221b08d45c800c8 100644 --- a/CLEditor/windows/DataBaseWindow.xaml.cs +++ b/CLEditor/windows/DataBaseWindow.xaml.cs @@ -1,5 +1,7 @@ -using System.Windows; +using System.IO; +using System.Windows; using System.Windows.Controls; +using CLEngine.Core; using CLEngine.Core.framework; using CLEngine.Editor.viewmodel; @@ -43,5 +45,18 @@ namespace CLEngine.Editor.windows { (DataContext as DataBaseViewModel)?.ClearItemChildTypes(ClassificationComboBox.SelectedValue); } + /// + /// 创建脚本 + /// + private void CreateScript(){ + string FileName = FileNameInput.Text; + string path = System.IO.Path.Combine(SceneManager.GameProject.ProjectPath,"\\\\Scripts\\\\"); + string ScriptName = System.IO.Path.Combine(path, FileName); + if(!File.Exists(ScriptName)){ + using(var sw=new StreamWriter(ScriptName)){ + + } + } + } } }