# Unity3DTraining **Repository Path**: code_livestock/Unity3DTraining ## Basic Information - **Project Name**: Unity3DTraining - **Description**: Unity的练习项目 - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-07-14 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Unity3D--Training 【Unity杂货铺】unity大杂烩~   ## 目录 >* [1.收集整理一些第三方库和插件](./3rdPlugins) >* [2.月光跑酷3D版](https://github.com/XINCGer/3DMoonRunner) >* [3.Android和iOS端的消息推送](./Notification) >* [4.网络与资源数据操作](https://github.com/XINCGer/Unity3DTraining/tree/master/NetWorkAndResources)   >* [5.unity开发项目整体把控规划与管理](./OverCallControl/) >* [6.寻路相关](./Pathfinding) >* [7.太空大战](https://github.com/XINCGer/Unity3DTraining/tree/master/SpaceShooter) >* [8.UGUI相关](https://github.com/XINCGer/Unity3DTraining/tree/master/UGUITraining) >* [9.AR小DEMO](https://github.com/XINCGer/Unity3DTraining/tree/master/ARTraining) >* [10.Unity3D中的物理研究](https://github.com/XINCGer/Unity3DTraining/tree/master/PhysicsStudy) >* [11.一些文档](https://github.com/XINCGer/Unity3DTraining/tree/master/Doc) >* [12.一些小测试](https://github.com/XINCGer/Unity3DTraining/tree/master/SomeTest) >* [13.DoTween插件练习](https://github.com/XINCGer/Unity3DTraining/tree/master/DoTweenTraining) >* [14.UNet新功能练习](https://github.com/XINCGer/Unity3DTraining/tree/master/UNetTraining) >* [15.贝塞尔曲线研究](https://github.com/XINCGer/Unity3DTraining/tree/master/BezierTest)   >* [16.激情飞车](https://github.com/XINCGer/FURIOUS_MOTORSPORT) >* [17.仿写《我的世界》](https://github.com/XINCGer/Unity3DTraining/tree/master/Minecraft) >* [18.Unity编辑器拓展](https://github.com/XINCGer/Unity3DTraining/tree/master/UnityEditorExtension) >* [19.ESC实体组件系统](./ESC) >* [20.单元测试的艺术](https://github.com/XINCGer/Unity3DTraining/tree/master/Unit4Unity) >* [21.Effective C# U3D高效C#技法训练](https://github.com/XINCGer/Unity3DTraining/tree/master/Effective%20C%23) >* [22.I18N 国际化(本地化)](https://github.com/XINCGer/Unity3DTraining/tree/master/I18N_Localization) >* [23.内存池和对象池](https://github.com/XINCGer/Unity3DTraining/tree/master/MemoryPool_ObjectPool) >* [24.Unity游戏开发之常用设计模式](https://github.com/XINCGer/Unity3DTraining/tree/master/DesignPatterns) >* [25.切水果游戏](https://github.com/XINCGer/Unity3DTraining/tree/master/Fruit_Ninja) >* [26.SDK接入研究](https://github.com/XINCGer/Unity3DTraining/tree/master/SDK) >* [27.工具类](https://github.com/XINCGer/Unity3DTraining/tree/master/ToolKits) >* [28.性能优化相关](https://github.com/XINCGer/Unity3DTraining/tree/master/PerformanceOptimization) >* [29.自研客户端架构](https://github.com/XINCGer/ColaFrameWork) >* [30.【外链】Unity3d客户端与C#分布式服务端游戏框架](https://github.com/egametang/Egametang) >* [31.ProtoBuf练习](./ProtoBufDemo) >* [32.相机管理](./AboutCamera) >* [33.学习OpenGL与计算机图形学](https://github.com/XINCGer/Unity3DTraining/tree/master/LearningOpenGL) >* [34.仿写FC上的马戏团](./CircusGameOnFC) >* [35.热更新与AssetBundle专题](./HotUpdate) >* [36.马三毕设-天天萌泡泡](https://github.com/XINCGer/BubbleShooter) >* [37.转表工具](https://github.com/XINCGer/Unity3DTraining/tree/master/XlsxTools) >* [38.仿写FC上的吃豆人](./PacMan) >* [39.Unity手游自动化测试探索](./AutomationTesting)   >* [40.新手引导功能](./GuideSystem) >* [41.TypeScript资料收集](./TypeScript) >* [42.Macanim动画系统](./MacanimSystem) >* [43.动力学骨骼研究(仿王者荣耀头发、衣物飘动效果)](./DynamicBones) >* [44.StarTrooper重力感应飞行游戏](./StarTrooper)   >* [45.人物换装系统](./ChangeCharacter) >* [46.简单MMO Demo](./MMO_Demo) >* [47.2D原生平台游戏](./2DPlatformer) >* [48.Lua的相关知识点和总结记录](./lua) >* [49.游戏人工智能](./AI) >* [50.设备输入](/InputAndTouch) >* [51.持续集成CI(Continuous Integration)](./CI) >* [52.电商与后端开发等相关的不错的资料](./ServerDevlop) >* [53.求职工作培训与养生等](./AboutJob)