UnitySpecialEffectWithDepth
整合Xlua热更模块,实现前后端Protobuf通信,包含Unity客户端和C#服务器完整代码。
基于ET框架致敬LOL的Moba游戏,包含完整的客户端与服务端交互,热更新,基于双端行为树的技能系统,更多精彩等你发现!
基于ILRuntime的热更新框架(定制): 1,Unity完整的资源热更流程(热更下载中断处理,资源校验,热更回退等) 2,基于ILRuntime的代码热更 3,Jenkins部署自动打包热更 4,自动生成热更包及热更配置表 5,ab包加密及资源解压 6,Protobuf序列化
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
基于Unity3D框架Game Framework( http://gameframework.cn )的教程和实例,对应教程:http://www.benmutou.com/archives/category/unity3d/game-framework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.