# grasp **Repository Path**: dinglide/grasp ## Basic Information - **Project Name**: grasp - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: dev - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-04-25 - **Last Updated**: 2021-04-25 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README

GRASP

-------------------- GRASP is a set of tools for dynamic grasp simulation within [Gazebo] using [DART] physics engine. It supports both parallel-plate grippers and multi-fingered hands, namely with underactuated joints.

scene_example shadowhand shadowhand

### Setup environment and dependencies For a tutorial on how to achieve the setup check [dependencies]. For an overview of each dependency, with respective version, check [setup]. ### Install from source Clone the repository to your workspace directory and build from source. ```bash mkdir ~/workspace && cd ~/workspace && git clone https://github.com/jsbruglie/grasp.git cd ~/workspace/grasp/ && mkdir build && cd build && cmake ../ && make -j8 ``` ### Initialisation Make sure you properly initialise the required environment variables. We provide a simple script for this: ```bash cd ~/workspace/grasp && source setup.sh ``` ### Examples Check the provided [examples]. ### Documentation Take a look at the automatic [documentation] for file and class description. [DART]: https://dartsim.github.io/ [documentation]: http://web.tecnico.ulisboa.pt/joao.borrego/grasp/ [examples]: examples [Gazebo]: http://gazebosim.org/ [dependencies]: .doc/install.md [setup]: .doc/setup.md