# EIRTeam.FFmpeg **Repository Path**: flyarmy81/EIRTeam.FFmpeg ## Basic Information - **Project Name**: EIRTeam.FFmpeg - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-08-23 - **Last Updated**: 2025-08-23 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README ![](img/cover.jpg) # EIRTeam.FFmpeg Note: The version of FFmpeg shipped with EIRTeam.FFmpeg allows loading of videos using the patent-encumbered h264 codec, check with your local laws to see if software patents are recognized in your country. GDExtension Video Decoder library for [Godot Engine](https://godotengine.org) >4.1, using the [FFmpeg](https://ffmpeg.org) library. # Building Currently building ffmpeg from source is supported on Linux and macOS hosts. And ffmpeg libraries for Android can be cross compiled on both hosts. Follow these steps: * run `git submodule update --init` to fetch ffmpeg-kit sources. * run `make bootstrap` to install building tools. * run `make gdextension PLATFORM=linux` for Linux. * run `make gdextension PLATFORM=macos` for macOS. * run `make gdextension PLATFORM=android` for Android with default arch `arm64-v8a`. * run `make gdextension PLATFORM=android TARGET_ARCH=arm-v7a` for Android with arch `arm-v7a`. # Documentation The official documentation can be found [here](https://eirteam-docs.readthedocs.io/en/latest/documentation/ffmpeg/ffmpeg_getting_started.html). # Supporting development You can also support EIRTeam by donating on [Patreon] or purchasing [Project Heartbeat](https://store.steampowered.com/app/1216230/Project_Heartbeat/). Patreon Link [Patreon]: https://www.patreon.com/EIRTeam