# Quark **Repository Path**: hacker108/Quark ## Basic Information - **Project Name**: Quark - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 1 - **Forks**: 0 - **Created**: 2024-05-21 - **Last Updated**: 2024-11-29 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Quark Small things. Learn more at [the Mod's website](https://quarkmod.net). This mod makes use of the [Java Universal Tween Engine](https://github.com/AurelienRibon/universal-tween-engine) by Aurelien Ribon, licensed under the Apache 2.0 License. ## Zeta? *Project Zeta* is a planned rearchitecture of Quark to make it less tightly-integrated with Forge. Read the roadmap [in Vazkii's post on the Violet Moon forums](https://forum.violetmoon.org/d/78-project-zeta-aka-quark-on-fabric-real). There is still lots to do! If you'd like to contribute, see `zeta-todo/README.md` ## Release Process Quark's release process is mostly automated. Here's the steps: 1. Pull master so you're up to date, make sure everything is committed 2. Run `git tag -a release--`. If you don't know or remember what those are, look at `build.properties` 3. In the editor that pops up, write the changelog 4. In `build.properties`, increment the build_number by one for the next version. Commit this. 5. Push master and the release tag: `git push origin master release--` 6. Shortly after, the mod should be automatically uploaded to GitHub's release tab, Modrinth, and CurseForge. ## Signing Releases are signed with the Violet Moon signing key, see [this page](https://github.com/VazkiiMods/.github/blob/main/security/README.md) for information about how to verify the artifacts.