# slint-rust-template **Repository Path**: hcxxiaomo/slint-rust-template ## Basic Information - **Project Name**: slint-rust-template - **Description**: No description available - **Primary Language**: Rust - **License**: MIT - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-06-02 - **Last Updated**: 2025-06-02 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Slint Rust Template A template for a Rust application that's using [Slint](https://slint.rs/) for the user interface. ## About This template helps you get started developing a Rust application with Slint as toolkit for the user interface. It demonstrates the integration between the `.slint` UI markup and Rust code, how to react to callbacks, get and set properties, and use basic widgets. ## Usage 1. Install Rust by following its [getting-started guide](https://www.rust-lang.org/learn/get-started). Once this is done, you should have the `rustc` compiler and the `cargo` build system installed in your `PATH`. 2. Download and extract the [ZIP archive of this repository](https://github.com/slint-ui/slint-rust-template/archive/refs/heads/main.zip). 3. Rename the extracted directory and change into it: ``` mv slint-rust-template-main my-project cd my-project ``` 4. Build with `cargo`: ``` cargo build ``` 5. Run the application binary: ``` cargo run ``` We recommend using an IDE for development, along with our [LSP-based IDE integration for `.slint` files](https://github.com/slint-ui/slint/blob/master/tools/lsp/README.md). You can also load this project directly in [Visual Studio Code](https://code.visualstudio.com) and install our [Slint extension](https://marketplace.visualstudio.com/items?itemName=Slint.slint). ## Next Steps We hope that this template helps you get started, and that you enjoy exploring making user interfaces with Slint. To learn more about the Slint APIs and the `.slint` markup language, check out our [online documentation](https://slint.dev/docs). Don't forget to edit this readme to replace it by yours, and edit the `name =` field in `Cargo.toml` to match the name of your project.