diff --git a/.DS_Store b/.DS_Store
new file mode 100644
index 0000000000000000000000000000000000000000..e74d5f40ad458bb8e2cf4caa67731add8141edce
Binary files /dev/null and b/.DS_Store differ
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000000000000000000000000000000000000..c3da10d13ce60fefa3e773de0a600d7e64499e63
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,4 @@
+target/
+.vscode/
+Cargo.lock
+.idea/
\ No newline at end of file
diff --git a/.idea/misc.xml b/.idea/misc.xml
new file mode 100644
index 0000000000000000000000000000000000000000..6a0d516b82ca5f6111ec077d1adca67306423487
--- /dev/null
+++ b/.idea/misc.xml
@@ -0,0 +1,9 @@
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/vcs.xml b/.idea/vcs.xml
new file mode 100644
index 0000000000000000000000000000000000000000..35eb1ddfbbc029bcab630581847471d7f238ec53
--- /dev/null
+++ b/.idea/vcs.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Cargo.toml b/Cargo.toml
index 56cb13f99baf4389d2a3e1dbf1f710f7eda8f69f..a68cec87abde3068f8b87a3c7df833a3b739519f 100644
--- a/Cargo.toml
+++ b/Cargo.toml
@@ -7,10 +7,17 @@ edition = "2018"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
+actix = "0.9.0"
+actix-codec = "0.2.0"
+actix-web-actors = "2.0.0"
+awc = "1.0.1"
+env_logger = "0.6"
+bytes = "0.5.3"
actix-web = "2.0"
actix-rt = "1.0"
tera = "1.0"
-env_logger = "0.6"
+
+rand = "0.6"
mysql = "17.0"
serde = "1.0"
serde_derive = "1.0"
diff --git a/setting.toml.default b/setting.toml
similarity index 45%
rename from setting.toml.default
rename to setting.toml
index 6f413e6747e84f717d6dd8495685f127a3768abc..3864a01f11479ef60307ccd86e85391917803714 100644
--- a/setting.toml.default
+++ b/setting.toml
@@ -1,13 +1,13 @@
[app]
-host = "127.0.0.1"
-port = 8081
+host = "0.0.0.0"
+port = 18081
[database]
-host = "localhost"
-name = "rust_admin"
-user = "rust_admin"
-password = "rust-x-lsl"
-port = 3306
+host = "106.14.68.253"
+name = "honeyworld"
+user = "root"
+password = "honeyworld"
+port = 13306
[oss]
access_key_id = ""
diff --git a/src/main.rs b/src/main.rs
index 3b84e781c71f4ae6d48e2f9f3cddcd52c7c58b6d..7597ae2fc57449114270bda2b770c866479b098b 100644
--- a/src/main.rs
+++ b/src/main.rs
@@ -1,42 +1,252 @@
-#[macro_use] extern crate fluffy;
-#[macro_use] extern crate lazy_static;
-#[macro_use] extern crate serde_json;
+#[macro_use]
+extern crate fluffy;
+#[macro_use]
+extern crate lazy_static;
+#[macro_use]
+extern crate serde_json;
-use actix_web::{App, HttpServer, middleware, web};
-use fluffy::{db};
-use actix_session::{CookieSession};
use actix_files::Files;
+use actix_session::CookieSession;
+use fluffy::db;
+use std::time::{Duration, Instant};
+
+use actix::*;
+use actix_web::{web, App, Error, HttpRequest, HttpResponse, HttpServer, middleware};
+use actix_web_actors::ws;
+
+
+mod caches;
+mod common;
mod config;
+mod controllers;
mod filters;
-mod validations;
mod models;
-mod common;
-mod controllers;
-mod caches;
+mod validations;
+mod server;
use controllers::{
- Controller,
- index::Index,
- admins::Admins,
- admin_roles::AdminRoles,
- menus::Menus,
- users::Users,
- videos::Videos,
- video_categories::VideoCategories,
- video_replies::VideoReplies,
- video_tags::VideoTags,
- user_levels::UserLevels,
- watch_records::WatchRecords,
- ads::Ads,
- navs::Navs,
- configs::Configs,
- video_authors::VideoAuthors,
+ admin_roles::AdminRoles, admins::Admins, ads::Ads, configs::Configs, index::Index,
+ menus::Menus, navs::Navs, user_levels::UserLevels, users::Users, video_authors::VideoAuthors,
+ video_categories::VideoCategories, video_replies::VideoReplies, video_tags::VideoTags,
+ videos::Videos, watch_records::WatchRecords, Controller,
};
+
+/// How often heartbeat pings are sent
+const HEARTBEAT_INTERVAL: Duration = Duration::from_secs(5);
+/// How long before lack of client response causes a timeout
+const CLIENT_TIMEOUT: Duration = Duration::from_secs(10);
+
+/// Entry point for our route
+pub async fn chat_route(
+ req: HttpRequest,
+ stream: web::Payload,
+ srv: web::Data>,
+) -> Result {
+ ws::start(
+ WsChatSession {
+ id: 0,
+ hb: Instant::now(),
+ room: "Main".to_owned(),
+ name: None,
+ addr: srv.get_ref().clone(),
+ },
+ &req,
+ stream,
+ )
+}
+
+struct WsChatSession {
+ /// unique session id
+ id: usize,
+ /// Client must send ping at least once per 10 seconds (CLIENT_TIMEOUT),
+ /// otherwise we drop connection.
+ hb: Instant,
+ /// joined room
+ room: String,
+ /// peer name
+ name: Option,
+ /// Chat server
+ addr: Addr,
+}
+
+impl Actor for WsChatSession {
+ type Context = ws::WebsocketContext;
+
+ /// Method is called on actor start.
+ /// We register ws session with ChatServer
+ fn started(&mut self, ctx: &mut Self::Context) {
+ // we'll start heartbeat process on session start.
+ self.hb(ctx);
+
+ // register self in chat server. `AsyncContext::wait` register
+ // future within context, but context waits until this future resolves
+ // before processing any other events.
+ // HttpContext::state() is instance of WsChatSessionState, state is shared
+ // across all routes within application
+ let addr = ctx.address();
+ self.addr
+ .send(server::Connect {
+ addr: addr.recipient(),
+ })
+ .into_actor(self)
+ .then(|res, act, ctx| {
+ match res {
+ Ok(res) => act.id = res,
+ // something is wrong with chat server
+ _ => ctx.stop(),
+ }
+ fut::ready(())
+ })
+ .wait(ctx);
+ }
+
+ fn stopping(&mut self, _: &mut Self::Context) -> Running {
+ // notify chat server
+ self.addr.do_send(server::Disconnect { id: self.id });
+ Running::Stop
+ }
+}
+
+/// Handle messages from chat server, we simply send it to peer websocket
+impl Handler for WsChatSession {
+ type Result = ();
+
+ fn handle(&mut self, msg: server::Message, ctx: &mut Self::Context) {
+ ctx.text(msg.0);
+ }
+}
+
+/// WebSocket message handler
+impl StreamHandler> for WsChatSession {
+ fn handle(
+ &mut self,
+ msg: Result,
+ ctx: &mut Self::Context,
+ ) {
+ let msg = match msg {
+ Err(_) => {
+ ctx.stop();
+ return;
+ }
+ Ok(msg) => msg,
+ };
+
+ println!("WEBSOCKET MESSAGE: {:?}", msg);
+ match msg {
+ ws::Message::Ping(msg) => {
+ self.hb = Instant::now();
+ ctx.pong(&msg);
+ }
+ ws::Message::Pong(_) => {
+ self.hb = Instant::now();
+ }
+ ws::Message::Text(text) => {
+ let m = text.trim();
+ // we check for /sss type of messages
+ if m.starts_with('/') {
+ let v: Vec<&str> = m.splitn(2, ' ').collect();
+ match v[0] {
+ "/list" => {
+ // Send ListRooms message to chat server and wait for
+ // response
+ println!("List rooms");
+ self.addr
+ .send(server::ListRooms)
+ .into_actor(self)
+ .then(|res, _, ctx| {
+ match res {
+ Ok(rooms) => {
+ for room in rooms {
+ ctx.text(room);
+ }
+ }
+ _ => println!("Something is wrong"),
+ }
+ fut::ready(())
+ })
+ .wait(ctx)
+ // .wait(ctx) pauses all events in context,
+ // so actor wont receive any new messages until it get list
+ // of rooms back
+ }
+ "/join" => {
+ if v.len() == 2 {
+ self.room = v[1].to_owned();
+ self.addr.do_send(server::Join {
+ id: self.id,
+ name: self.room.clone(),
+ });
+
+ ctx.text("joined");
+ } else {
+ ctx.text("!!! room name is required");
+ }
+ }
+ "/name" => {
+ if v.len() == 2 {
+ self.name = Some(v[1].to_owned());
+ } else {
+ ctx.text("!!! name is required");
+ }
+ }
+ _ => ctx.text(format!("!!! unknown command: {:?}", m)),
+ }
+ } else {
+ let msg = if let Some(ref name) = self.name {
+ format!("{}: {}", name, m)
+ } else {
+ m.to_owned()
+ };
+ // send message to chat server
+ self.addr.do_send(server::ClientMessage {
+ id: self.id,
+ msg,
+ room: self.room.clone(),
+ })
+ }
+ }
+ ws::Message::Binary(_) => println!("Unexpected binary"),
+ ws::Message::Close(_) => {
+ ctx.stop();
+ }
+ ws::Message::Continuation(_) => {
+ ctx.stop();
+ }
+ ws::Message::Nop => (),
+ }
+ }
+}
+
+impl WsChatSession {
+ /// helper method that sends ping to client every second.
+ ///
+ /// also this method checks heartbeats from client
+ fn hb(&self, ctx: &mut ws::WebsocketContext) {
+ ctx.run_interval(HEARTBEAT_INTERVAL, |act, ctx| {
+ // check client heartbeats
+ if Instant::now().duration_since(act.hb) > CLIENT_TIMEOUT {
+ // heartbeat timed out
+ println!("Websocket Client heartbeat failed, disconnecting!");
+
+ // notify chat server
+ act.addr.do_send(server::Disconnect { id: act.id });
+
+ // stop actor
+ ctx.stop();
+
+ // don't try to send a ping
+ return;
+ }
+
+ ctx.ping(b"");
+ });
+ }
+}
+
#[actix_rt::main]
async fn main() -> std::io::Result<()> {
-
// 正式环境可以去掉日志显示
std::env::set_var("RUST_LOG", "actix_web=info"); //正式环境可以注释此行 ***
env_logger::init(); //正式环境可以注释此行 ***
@@ -48,9 +258,10 @@ async fn main() -> std::io::Result<()> {
let host_port = &format!("{}:{}", &info.host, &info.port); //地址/端口
println!("Started At: {}", host_port);
- //let table_fields = caches::TABLE_FIELDS.lock().unwrap();
- HttpServer::new(|| {
+ let server = server::ChatServer::default().start();
+ //let table_fields = caches::TABLE_FIELDS.lock().unwrap();
+ HttpServer::new(move || {
let mut tpl = tmpl!("/templates/**/*"); //模板引擎
tpl.register_filter("state_name", filters::state_name);
tpl.register_filter("menu_name", filters::menus::menu_name);
@@ -61,10 +272,10 @@ async fn main() -> std::io::Result<()> {
tpl.register_filter("author_name", filters::video_authors::author_name);
//let generated = generate();
-
App::new()
.wrap(CookieSession::signed(&[0; 32]).secure(false))
.data(tpl)
+ .data(server.clone())
.wrap(middleware::Logger::default()) //正式环境可以注释此行 ***
.service(Files::new("/static", "public/static/")) //静态文件目录
.service(Files::new("/upload", "public/upload/")) //上传文件目录
@@ -85,7 +296,7 @@ async fn main() -> std::io::Result<()> {
.service(get!("/admins/edit/{id}", Admins::edit))
.service(post!("/admins/save/{id}", Admins::save))
.service(get!("/admins/delete/{ids}", Admins::delete))
- //角色管理
+ //角色管理
.service(get!("/admin_roles", AdminRoles::index))
.service(get!("/admin_roles/edit/{id}", AdminRoles::edit))
.service(post!("/admin_roles/save/{id}", AdminRoles::save))
@@ -104,7 +315,10 @@ async fn main() -> std::io::Result<()> {
.service(get!("/video_categories", VideoCategories::index))
.service(get!("/video_categories/edit/{id}", VideoCategories::edit))
.service(post!("/video_categories/save/{id}", VideoCategories::save))
- .service(get!("/video_categories/delete/{ids}", VideoCategories::delete))
+ .service(get!(
+ "/video_categories/delete/{ids}",
+ VideoCategories::delete
+ ))
//视频管理
.service(get!("/videos", Videos::index))
.service(get!("/videos/edit/{id}", Videos::edit))
@@ -148,9 +362,10 @@ async fn main() -> std::io::Result<()> {
//网站设置
.service(get!("/configs/edit/{id}", Configs::edit))
.service(post!("/configs/save/{id}", Configs::save))
-
+// .service(web::resource("/ws/").route(web::get().to(websocket::ws_index)))
+ .service(web::resource("/ws/").to(chat_route))
})
- .bind(host_port)?
- .run()
- .await
+ .bind(host_port)?
+ .run()
+ .await
}
diff --git a/src/server.rs b/src/server.rs
new file mode 100644
index 0000000000000000000000000000000000000000..3a59b9209bb4af8107a937de1d9809a6772e7928
--- /dev/null
+++ b/src/server.rs
@@ -0,0 +1,202 @@
+//! `ChatServer` is an actor. It maintains list of connection client session.
+//! And manages available rooms. Peers send messages to other peers in same
+//! room through `ChatServer`.
+
+use actix::prelude::*;
+use rand::{self, rngs::ThreadRng, Rng};
+use std::collections::{HashMap, HashSet};
+
+/// Chat server sends this messages to session
+#[derive(Message)]
+#[rtype(result = "()")]
+pub struct Message(pub String);
+
+/// Message for chat server communications
+
+/// New chat session is created
+#[derive(Message)]
+#[rtype(usize)]
+pub struct Connect {
+ pub addr: Recipient,
+}
+
+/// Session is disconnected
+#[derive(Message)]
+#[rtype(result = "()")]
+pub struct Disconnect {
+ pub id: usize,
+}
+
+/// Send message to specific room
+#[derive(Message)]
+#[rtype(result = "()")]
+pub struct ClientMessage {
+ /// Id of the client session
+ pub id: usize,
+ /// Peer message
+ pub msg: String,
+ /// Room name
+ pub room: String,
+}
+
+/// List of available rooms
+pub struct ListRooms;
+
+impl actix::Message for ListRooms {
+ type Result = Vec;
+}
+
+/// Join room, if room does not exists create new one.
+#[derive(Message)]
+#[rtype(result = "()")]
+pub struct Join {
+ /// Client id
+ pub id: usize,
+ /// Room name
+ pub name: String,
+}
+
+/// `ChatServer` manages chat rooms and responsible for coordinating chat
+/// session. implementation is super primitive
+pub struct ChatServer {
+ sessions: HashMap>,
+ rooms: HashMap>,
+ rng: ThreadRng,
+}
+
+impl Default for ChatServer {
+ fn default() -> ChatServer {
+ // default room
+ let mut rooms = HashMap::new();
+ rooms.insert("Main".to_owned(), HashSet::new());
+
+ ChatServer {
+ sessions: HashMap::new(),
+ rooms,
+ rng: rand::thread_rng(),
+ }
+ }
+}
+
+impl ChatServer {
+ /// Send message to all users in the room
+ fn send_message(&self, room: &str, message: &str, skip_id: usize) {
+ if let Some(sessions) = self.rooms.get(room) {
+ for id in sessions {
+ if *id != skip_id {
+ if let Some(addr) = self.sessions.get(id) {
+ let _ = addr.do_send(Message(message.to_owned()));
+ }
+ }
+ }
+ }
+ }
+}
+
+/// Make actor from `ChatServer`
+impl Actor for ChatServer {
+ /// We are going to use simple Context, we just need ability to communicate
+ /// with other actors.
+ type Context = Context;
+}
+
+/// Handler for Connect message.
+///
+/// Register new session and assign unique id to this session
+impl Handler for ChatServer {
+ type Result = usize;
+
+ fn handle(&mut self, msg: Connect, _: &mut Context) -> Self::Result {
+ println!("Someone joined");
+
+ // notify all users in same room
+// self.send_message(&"Main".to_owned(), "Someone joined", 0);
+
+ // register session with random id
+ let id = self.rng.gen::();
+ self.sessions.insert(id, msg.addr);
+
+ // auto join session to Main room
+ self.rooms.get_mut(&"Main".to_owned()).unwrap().insert(id);
+
+ // send id back
+ id
+ }
+}
+
+/// Handler for Disconnect message.
+impl Handler for ChatServer {
+ type Result = ();
+
+ fn handle(&mut self, msg: Disconnect, _: &mut Context) {
+ println!("Someone disconnected");
+
+ let mut rooms: Vec = Vec::new();
+
+ // remove address
+ if self.sessions.remove(&msg.id).is_some() {
+ // remove session from all rooms
+ for (name, sessions) in &mut self.rooms {
+ if sessions.remove(&msg.id) {
+ rooms.push(name.to_owned());
+ }
+ }
+ }
+ // send message to other users
+ for room in rooms {
+ self.send_message(&room, "Someone disconnected", 0);
+ }
+ }
+}
+
+/// Handler for Message message.
+impl Handler for ChatServer {
+ type Result = ();
+
+ fn handle(&mut self, msg: ClientMessage, _: &mut Context) {
+ self.send_message(&msg.room, msg.msg.as_str(), msg.id);
+ }
+}
+
+/// Handler for `ListRooms` message.
+impl Handler for ChatServer {
+ type Result = MessageResult;
+
+ fn handle(&mut self, _: ListRooms, _: &mut Context) -> Self::Result {
+ let mut rooms = Vec::new();
+
+ for key in self.rooms.keys() {
+ rooms.push(key.to_owned())
+ }
+
+ MessageResult(rooms)
+ }
+}
+
+/// Join room, send disconnect message to old room
+/// send join message to new room
+impl Handler for ChatServer {
+ type Result = ();
+
+ fn handle(&mut self, msg: Join, _: &mut Context) {
+ let Join { id, name } = msg;
+ let mut rooms = Vec::new();
+
+ // remove session from all rooms
+ for (n, sessions) in &mut self.rooms {
+ if sessions.remove(&id) {
+ rooms.push(n.to_owned());
+ }
+ }
+ // send message to other users
+ for room in rooms {
+ self.send_message(&room, "Someone disconnected", 0);
+ }
+
+ if self.rooms.get_mut(&name).is_none() {
+ self.rooms.insert(name.clone(), HashSet::new());
+ }
+ self.send_message(&name, "Someone connected", id);
+ self.rooms.get_mut(&name).unwrap().insert(id);
+ }
+}
diff --git a/src/websocket/mod.rs b/src/websocket/mod.rs
new file mode 100644
index 0000000000000000000000000000000000000000..9a6e424e8bec76a348c2053fa01d6c8c127ca165
--- /dev/null
+++ b/src/websocket/mod.rs
@@ -0,0 +1,250 @@
+use std::time::{Duration, Instant};
+
+use actix::*;
+use actix_files as fs;
+use actix_web::{web, App, Error, HttpRequest, HttpResponse, HttpServer};
+use actix_web_actors::ws;
+
+/// How often heartbeat pings are sent
+const HEARTBEAT_INTERVAL: Duration = Duration::from_secs(5);
+/// How long before lack of client response causes a timeout
+const CLIENT_TIMEOUT: Duration = Duration::from_secs(10);
+
+/// Entry point for our route
+pub async fn chat_route(
+ req: HttpRequest,
+ stream: web::Payload,
+ srv: web::Data>,
+) -> Result {
+ ws::start(
+ WsChatSession {
+ id: 0,
+ hb: Instant::now(),
+ room: "Main".to_owned(),
+ name: None,
+ addr: srv.get_ref().clone(),
+ },
+ &req,
+ stream,
+ )
+}
+
+struct WsChatSession {
+ /// unique session id
+ id: usize,
+ /// Client must send ping at least once per 10 seconds (CLIENT_TIMEOUT),
+ /// otherwise we drop connection.
+ hb: Instant,
+ /// joined room
+ room: String,
+ /// peer name
+ name: Option,
+ /// Chat server
+ addr: Addr,
+}
+
+impl Actor for WsChatSession {
+ type Context = ws::WebsocketContext;
+
+ /// Method is called on actor start.
+ /// We register ws session with ChatServer
+ fn started(&mut self, ctx: &mut Self::Context) {
+ // we'll start heartbeat process on session start.
+ self.hb(ctx);
+
+ // register self in chat server. `AsyncContext::wait` register
+ // future within context, but context waits until this future resolves
+ // before processing any other events.
+ // HttpContext::state() is instance of WsChatSessionState, state is shared
+ // across all routes within application
+ let addr = ctx.address();
+ self.addr
+ .send(server::Connect {
+ addr: addr.recipient(),
+ })
+ .into_actor(self)
+ .then(|res, act, ctx| {
+ match res {
+ Ok(res) => act.id = res,
+ // something is wrong with chat server
+ _ => ctx.stop(),
+ }
+ fut::ready(())
+ })
+ .wait(ctx);
+ }
+
+ fn stopping(&mut self, _: &mut Self::Context) -> Running {
+ // notify chat server
+ self.addr.do_send(server::Disconnect { id: self.id });
+ Running::Stop
+ }
+}
+
+/// Handle messages from chat server, we simply send it to peer websocket
+impl Handler for WsChatSession {
+ type Result = ();
+
+ fn handle(&mut self, msg: server::Message, ctx: &mut Self::Context) {
+ ctx.text(msg.0);
+ }
+}
+
+/// WebSocket message handler
+impl StreamHandler> for WsChatSession {
+ fn handle(
+ &mut self,
+ msg: Result,
+ ctx: &mut Self::Context,
+ ) {
+ let msg = match msg {
+ Err(_) => {
+ ctx.stop();
+ return;
+ }
+ Ok(msg) => msg,
+ };
+
+ println!("WEBSOCKET MESSAGE: {:?}", msg);
+ match msg {
+ ws::Message::Ping(msg) => {
+ self.hb = Instant::now();
+ ctx.pong(&msg);
+ }
+ ws::Message::Pong(_) => {
+ self.hb = Instant::now();
+ }
+ ws::Message::Text(text) => {
+ let m = text.trim();
+ // we check for /sss type of messages
+ if m.starts_with('/') {
+ let v: Vec<&str> = m.splitn(2, ' ').collect();
+ match v[0] {
+ "/list" => {
+ // Send ListRooms message to chat server and wait for
+ // response
+ println!("List rooms");
+ self.addr
+ .send(server::ListRooms)
+ .into_actor(self)
+ .then(|res, _, ctx| {
+ match res {
+ Ok(rooms) => {
+ for room in rooms {
+ ctx.text(room);
+ }
+ }
+ _ => println!("Something is wrong"),
+ }
+ fut::ready(())
+ })
+ .wait(ctx)
+ // .wait(ctx) pauses all events in context,
+ // so actor wont receive any new messages until it get list
+ // of rooms back
+ }
+ "/join" => {
+ if v.len() == 2 {
+ self.room = v[1].to_owned();
+ self.addr.do_send(server::Join {
+ id: self.id,
+ name: self.room.clone(),
+ });
+
+ ctx.text("joined");
+ } else {
+ ctx.text("!!! room name is required");
+ }
+ }
+ "/name" => {
+ if v.len() == 2 {
+ self.name = Some(v[1].to_owned());
+ } else {
+ ctx.text("!!! name is required");
+ }
+ }
+ _ => ctx.text(format!("!!! unknown command: {:?}", m)),
+ }
+ } else {
+ let msg = if let Some(ref name) = self.name {
+ format!("{}: {}", name, m)
+ } else {
+ m.to_owned()
+ };
+ // send message to chat server
+ self.addr.do_send(server::ClientMessage {
+ id: self.id,
+ msg,
+ room: self.room.clone(),
+ })
+ }
+ }
+ ws::Message::Binary(_) => println!("Unexpected binary"),
+ ws::Message::Close(_) => {
+ ctx.stop();
+ }
+ ws::Message::Continuation(_) => {
+ ctx.stop();
+ }
+ ws::Message::Nop => (),
+ }
+ }
+}
+
+impl WsChatSession {
+ /// helper method that sends ping to client every second.
+ ///
+ /// also this method checks heartbeats from client
+ fn hb(&self, ctx: &mut ws::WebsocketContext) {
+ ctx.run_interval(HEARTBEAT_INTERVAL, |act, ctx| {
+ // check client heartbeats
+ if Instant::now().duration_since(act.hb) > CLIENT_TIMEOUT {
+ // heartbeat timed out
+ println!("Websocket Client heartbeat failed, disconnecting!");
+
+ // notify chat server
+ act.addr.do_send(server::Disconnect { id: act.id });
+
+ // stop actor
+ ctx.stop();
+
+ // don't try to send a ping
+ return;
+ }
+
+ ctx.ping(b"");
+ });
+ }
+}
+
+
+#[actix_rt::main]
+async fn main() -> std::io::Result<()> {
+ env_logger::init();
+
+ // Start chat server actor
+ let server = server::ChatServer::default().start();
+
+ // Create Http server with websocket support
+ HttpServer::new(move || {
+ App::new()
+ .data(server.clone())
+ // redirect to websocket.html
+ .service(web::resource("/").route(web::get().to(|| {
+ HttpResponse::Found()
+ .header("LOCATION", "/static/websocket.html")
+ .finish()
+ })))
+ // websocket
+ .service(web::resource("/ws/").to(chat_route))
+ // static resources
+ .service(fs::Files::new("/static/", "static/"))
+ })
+ .bind("127.0.0.1:8080")?
+ .run()
+ .await
+}
+
+
+
+
diff --git "a/\346\215\220\350\265\240\345\220\215\345\215\225.md" "b/\346\215\220\350\265\240\345\220\215\345\215\225.md"
deleted file mode 100644
index bf1e8e86d14a74e167600797b22d2e4f71005b7f..0000000000000000000000000000000000000000
--- "a/\346\215\220\350\265\240\345\220\215\345\215\225.md"
+++ /dev/null
@@ -1,15 +0,0 @@
-#### 非常感谢各位朋友的支持, 让我们一起努力推广rust!
-
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