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--[[
Copyright (c) 2016 Scott Lembcke and Howling Moon Software
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
TODO:
* Print short function arguments as part of stack location.
* Bug: sometimes doesn't advance to next line (same line event reported multiple times).
* Do coroutines work as expected?
]]
-- Use ANSI color codes in the prompt by default.
local COLOR_RED = ""
local COLOR_BLUE = ""
local COLOR_RESET = ""
local function pretty(obj, recurse)
-- Returns true if a table has a __tostring metamethod.
local function coerceable(tbl)
local meta = getmetatable(tbl)
return (meta and meta.__tostring)
end
if type(obj) == "string" then
-- Dump the string so that escape sequences are printed.
return string.format("%q", obj)
elseif type(obj) == "table" and not coerceable(obj) and not recurse then
local str = "{"
for k, v in pairs(obj) do
local pair = pretty(k, true).." = "..pretty(v, true)
str = str..(str == "{" and pair or ", "..pair)
end
return str.."}"
else
-- tostring() can fail if there is an error in a __tostring metamethod.
local success, value = pcall(function() return tostring(obj) end)
return (success and value or "<!!error in __tostring metamethod!!>")
end
end
local help_message = [[
[return] - re-run last command
c(ontinue) - contiue execution
s(tep) - step forward by one line (into functions)
n(ext) - step forward by one line (skipping over functions)
p(rint) [expression] - execute the expression and print the result
f(inish) - step forward until exiting the current function
u(p) - move up the stack by one frame
d(own) - move down the stack by one frame
t(race) - print the stack trace
l(ocals) - print the function arguments, locals and upvalues.
h(elp) - print this message
]]
-- The stack level that cmd_* functions use to access locals or info
-- The structure of the code very carefully ensures this.
local LOCAL_STACK_LEVEL = 6
-- Extra stack frames to chop off.
-- Used for things like dbgcall() or the overridden assert/error functions
local stack_top = 0
-- The current stack frame index.
-- Changed using the up/down commands
local stack_offset = 0
local dbg
-- Default dbg.read function
local function dbg_read(prompt)
dbg.write(prompt)
return io.read()
end
-- Default dbg.write function
local function dbg_write(str, ...)
if select("#", ...) == 0 then
io.write(str or "<NULL>")
else
io.write(string.format(str, ...))
end
end
-- Default dbg.writeln function.
local function dbg_writeln(str, ...)
dbg.write((str or "").."\n", ...)
end
local function format_stack_frame_info(info)
local fname = (info.name or string.format("<%s:%d>", info.short_src, info.linedefined))
return string.format(COLOR_BLUE.."%s:%d"..COLOR_RESET.." in '%s'", info.short_src, info.currentline, fname)
end
local repl
local function hook_factory(repl_threshold)
return function(offset)
return function(event, _)
local info = debug.getinfo(2)
if event == "call" and info.linedefined >= 0 then
offset = offset + 1
elseif event == "return" and info.linedefined >= 0 then
if offset <= repl_threshold then
-- TODO this is what causes the duplicated lines
-- Don't remember why this is even here...
--repl()
else
offset = offset - 1
end
elseif event == "line" and offset <= repl_threshold then
repl()
end
end
end
end
local hook_step = hook_factory(1)
local hook_next = hook_factory(0)
local hook_finish = hook_factory(-1)
local function table_merge(t1, t2)
local tbl = {}
for k, v in pairs(t1) do tbl[k] = v end
for k, v in pairs(t2) do tbl[k] = v end
return tbl
end
-- Create a table of all the locally accessible variables.
-- Globals are not included when running the locals command, but are when running the print command.
local function local_bindings(offset, include_globals)
local level = stack_offset + offset + LOCAL_STACK_LEVEL
local func = debug.getinfo(level).func
local bindings = {}
-- Retrieve the upvalues
do local i = 1; repeat
local name, value = debug.getupvalue(func, i)
if name then bindings[name] = value end
i = i + 1
until name == nil end
-- Retrieve the locals (overwriting any upvalues)
do local i = 1; repeat
local name, value = debug.getlocal(level, i)
if name then bindings[name] = value end
i = i + 1
until name == nil end
-- Retrieve the varargs. (works in Lua 5.2 and LuaJIT)
local varargs = {}
do local i = -1; repeat
local name, value = debug.getlocal(level, i)
table.insert(varargs, value)
i = i - 1
until name == nil end
if #varargs ~= 0 then bindings["..."] = varargs end
if include_globals then
-- Merge the local bindings over the top of the environment table.
-- In Lua 5.2, you have to get the environment table from the function's locals.
local env = (_VERSION <= "Lua 5.1" and getfenv(func) or bindings._ENV)
-- Finally, merge the tables and add a lookup for globals.
return setmetatable(table_merge(env or {}, bindings), {__index = _G})
else
return bindings
end
end
-- Compile an expression with the given variable bindings.
local function compile_chunk(expr, env)
local source = "debugger.lua REPL"
if _VERSION <= "Lua 5.1" then
if string.find(expr, "=") then
expr = expr
else
expr = "return "..expr
end
local chunk = loadstring(expr, source)
if chunk then setfenv(chunk, env) end
return chunk
else
if string.match(expr, "==") ~= "=="
and string.match(expr, "~=") ~= "~="
and string.match(expr, "=") == "="
then
expr = expr
else
expr = "return "..expr
end
-- print("expr is ".."[ "..expr.." ]")
-- The Lua 5.2 way is a bit cleaner
return load(expr, source, "t", env)
end
end
-- Wee version differences
local unpack = unpack or table.unpack
local function cmd_print(expr)
local env = local_bindings(1, true)
local chunk = compile_chunk(expr, env)
if chunk == nil then
dbg.writeln(COLOR_RED.."Error: Could not evaluate expression."..COLOR_RESET)
return false
end
-- Call the chunk and collect the results.
local results = {pcall(chunk, unpack(rawget(env, "...") or {}))}
-- print("Call Result is "..(tostring(results[1]) or "nil"))
-- The first result is the pcall error.
if not results[1] then
dbg.writeln(COLOR_RED.."Error:"..COLOR_RESET.." %s", results[2])
elseif #results == 1 then
dbg.writeln(COLOR_BLUE..expr..COLOR_RED.." => "..COLOR_BLUE.."<no result>"..COLOR_RESET)
else
local result = ""
for i = 2, #results do
result = result..(i ~= 2 and ", " or "")..pretty(results[i])
end
dbg.writeln(COLOR_BLUE..expr..COLOR_RED.." => "..COLOR_RESET..result)
end
return false
end
local function cmd_up()
local info = debug.getinfo(stack_offset + LOCAL_STACK_LEVEL + 1)
if info then
stack_offset = stack_offset + 1
else
dbg.writeln(COLOR_BLUE.."Already at the top of the stack."..COLOR_RESET)
end
dbg.writeln("Inspecting frame: "..format_stack_frame_info(debug.getinfo(stack_offset + LOCAL_STACK_LEVEL)))
return false
end
local function cmd_down()
if stack_offset > stack_top then
stack_offset = stack_offset - 1
else
dbg.writeln(COLOR_BLUE.."Already at the bottom of the stack."..COLOR_RESET)
end
dbg.writeln("Inspecting frame: "..format_stack_frame_info(debug.getinfo(stack_offset + LOCAL_STACK_LEVEL)))
return false
end
local function cmd_trace()
local location = format_stack_frame_info(debug.getinfo(stack_offset + LOCAL_STACK_LEVEL))
local offset = stack_offset - stack_top
local message = string.format("Inspecting frame: %d - (%s)", offset, location)
local str = debug.traceback(message, stack_top + LOCAL_STACK_LEVEL)
-- Iterate the lines of the stack trace so we can highlight the current one.
local line_num = -2
while str and #str ~= 0 do
local line, rest = string.match(str, "([^\n]*)\n?(.*)")
str = rest
if line_num >= 0 then line = tostring(line_num)..line end
dbg.writeln((line_num + stack_top == stack_offset) and COLOR_BLUE..line..COLOR_RESET or line)
line_num = line_num + 1
end
return false
end
local function cmd_locals()
local bindings = local_bindings(1, false)
-- Get all the variable binding names and sort them
local keys = {}
for k, _ in pairs(bindings) do table.insert(keys, k) end
table.sort(keys)
for _, k in ipairs(keys) do
local v = bindings[k]
-- Skip the debugger object itself, temporaries and Lua 5.2's _ENV object.
if not rawequal(v, dbg) and k ~= "_ENV" and k ~= "(*temporary)" then
dbg.writeln("\t"..COLOR_BLUE.."%s "..COLOR_RED.."=>"..COLOR_RESET.." %s", k, pretty(v))
end
end
return false
end
local last_cmd = false
local function match_command(line)
local commands = {
["c"] = function() return true end,
["s"] = function() return true, hook_step end,
["n"] = function() return true, hook_next end,
["f"] = function() return true, hook_finish end,
["p%s?(.*)"] = cmd_print,
["u"] = cmd_up,
["d"] = cmd_down,
["t"] = cmd_trace,
["l"] = cmd_locals,
["h"] = function() dbg.writeln(help_message); return false end,
}
for cmd, cmd_func in pairs(commands) do
local matches = {string.match(line, "^("..cmd..")$")}
if matches[1] then
return cmd_func, select(2, unpack(matches))
end
end
end
-- Run a command line
-- Returns true if the REPL should exit and the hook function factory
local function run_command(line)
-- Continue without caching the command if you hit control-d.
if line == nil then
dbg.writeln()
return true
end
-- Re-execute the last command if you press return.
if line == "" then
if last_cmd then line = last_cmd else return false end
else
last_cmd = line
end
local command, command_arg = match_command(line)
if command then
-- unpack({...}) prevents tail call elimination so the stack frame indices are predictable.
return unpack({command(command_arg)})
else
dbg.writeln(COLOR_RED.."Error:"..COLOR_RESET.." command '%s' not recognized.\nType 'h' and press return for a command list.", line)
return false
end
end
repl = function()
dbg.writeln(format_stack_frame_info(debug.getinfo(LOCAL_STACK_LEVEL - 3 + stack_top)))
repeat
local success, done, hook = pcall(run_command, dbg.read(COLOR_RED.."debugger.lua> "..COLOR_RESET))
if success then
debug.sethook(hook and hook(0), "crl")
else
local message = string.format(COLOR_RED.."INTERNAL DEBUGGER.LUA ERROR. ABORTING\n:"..COLOR_RESET.." %s", done)
dbg.writeln(message)
error(message)
end
until done
end
-- Make the debugger object callable like a function.
dbg = setmetatable({}, {
__call = function(self, condition, offset)
if condition then return end
offset = (offset or 0)
stack_offset = offset
stack_top = offset
debug.sethook(hook_next(1), "crl")
return
end,
})
-- Expose the debugger's IO functions.
dbg.read = dbg_read
dbg.write = dbg_write
dbg.writeln = dbg_writeln
dbg.pretty = pretty
-- Works like error(), but invokes the debugger.
function dbg.error(err, level)
level = level or 1
dbg.writeln(COLOR_RED.."Debugger stopped on error:"..COLOR_RESET.."(%s)", pretty(err))
dbg(false, level)
error(err, level)
end
-- Works like assert(), but invokes the debugger on a failure.
function dbg.assert(condition, message)
if not condition then
dbg.writeln(COLOR_RED.."Debugger stopped on "..COLOR_RESET.."assert(..., %s)", message)
dbg(false, 1)
end
assert(condition, message)
end
-- Works like pcall(), but invokes the debugger on an error.
function dbg.call(f, l)
return (xpcall(f, function(err)
dbg.writeln(COLOR_RED.."Debugger stopped on error: "..COLOR_RESET..pretty(err))
dbg(false, (l or 0) + 1)
-- Prevent a tail call to dbg().
return
end))
end
-- Error message handler that can be used with lua_pcall().
function dbg.msgh(...)
dbg.write(...)
dbg(false, 1)
return ...
end
-- Detect Lua version.
if jit then -- LuaJIT
dbg.writeln(COLOR_RED.."debugger.lua: Loaded for "..jit.version..COLOR_RESET)
elseif "Lua 5.1" <= _VERSION and _VERSION <= "Lua 5.3" then
dbg.writeln(COLOR_RED.."debugger.lua: Loaded for ".._VERSION..COLOR_RESET)
else
dbg.writeln(COLOR_RED.."debugger.lua: Not tested against ".._VERSION..COLOR_RESET)
dbg.writeln(COLOR_RED.."Please send me feedback!"..COLOR_RESET)
end
-- Assume stdin/out are TTYs unless we can use LuaJIT's FFI to properly check them.
local stdin_isatty = true
local stdout_isatty = true
-- Conditionally enable the LuaJIT FFI.
local ffi = (jit and require("ffi"))
if ffi then
ffi.cdef[[
bool isatty(int);
void free(void *ptr);
char *readline(const char *);
int add_history(const char *);
]]
stdin_isatty = ffi.C.isatty(0)
stdout_isatty = ffi.C.isatty(1)
end
-- Conditionally enable color support.
local color_maybe_supported = (stdout_isatty and os.getenv("TERM") and os.getenv("TERM") ~= "dumb")
if color_maybe_supported and not os.getenv("DBG_NOCOLOR") then
COLOR_RED = string.char(27) .. "[31m"
COLOR_BLUE = string.char(27) .. "[34m"
COLOR_RESET = string.char(27) .. "[0m"
end
-- Conditionally enable LuaJIT readline support.
local dbg_readline = nil
pcall(function()
if ffi and stdin_isatty and not os.getenv("DBG_NOREADLINE") then
local readline = ffi.load("readline")
dbg_readline = function(prompt)
local cstr = readline.readline(prompt)
if cstr ~= nil then
local str = ffi.string(cstr)
if string.match(str, "[^%s]+") then
readline.add_history(cstr)
end
ffi.C.free(cstr)
return str
else
return nil
end
end
dbg.read = dbg_readline
dbg.writeln(COLOR_RED.."debugger.lua: Readline support enabled."..COLOR_RESET)
end
end)
return dbg
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