# firebase-ios-sdk **Repository Path**: idol-group/firebase-ios-sdk ## Basic Information - **Project Name**: firebase-ios-sdk - **Description**: https://github.com/firebase/firebase-ios-sdk - **Primary Language**: Unknown - **License**: Apache-2.0 - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2024-03-26 - **Last Updated**: 2024-03-26 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README


# Firebase Apple Open Source Development This repository contains the source code for all Apple platform Firebase SDKs except FirebaseAnalytics. Firebase is an app development platform with tools to help you build, grow, and monetize your app. More information about Firebase can be found on the [official Firebase website](https://firebase.google.com). ## Installation See the subsections below for details about the different installation methods. Where available, it's recommended to install any libraries with a `Swift` suffix to get the best experience when writing your app in Swift. 1. [Standard pod install](#standard-pod-install) 2. [Swift Package Manager](#swift-package-manager) 3. [Installing from the GitHub repo](#installing-from-github) 4. [Experimental Carthage](#carthage-ios-only) ### Standard pod install For instructions on the standard pod install, visit: [https://firebase.google.com/docs/ios/setup](https://firebase.google.com/docs/ios/setup). ### Swift Package Manager Instructions for [Swift Package Manager](https://swift.org/package-manager/) support can be found in the [SwiftPackageManager.md](SwiftPackageManager.md) Markdown file. ### Installing from GitHub These instructions can be used to access the Firebase repo at other branches, tags, or commits. #### Background See [the Podfile Syntax Reference](https://guides.cocoapods.org/syntax/podfile.html#pod) for instructions and options about overriding pod source locations. #### Accessing Firebase Source Snapshots All official releases are tagged in this repo and available via CocoaPods. To access a local source snapshot or unreleased branch, use Podfile directives like the following: To access FirebaseFirestore via a branch: ```ruby pod 'FirebaseCore', :git => 'https://github.com/firebase/firebase-ios-sdk.git', :branch => 'main' pod 'FirebaseFirestore', :git => 'https://github.com/firebase/firebase-ios-sdk.git', :branch => 'main' ``` To access FirebaseMessaging via a checked-out version of the firebase-ios-sdk repo: ```ruby pod 'FirebaseCore', :path => '/path/to/firebase-ios-sdk' pod 'FirebaseMessaging', :path => '/path/to/firebase-ios-sdk' ``` ### Carthage (iOS only) Instructions for the experimental Carthage distribution can be found at [Carthage.md](Carthage.md). ### Using Firebase from a Framework or a library For details on using Firebase from a Framework or a library, refer to [firebase_in_libraries.md](docs/firebase_in_libraries.md). ## Development To develop Firebase software in this repository, ensure that you have at least the following software: * Xcode 14.1 (or later) CocoaPods is still the canonical way to develop, but much of the repo now supports development with Swift Package Manager. ### CocoaPods Install the following: * CocoaPods 1.12.0 (or later) * [CocoaPods generate](https://github.com/square/cocoapods-generate) For the pod that you want to develop: ```ruby pod gen Firebase{name here}.podspec --local-sources=./ --auto-open --platforms=ios ``` Note: If the CocoaPods cache is out of date, you may need to run `pod repo update` before the `pod gen` command. Note: Set the `--platforms` option to `macos` or `tvos` to develop/test for those platforms. Since 10.2, Xcode does not properly handle multi-platform CocoaPods workspaces. Firestore has a self-contained Xcode project. See [Firestore/README](Firestore/README.md) Markdown file. #### Development for Catalyst * `pod gen {name here}.podspec --local-sources=./ --auto-open --platforms=ios` * Check the Mac box in the App-iOS Build Settings * Sign the App in the Settings Signing & Capabilities tab * Click Pods in the Project Manager * Add Signing to the iOS host app and unit test targets * Select the Unit-unit scheme * Run it to build and test Alternatively, disable signing in each target: * Go to Build Settings tab * Click `+` * Select `Add User-Defined Setting` * Add `CODE_SIGNING_REQUIRED` setting with a value of `NO` ### Swift Package Manager * To enable test schemes: `./scripts/setup_spm_tests.sh` * `open Package.swift` or double click `Package.swift` in Finder. * Xcode will open the project * Choose a scheme for a library to build or test suite to run * Choose a target platform by selecting the run destination along with the scheme ### Adding a New Firebase Pod Refer to [AddNewPod](AddNewPod.md) Markdown file for details. ### Managing Headers and Imports For information about managing headers and imports, see [HeadersImports](HeadersImports.md) Markdown file. ### Code Formatting To ensure that the code is formatted consistently, run the script [./scripts/check.sh](https://github.com/firebase/firebase-ios-sdk/blob/main/scripts/check.sh) before creating a pull request (PR). GitHub Actions will verify that any code changes are done in a style-compliant way. Install `clang-format` and `mint`: ```console brew install clang-format@18 brew install mint ``` ### Running Unit Tests Select a scheme and press Command-u to build a component and run its unit tests. ### Running Sample Apps To run the sample apps and integration tests, you'll need a valid `GoogleService-Info.plist ` file. The Firebase Xcode project contains dummy plist files without real values, but they can be replaced with real plist files. To get your own `GoogleService-Info.plist` files: 1. Go to the [Firebase Console](https://console.firebase.google.com/) 2. Create a new Firebase project, if you don't already have one 3. For each sample app you want to test, create a new Firebase app with the sample app's bundle identifier (e.g., `com.google.Database-Example`) 4. Download the resulting `GoogleService-Info.plist` and add it to the Xcode project. ### Coverage Report Generation For coverage report generation instructions, see [scripts/code_coverage_report/README](scripts/code_coverage_report/README.md) Markdown file. ## Specific Component Instructions See the sections below for any special instructions for those components. ### Firebase Auth For specific Firebase Auth development, refer to the [Auth Sample README](FirebaseAuth/Tests/Sample/README.md) for instructions about building and running the FirebaseAuth pod along with various samples and tests. ### Firebase Database The Firebase Database Integration tests can be run against a locally running Database Emulator or against a production instance. To run against a local emulator instance, invoke `./scripts/run_database_emulator.sh start` before running the integration test. To run against a production instance, provide a valid `GoogleServices-Info.plist` and copy it to `FirebaseDatabase/Tests/Resources/GoogleService-Info.plist`. Your Security Rule must be set to [public](https://firebase.google.com/docs/database/security/quickstart) while your tests are running. ### Firebase Dynamic Links Firebase Dynamic Links is **deprecated** and should not be used in new projects. The service will shut down on August 25, 2025. Please see our [Dynamic Links Deprecation FAQ documentation](https://firebase.google.com/support/dynamic-links-faq) for more guidance. ### Firebase Performance Monitoring For specific Firebase Performance Monitoring development, see [the Performance README](FirebasePerformance/README.md) for instructions about building the SDK and [the Performance TestApp README](FirebasePerformance/Tests/TestApp/README.md) for instructions about integrating Performance with the dev test App. ### Firebase Storage To run the Storage Integration tests, follow the instructions in [StorageIntegration.swift](FirebaseStorage/Tests/Integration/StorageIntegration.swift). #### Push Notifications Push notifications can only be delivered to specially provisioned App IDs in the developer portal. In order to test receiving push notifications, you will need to: 1. Change the bundle identifier of the sample app to something you own in your Apple Developer account and enable that App ID for push notifications. 2. You'll also need to [upload your APNs Provider Authentication Key or certificate to the Firebase Console](https://firebase.google.com/docs/cloud-messaging/ios/certs) at **Project Settings > Cloud Messaging > [Your Firebase App]**. 3. Ensure your iOS device is added to your Apple Developer portal as a test device. #### iOS Simulator The iOS Simulator cannot register for remote notifications and will not receive push notifications. To receive push notifications, follow the steps above and run the app on a physical device. ## Building with Firebase on Apple platforms Firebase provides official beta support for macOS, Catalyst, and tvOS. visionOS and watchOS are community supported. Thanks to community contributions for many of the multi-platform PRs. At this time, most of Firebase's products are available across Apple platforms. There are still a few gaps, especially on visionOS and watchOS. For details about the current support matrix, see [this chart](https://firebase.google.com/docs/ios/learn-more#firebase_library_support_by_platform) in Firebase's documentation. ### visionOS Where supported, visionOS works as expected with the exception of Firestore via Swift Package Manager where it is required to use the source distribution. To enable the Firestore source distribution, quit Xcode and open the desired project from the command line with the `FIREBASE_SOURCE_FIRESTORE` environment variable: `open --env FIREBASE_SOURCE_FIRESTORE /path/to/project.xcodeproj`. To go back to using the binary distribution of Firestore, quit Xcode and open Xcode like normal, without the environment variable. ### watchOS Thanks to contributions from the community, many of Firebase SDKs now compile, run unit tests, and work on watchOS. See the [Independent Watch App Sample](Example/watchOSSample). Keep in mind that watchOS is not officially supported by Firebase. While we can catch basic unit test issues with GitHub Actions, there may be some changes where the SDK no longer works as expected on watchOS. If you encounter this, please [file an issue](https://github.com/firebase/firebase-ios-sdk/issues). During app setup in the console, you may get to a step that mentions something like "Checking if the app has communicated with our servers". This relies on Analytics and will not work on watchOS. **It's safe to ignore the message and continue**, the rest of the SDKs will work as expected. #### Additional Crashlytics Notes * watchOS has limited support. Due to watchOS restrictions, mach exceptions and signal crashes are not recorded. (Crashes in SwiftUI are generated as mach exceptions, so will not be recorded) ## Combine Thanks to contributions from the community, _FirebaseCombineSwift_ contains support for Apple's Combine framework. This module is currently under development and not yet supported for use in production environments. For more details, please refer to the [docs](FirebaseCombineSwift/README.md). ## Roadmap See [Roadmap](ROADMAP.md) for more about the Firebase Apple SDK Open Source plans and directions. ## Contributing See [Contributing](CONTRIBUTING.md) for more information on contributing to the Firebase Apple SDK. ## License The contents of this repository are licensed under the [Apache License, version 2.0](http://www.apache.org/licenses/LICENSE-2.0). Your use of Firebase is governed by the [Terms of Service for Firebase Services](https://firebase.google.com/terms/).