# Qt3D-learn **Repository Path**: jaredtao/Qt3D-learn ## Basic Information - **Project Name**: Qt3D-learn - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 2 - **Forks**: 0 - **Created**: 2020-02-20 - **Last Updated**: 2023-02-03 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # 目录 - [目录](#%E7%9B%AE%E5%BD%95) - [Qt3D-learn](#Qt3D-learn) - [CI](#CI) - [License](#License) - [开发环境](#%E5%BC%80%E5%8F%91%E7%8E%AF%E5%A2%83) - [效果预览](#%E6%95%88%E6%9E%9C%E9%A2%84%E8%A7%88) - [启动页面](#%E5%90%AF%E5%8A%A8%E9%A1%B5%E9%9D%A2) - [HelloScene3D](#HelloScene3D) - [HelloScene3D 2](#HelloScene3D-2) - [Triangles](#Triangles) - [Texture 1](#Texture-1) - [Texture 2](#Texture-2) - [Texture 3](#Texture-3) - [FirstCube](#FirstCube) - [MulitCube](#MulitCube) - [TextureCube](#TextureCube) - [TextureCubeWithPlane](#TextureCubeWithPlane) - [TextureCubeMap](#TextureCubeMap) - [SkyBox](#SkyBox) - [TextureCubeMap](#TextureCubeMap-1) - [Text3D](#Text3D) - [代码结构](#%E4%BB%A3%E7%A0%81%E7%BB%93%E6%9E%84) - [部分理解](#%E9%83%A8%E5%88%86%E7%90%86%E8%A7%A3) - [联系方式:](#%E8%81%94%E7%B3%BB%E6%96%B9%E5%BC%8F) - [打赏](#%E6%89%93%E8%B5%8F) # Qt3D-learn 学习Qt3D的使用。在已有资料的基础上,做一些尝试,改进。算是踩坑笔记。 参考: * https://learnopengl-cn.github.io/ * https://github.com/MidoriYakumo/learnopengl-qt3d ## CI | [Linux][lin-link] | [Windows][win-link] | | :---------------: | :-----------------: | | ![lin-badge] | ![win-badge] | [lin-badge]: https://travis-ci.org/jaredtao/Qt3D-learn.svg?branch=master "Travis build status" [lin-link]: https://travis-ci.org/jaredtao/Qt3D-learn "Travis build status" [win-badge]: https://ci.appveyor.com/api/projects/status/4stalyomvmeyxpvo?svg=true "AppVeyor build status" [win-link]: https://ci.appveyor.com/project/jiawentao/qt3d-learn "AppVeyor build status" ## License [](https://github.com/jaredtao/Qt3D-learn/blob/master/LICENSE) ## 开发环境 * Qt 5.12.x Windows ## 效果预览 ### 启动页面
参考Qt官方的例子,做了一个列表,可以点击进入、可以返回,也方便在Android设备上运行。 按代码实现来说,就是Loader模拟了StackView。 ### HelloScene3D