# Pokemon-Showdown **Repository Path**: jumpcoder/Pokemon-Showdown ## Basic Information - **Project Name**: Pokemon-Showdown - **Description**: pokemon-showdown - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-12-21 - **Last Updated**: 2025-12-24 ## Categories & Tags **Categories**: Uncategorized **Tags**: 宝可梦 ## README Pokémon Showdown ======================================================================== Navigation: [Website][1] | **Server repository** | [Client repository][2] | [Dex repository][3] [1]: http://pokemonshowdown.com/ [2]: https://github.com/smogon/pokemon-showdown-client [3]: https://github.com/Zarel/Pokemon-Showdown-Dex [![Build Status](https://github.com/smogon/pokemon-showdown/workflows/Node.js%20CI/badge.svg)](https://github.com/smogon/pokemon-showdown/actions?query=workflow%3A%22Node.js+CI%22) [![Dependency Status](https://img.shields.io/librariesio/github/smogon/pokemon-showdown)](https://libraries.io/github/smogon/pokemon-showdown) Introduction ------------------------------------------------------------------------ Pokémon Showdown is many things: - A **web site** you can use for Pokémon battling - http://pokemonshowdown.com/ - A **JavaScript library** for simulating Pokémon battles and getting Pokédex data - [sim/README.md](./sim/README.md) - Some **command-line tools** for simulating Pokémon battles (which can be used in non-JavaScript programs) - [COMMANDLINE.md](./COMMANDLINE.md) - A **web API** for the web site for Pokémon battling - [pokemon-showdown-client: WEB-API.md](https://github.com/smogon/pokemon-showdown-client/blob/master/WEB-API.md) - A **game server** for hosting your own Pokémon Showdown community and game modes - [server/README.md](./server/README.md) Pokémon Showdown simulates singles, doubles and triples battles in all the games out so far (Generations 1 through 9). Documentation quick links ------------------------------------------------------------------------ * [PROTOCOL.md][4] - How the client and server communicate with each other. * [sim/SIM-PROTOCOL.md][5] - The part of the protocol used for battles and battle messages. * [CONTRIBUTING.md][6] - Useful code standards to understand if you want to send pull requests to PS (not necessary if you're just using the code and not planning to contribute back). * [ARCHITECTURE.md][7] - A high-level overview of how the code works. * [Bot FAQ][8] - An FAQ compiled by Kaiepi regarding making Pokemon Showdown bots - mainly chatbots and battle bots. [4]: ./PROTOCOL.md [5]: ./sim/SIM-PROTOCOL.md [6]: ./CONTRIBUTING.md [7]: ./ARCHITECTURE.md [8]: https://gist.github.com/Kaiepi/becc5d0ecd576f5e7733b57b4e3fa97e Community ------------------------------------------------------------------------ PS has a built-in chat service. Join our main server to talk to us! You can also visit the [Pokémon Showdown forums][9] for discussion and help. [9]: https://www.smogon.com/forums/forums/pok%C3%A9mon-showdown.209/ If you'd like to contribute to programming and don't know where to start, feel free to check out [Ideas for New Developers][10]. [10]: https://github.com/smogon/pokemon-showdown/issues/2444 License ------------------------------------------------------------------------ Pokémon Showdown's server is distributed under the terms of the [MIT License][11]. [11]: ./LICENSE Credits ------------------------------------------------------------------------ Owner - Guangcong Luo [Zarel] - Development, Design, Sysadmin Staff - Andrew Werner [HoeenHero] - Development - Annika L. [Annika] - Development - Chris Monsanto [chaos] - Development, Sysadmin - Kris Johnson [dhelmise] - Development - Leonard Craft III [DaWoblefet] - Research (game mechanics) - Mathieu Dias-Martins [Marty-D] - Research (game mechanics), Development - Mia A [Mia] - Development Contributors - See http://pokemonshowdown.com/credits