# nodulus **Repository Path**: l_y_t/nodulus ## Basic Information - **Project Name**: nodulus - **Description**: Puzzle game with clever twists (Unity3d) - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2019-12-30 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # [![Nodulus Logo](docs/Logo/nodulus-logo-28.png)](https://github.com/Hyperparticle/nodulus "Nodulus") Nodulus [Nodulus Preview](https://youtu.be/79beEikWn0o "Nodulus Preview") [Get it on Google Play](https://play.google.com/store/apps/details?id=com.hyperparticle.nodulus&pcampaignid=MKT-Other-global-all-co-prtnr-py-PartBadge-Mar2515-1 "Get it on Google Play") [Download on the App Store](https://itunes.apple.com/us/app/nodulus/id1294238868?ls=1&mt=8 "Download on the App Store") [Play it online](https://hyperparticle.com/nodulus "Play it online") Nodulus is a puzzle game with a clever twist. Based on the mathematical theory behind plank puzzles, consists of a grid of cubes and rods which can be rotated with a swipe. Turn the activated cubes to reach the end cube and win the level. ◉ Original concept - designed and developed by a math lover
◉ 20 increasingly challenging levels that will test your problem solving
◉ Quick and easy level select
◉ Abstract atmosphere with relaxing music
◉ Optimized for touch devices Made with [Unity3D](https://unity3d.com/ "Unity3D home") & [C#](https://docs.microsoft.com/en-us/dotnet/csharp/getting-started/introduction-to-the-csharp-language-and-the-net-framework "C# Getting Started"). ## Getting Started :traffic_light: This project requires [Unity3D](http://unity3d.com/ "Unity3D home") (2017.2.0+) to build and run. Clone this repository and open the root folder in Unity. For more detailed information, see the [GitHub Wiki](https://github.com/Hyperparticle/nodulus/wiki). ## Contributing :mega: [![](docs/badges/chat-badge.png)](http://nodulus.slack.hyperparticle.com/) Keep up to date with Nodulus's progress, discussion, and ideas in the game's Slack Channel. [Click here](http://nodulus.slack.hyperparticle.com/ "Nodulus Slack") to join. Have a cool idea for Nodulus and want to build it into the game? Found a bug or want to change the game's behavior? Just open a [GitHub Issue](https://github.com/Hyperparticle/nodulus/issues) with your query. ## Libraries and Resources Used :books: 1. [TouchKit (GitHub)](https://github.com/prime31/TouchKit) 2. [LeanTween (Unity Asset)](https://assetstore.unity.com/packages/tools/animation/leantween-3595) 3. [YamlDotNet for Unity (Unity Asset)](https://assetstore.unity.com/packages/tools/integration/yamldotnet-for-unity-36292) 4. [Post Processing Stack (Unity Asset)](https://assetstore.unity.com/packages/essentials/post-processing-stack-83912) 5. [Dice Pack Light (Unity Asset)](https://assetstore.unity.com/packages/templates/packs/dice-pack-light-165) ## Credits :clipboard: Created, designed, and developed by [Dan Kondratyuk](https://hyperparticle.com/about/). Music and sound design provided by [Travis W. Hendrix](http://traviswhendrix.com/) and [Stuart Myers](https://stuartmyers.com/). Please give credit to this project if you use it elsewhere. Open sourced under the [MIT license](LICENSE.md). :heart: