# shotcut **Repository Path**: link_application/shotcut ## Basic Information - **Project Name**: shotcut - **Description**: Shotcut 是一款自由、开源、跨平台的视频编辑软件 - **Primary Language**: C/C++ - **License**: GPL-3.0 - **Default Branch**: master - **Homepage**: https://www.oschina.net/p/shotcut - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 23 - **Created**: 2023-11-10 - **Last Updated**: 2023-11-10 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README [![build-shotcut-linux](https://github.com/mltframework/shotcut/workflows/build-shotcut-linux/badge.svg)](https://github.com/mltframework/shotcut/actions?query=workflow%3Abuild-shotcut-linux+is%3Acompleted+branch%3Amaster) [![build-shotcut-macos](https://github.com/mltframework/shotcut/workflows/build-shotcut-macos/badge.svg)](https://github.com/mltframework/shotcut/actions?query=workflow%3Abuild-shotcut-macos+is%3Acompleted+branch%3Amaster) [![build-shotcut-windows](https://github.com/mltframework/shotcut/workflows/build-shotcut-windows/badge.svg)](https://github.com/mltframework/shotcut/actions?query=workflow%3Abuild-shotcut-windows+is%3Acompleted+branch%3Amaster) # Shotcut - a free, open source, cross-platform **video editor**
screenshot
- Features: https://www.shotcut.org/features/ - Roadmap: https://www.shotcut.org/roadmap/ ## Install Binaries are regularly built and are available at https://www.shotcut.org/download/. ## Contributors - Dan Dennedy <> : main author - Brian Matherly <> : contributor ## Dependencies Shotcut's direct (linked or hard runtime) dependencies are: - [MLT](https://www.mltframework.org/): multimedia authoring framework - [Qt 5](https://www.qt.io/): application and UI framework - [FFTW](https://fftw.org/) - [FFmpeg](https://www.ffmpeg.org/): multimedia format and codec libraries - [Frei0r](https://www.dyne.org/software/frei0r/): video plugins - [SDL](http://www.libsdl.org/): cross-platform audio playback See https://shotcut.org/credits/ for a more complete list including indirect and bundled dependencies. ## License GPLv3. See [COPYING](COPYING). ## How to build **Warning**: building Shotcut should only be reserved to beta testers or contributors who know what they are doing. ### Qt Creator The fastest way to build and try Shotcut development version is through [Qt Creator](https://www.qt.io/download#qt-creator). To make this easier, we provide [SDKs](https://shotcut.org/notes/) on the web site with each release that includes Shotcut and all of its dependencies. These SDK pages also include setup instructions and tips on how to compile MLT and other dependencies after updating. ### From command line First, check dependencies are satisfied and various paths are correctly set to find different libraries and include files (Qt 5, MLT, frei0r and so forth). #### Configure In a new directory in which to make the build (separate from the source): ``` cmake -DCMAKE_INSTALL_PREFIX=/usr/local/ /path/to/shotcut ``` We recommend using the Ninja generator by adding `-GNinja` to the above command line. #### Build ``` cmake --build . ``` #### Install If you do not install, Shotcut may fail when you run it because it cannot locate its QML files that it reads at run-time. ``` cmake --install . ``` ## Translation If you want to translate Shotcut to another language, please use [Transifex](https://www.transifex.com/ddennedy/shotcut/).