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#include "nse_lua.h"
#include "nse_debug.h"
#include "output.h"
#undef NDEBUG
#include <assert.h>
/* Print a Lua table. depth_limit is the limit on recursive printing of
subtables. */
static void table_dump (lua_State *L, int idx, int depth_limit)
{
idx = lua_absindex(L, idx);
assert(lua_type(L, idx) == LUA_TTABLE);
printf("{ ");
for (lua_pushnil(L); lua_next(L, idx); lua_pop(L, 1))
{
value_dump(L, -2, depth_limit - 1);
printf(" = ");
value_dump(L, -1, depth_limit - 1);
printf(", ");
}
printf("}");
}
/* Print a Lua value. depth_limit controls the depth to which tables will be
printed recursively (0 for no recursion). */
void value_dump (lua_State *L, int idx, int depth_limit)
{
idx = lua_absindex(L, idx);
int t = lua_type(L, idx);
switch (t)
{
case LUA_TSTRING: /* strings */
printf("'%s'", lua_tostring(L, idx));
break;
case LUA_TBOOLEAN: /* booleans */
printf(lua_toboolean(L, idx) ? "true" : "false");
break;
case LUA_TNUMBER: /* numbers */
printf("%g", lua_tonumber(L, idx));
break;
case LUA_TTABLE:
if (depth_limit > 0)
table_dump(L, idx, depth_limit);
else
printf("table: %p", lua_topointer(L, idx));
break;
case LUA_TTHREAD:
case LUA_TFUNCTION:
case LUA_TUSERDATA:
case LUA_TLIGHTUSERDATA:
printf("%s: %p", lua_typename(L, t), lua_topointer(L, idx));
break;
default: /* other values */
printf("%s", lua_typename(L, t));
break;
}
}
void stack_dump (lua_State *L)
{
int i, top = lua_gettop(L);
for (i = 1; i <= top; i++)
{
printf("[%d, %d] = ", i, (-top + i - 1));
value_dump(L, i, 0);
printf("\n");
}
}
void lua_state_dump (lua_State *L)
{
int top;
printf("=== LUA STATE ===\n");
top = lua_gettop(L);
printf("=== STACK (height %d)\n", top);
stack_dump(L);
printf("=== GLOBALS\n");
lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS);
table_dump(L, -1, 0);
lua_pop(L, 1); /* LUA_RIDX_GLOBALS */
printf("\n");
printf("=== REGISTRY\n");
table_dump(L, LUA_REGISTRYINDEX, 0);
printf("\n");
printf("=== nmap.registry\n");
lua_getglobal(L, "nmap");
lua_getfield(L, -1, "registry");
table_dump(L, -1, 1);
lua_pop(L, 2);
printf("\n");
assert(lua_gettop(L) == top);
}
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