# ZTinker **Repository Path**: markforever/ZTinker ## Basic Information - **Project Name**: ZTinker - **Description**: 开源Tinker集成Demo - **Primary Language**: Android - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 2 - **Created**: 2021-03-05 - **Last Updated**: 2021-11-03 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README Tinker是什么 Tinker是微信官方的Android热补丁解决方案,它支持动态下发代码、So库以及资源,让应用能够在不需要重新安装的情况下实现更新。当然,你也可以使用Tinker来更新你的插件。 为什么使用Tinker 当前市面的热补丁方案有很多,其中比较出名的有阿里的AndFix、美团的Robust以及QZone的超级补丁方案。但它们都存在无法解决的问题,这也是正是使用Tinker的原因。 总的来说: 1、AndFix作为native解决方案,首先面临的是稳定性与兼容性问题,更重要的是它无法实现类替换,它是需要大量额外的开发成本的; 2、Robust兼容性与成功率较高,但是它与AndFix一样,无法新增变量与类只能用做的bugFix方案; 3、Qzone方案可以做到发布产品功能,但是它主要问题是插桩带来Dalvik的性能问题,以及为了解决Art下内存地址问题而导致补丁包急速增大的。 Tinker的已知问题 由于原理与系统限制,Tinker有以下已知问题: 1、Tinker不支持修改AndroidManifest.xml,Tinker不支持新增四大组件; 2、由于Google Play的开发者条款限制,不建议在GP渠道动态更新代码; 3、在Android N上,补丁对应用启动时间有轻微的影响; 4、不支持部分三星android-21机型,加载补丁时会主动抛出"TinkerRuntimeException:checkDexInstall failed"; 5、对于资源替换,不支持修改remoteView。例如transition动画,notification icon以及桌面图标。 以上关于Tinker的介绍来自Tinker官方Wiki Tinker集成 一、配置gradle 1,在项目的gradle.properties文件中添加Tinker的版本号 TINKER_VERSION=1.9.14.3 #TINKER_ID主要作用是区分当前打出的补丁包是基于哪个版本的apk,也就是说当前打出的补丁包能修复哪个版本的bug。这里可以填versionName versionName=1.0.1 TINKER_ENABLE=true android.enableD8.desugaring = true android.useDexArchive = true 2,在项目的build.gradle中,添加tinker-patch-gradle-plugin的依赖 dependencies { classpath 'com.android.tools.build:gradle:3.0.0' classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version" classpath ('com.tencent.tinker:tinker-patch-gradle-plugin:1.9.14.3') // NOTE: Do not place your application dependencies here; they belong // in the individual module build.gradle files } 3,在app的gradle文件app/build.gradle,添加tinker的库依赖 implementation 'com.android.support:multidex:1.0.3' //optional, help to generate the final application compileOnly('com.tencent.tinker:tinker-android-anno:1.9.14.3') //tinker's main Android lib implementation('com.tencent.tinker:tinker-android-lib:1.9.14.3') 4,在app的gradle文件app/build.gradle,添加tinker的相关配置 下面就把整个app/build.gradle配置提出来,其中Tinker相关配置抽取到另一个文件tinkerpatch.gradle,其中比较重要的属性都标有中文注释,其余属性解释可以自行参考 Tinker 接入指南 apply from: 'tinkerpatch.gradle' apply plugin: 'com.tencent.tinker.patch' //-----------------------tinker配置区----------------------------- def bakPath = file("${buildDir}/bakApk/") def baseInfo = "app-release-1018-17-55-04"//这里需要修改为build/bakApk下面比对的旧包名字。这里填对应发版的文件名,只会修复发这个版本之后的bug,以前发的其它版本不起作用 //def gitSha() {//该方法需要安装git,并将项目与git建立连接,本例中不使用git,故注释 // try { // String gitRev = 'git rev-parse --short HEAD'.execute(null, project.rootDir).text.trim() // if (gitRev == null) { // throw new GradleException("can't get git rev, you should add git to system path or just input test value, such as 'testTinkerId'") // } // return gitRev // } catch (Exception e) { // throw new GradleException("can't get git rev, you should add git to system path or just input test value, such as 'testTinkerId'") // } //} /** * you can use assembleRelease to build you base apk * use tinkerPatchRelease -POLD_APK= -PAPPLY_MAPPING= -PAPPLY_RESOURCE= to build patch * add apk from the build/bakApk */ ext { //开发者模式下,关闭插件 def sp = project.gradle.startParameter def taskName = sp.taskNames[0] def isopenthinker = true if (taskName.equals(":app:assembleDebug")) { isopenthinker = false } //for some reason, you may want to ignore tinkerBuild, such as instant run debug build? tinkerEnabled = isopenthinker //for normal build //old apk file to build patch apk tinkerOldApkPath = "${bakPath}/${baseInfo}.apk" //proguard mapping file to build patch apk tinkerApplyMappingPath = "${bakPath}/${baseInfo}-mapping.txt" //resource R.txt to build patch apk, must input if there is resource changed tinkerApplyResourcePath = "${bakPath}/${baseInfo}-R.txt" //only use for build all flavor, if not, just ignore this field tinkerBuildFlavorDirectory = "${bakPath}/app-1018-17-32-47" } def getOldApkPath() { return hasProperty("OLD_APK") ? OLD_APK : ext.tinkerOldApkPath } def getApplyMappingPath() { return hasProperty("APPLY_MAPPING") ? APPLY_MAPPING : ext.tinkerApplyMappingPath } def getApplyResourceMappingPath() { return hasProperty("APPLY_RESOURCE") ? APPLY_RESOURCE : ext.tinkerApplyResourcePath } def getTinkerIdValue() { // return hasProperty("TINKER_ID") ? TINKER_ID : gitSha() return versionName //需要保证TINKER_ID有设置(在gradle.properties中) } def buildWithTinker() { return hasProperty("TINKER_ENABLE") ? TINKER_ENABLE : ext.tinkerEnabled } def getTinkerBuildFlavorDirectory() { return ext.tinkerBuildFlavorDirectory } if (buildWithTinker()) { apply plugin: 'com.tencent.tinker.patch' tinkerPatch { /** * necessary,default 'null' * the old apk path, use to diff with the new apk to build * add apk from the build/bakApk * 必须,默认为null * 基准apk包的路径 */ oldApk = getOldApkPath() /** * * optional,default 'false' * there are some cases we may get some warnings * if ignoreWarning is true, we would just assert the patch process * case 1: minSdkVersion is below 14, but you are using dexMode with raw. * it must be crash when load. * case 2: newly added Android Component in AndroidManifest.xml, * it must be crash when load. * case 3: loader classes in dex.loader{} are not keep in the main dex, * it must be let tinker not work. * case 4: loader classes in dex.loader{} changes, * loader classes is ues to load patch dex. it is useless to change them. * it won't crash, but these changes can't effect. you may ignore it * case 5: resources.arsc has changed, but we don't use applyResourceMapping to build * * 可选,默认为false * 当设置false,可能会出现以下警告: * 1.minSdkVersion小于14,但你使用的是dexMode为"raw",加载时会崩溃 * 2.AndroidManifest.xml中新增的Android组件,加载时会崩溃。 * 3.dex.loader {}中的加载器类不保留在主dex中,会导致tinker无效 * 4.加载器类在dex.loader {}中发生变化,加载器类用于加载补丁dex。改变它们是没有用的。它不会崩溃,但这些更改不会生效。你可以忽略它 * 5.resources.arsc已更改,但我们不使用applyResourceMapping来构建 */ ignoreWarning = true /** * optional,default 'true' * whether sign the patch file * if not, you must do yourself. otherwise it can't check success during the patch loading * we will use the sign config with your build type * 可选,默认为true * 是否为你签名补丁文件 * 如果false,则需要自己签名 */ useSign = true /** * Warning, applyMapping will affect the normal android build! */ buildConfig { /** * optional,default 'null' * if we use tinkerPatch to build the patch apk, you'd better to apply the old * apk mapping file if minifyEnabled is enable! * Warning: * you must be careful that it will affect the normal assemble build! * 如果使用tinkerPatch构建补丁的apk,那么如果启用了minifyEnabled,则最好使用旧的apk mapping文件 */ applyMapping = getApplyMappingPath() /** * optional,default 'null' * It is nice to keep the resource id from R.txt file to reduce java changes * 可以保留R.txt文件中的资源来减少java的更改 */ applyResourceMapping = getApplyResourceMappingPath() /** * necessary,default 'null' * because we don't want to check the base apk with md5 in the runtime(it is slow) * tinkerId is use to identify the unique base apk when the patch is tried to apply. * we can use git rev, svn rev or simply versionCode. * we will gen the tinkerId in your manifest automatic * 这里就是我们需要设置的tinkerId */ tinkerId = getTinkerIdValue() /** * if keepDexApply is true, class in which dex refer to the old apk. * open this can reduce the dex diff file size. * 如果为true,则dex指旧的apk,打开可以减少dex diff的文件大小 */ keepDexApply = false /** * optional, default 'false' * Whether tinker should treat the base apk as the one being protected by app * protection tools. * If this attribute is true, the generated patch package will contain a * dex including all changed classes instead of any dexdiff patch-info files. * 是否修补程序应该将基本apk视为受应用程序保护工具保护的那个。 如果此属性为true, * 则生成的修补程序包将包含一个dex,其中包含所有已更改的类,而不是任何dexdiff patch-info文件。 */ isProtectedApp = false /** * optional, default 'false' * Whether tinker should support component hotplug (add new component dynamically). * If this attribute is true, the component added in new apk will be available after * patch is successfully loaded. Otherwise an error would be announced when generating patch * on compile-time. * * Notice that currently this feature is incubating and only support NON-EXPORTED Activity * 如果此属性为true,则新补丁程序中添加的组件将在补丁程序成功加载后可用。 否则在编译时生成补丁时会报错。 */ supportHotplugComponent = false } dex { /** * optional,default 'jar' * only can be 'raw' or 'jar'. for raw, we would keep its original format * for jar, we would repack dexes with zip format. * if you want to support below 14, you must use jar * or you want to save rom or check quicker, you can use raw mode also * 对于raw,会保留原来的格式,对于jar,会用zip格式重新打包dex,如果要支持14以下,必须使用jar,如果想保存rom或更快检查,则可使用raw */ dexMode = "jar" /** * necessary,default '[]' * what dexes in apk are expected to deal with tinkerPatch * it support * or ? pattern. * 需要处理dex路径,支持*、?通配符,路径是相对安装包的 */ pattern = ["classes*.dex", "assets/secondary-dex-?.jar"] /** * necessary,default '[]' * Warning, it is very very important, loader classes can't change with patch. * thus, they will be removed from patch dexes. * you must put the following class into main dex. * Simply, you should add your own application {@code tinker.sample.android.SampleApplication} * own tinkerLoader, and the classes you use in them * 这一项非常重要,它定义了哪些类在加载补丁包的时候会用到。这些类是通过Tinker无法修改的类,也是一定要放在main dex的类。 * 这里需要定义的类有: * 1. 你自己定义的Application类; * 2. Tinker库中用于加载补丁包的部分类,即com.tencent.tinker.loader.*; * 3. 如果你自定义了TinkerLoader,需要将它以及它引用的所有类也加入loader中; * 4. 其他一些你不希望被更改的类,例如Sample中的BaseBuildInfo类。这里需要注意的是,这些类的直接引用类也需要加入到loader中。或者你需要将这个类变成非preverify。 * 5. 使用1.7.6版本之后版本,参数1、2会自动填写。 * */ loader = [ //use sample, let BaseBuildInfo unchangeable with tinker "tinker.sample.android.app.BaseBuildInfo" ] } lib { /** * optional,default '[]' * what library in apk are expected to deal with tinkerPatch * it support * or ? pattern. * for library in assets, we would just recover them in the patch directory * you can get them in TinkerLoadResult with Tinker * 库匹配 */ pattern = ["lib/*/*.so"] } res { /** * optional,default '[]' * what resource in apk are expected to deal with tinkerPatch * it support * or ? pattern. * you must include all your resources in apk here, * otherwise, they won't repack in the new apk resources. * 资源文件匹配 */ pattern = ["res/*", "assets/*", "resources.arsc", "AndroidManifest.xml"] /** * optional,default '[]' * the resource file exclude patterns, ignore add, delete or modify resource change * it support * or ? pattern. * Warning, we can only use for files no relative with resources.arsc * 满足ignoreChange的pattern,在编译时会忽略该文件的新增、删除与修改。 */ ignoreChange = ["assets/sample_meta.txt"] /** * default 100kb * for modify resource, if it is larger than 'largeModSize' * we would like to use bsdiff algorithm to reduce patch file size * 对于修改的资源,如果大于largeModSize,将使用bsdiff算法。 * 这可以降低补丁包的大小,但是会增加合成时的复杂度。 */ largeModSize = 100 } packageConfig {//用于生成补丁包中的’package_meta.txt’文件 /** * optional,default 'TINKER_ID, TINKER_ID_VALUE' 'NEW_TINKER_ID, NEW_TINKER_ID_VALUE' * package meta file gen. path is assets/package_meta.txt in patch file * you can use securityCheck.getPackageProperties() in your ownPackageCheck method * or TinkerLoadResult.getPackageConfigByName * we will get the TINKER_ID from the old apk manifest for you automatic, * other config files (such as patchMessage below)is not necessary * configField(“key”, “value”), 默认我们自动从基准安装包与新安装包的Manifest中读取tinkerId,并自动写入configField。 * 在这里,你可以定义其他的信息,在运行时可以通过TinkerLoadResult.getPackageConfigByName得到 */ configField("patchMessage", "tinker is sample to use") /** * just a sample case, you can use such as sdkVersion, brand, channel... * you can parse it in the SamplePatchListener. * Then you can use patch conditional! */ configField("platform", "all") /** * patch version via packageConfig */ configField("patchVersion", "1.0") } //or you can add config filed outside, or get meta value from old apk //project.tinkerPatch.packageConfig.configField("test1", project.tinkerPatch.packageConfig.getMetaDataFromOldApk("Test")) //project.tinkerPatch.packageConfig.configField("test2", "sample") /** * if you don't use zipArtifact or path, we just use 7za to try */ sevenZip { /** * optional,default '7za' * the 7zip artifact path, it will use the right 7za with your platform */ zipArtifact = "com.tencent.mm:SevenZip:1.1.10" /** * optional,default '7za' * you can specify the 7za path yourself, it will overwrite the zipArtifact value */ // path = "/usr/local/bin/7za" } } List flavors = new ArrayList<>(); project.android.productFlavors.each { flavor -> flavors.add(flavor.name) } boolean hasFlavors = flavors.size() > 0 def date = new Date().format("MMdd-HH-mm-ss") /** * bak apk and mapping */ android.applicationVariants.all { variant -> /** * task type, you want to bak */ def taskName = variant.name tasks.all { if ("assemble${taskName.capitalize()}".equalsIgnoreCase(it.name)) { it.doLast { copy { def fileNamePrefix = "${project.name}-${variant.baseName}" def newFileNamePrefix = hasFlavors ? "${fileNamePrefix}" : "${fileNamePrefix}-${date}" def destPath = hasFlavors ? file("${bakPath}/${project.name}-${date}/${variant.flavorName}") : bakPath from variant.outputs.first().outputFile into destPath rename { String fileName -> fileName.replace("${fileNamePrefix}.apk", "${newFileNamePrefix}.apk") } from "${buildDir}/outputs/mapping/${variant.dirName}/mapping.txt" into destPath rename { String fileName -> fileName.replace("mapping.txt", "${newFileNamePrefix}-mapping.txt") } from "${buildDir}/intermediates/symbols/${variant.dirName}/R.txt" into destPath rename { String fileName -> fileName.replace("R.txt", "${newFileNamePrefix}-R.txt") } } } } } } project.afterEvaluate { //sample use for build all flavor for one time if (hasFlavors) { task(tinkerPatchAllFlavorRelease) { group = 'tinker' def originOldPath = getTinkerBuildFlavorDirectory() for (String flavor : flavors) { def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Release") dependsOn tinkerTask def preAssembleTask = tasks.getByName("process${flavor.capitalize()}ReleaseManifest") preAssembleTask.doFirst { String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 15) project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release.apk" project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-mapping.txt" project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-R.txt" } } } task(tinkerPatchAllFlavorDebug) { group = 'tinker' def originOldPath = getTinkerBuildFlavorDirectory() for (String flavor : flavors) { def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Debug") dependsOn tinkerTask def preAssembleTask = tasks.getByName("process${flavor.capitalize()}DebugManifest") preAssembleTask.doFirst { String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 13) project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug.apk" project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-mapping.txt" project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-R.txt" } } } } } } //---------------------tinker配置结束---------------------------------- 二、自定义Application类 程序启动时会加载默认的Application类,这导致补丁包无法对它做修改。所以Tinker官方说不建议自己去实现Application,而是由Tinker自动生成。即需要创建一个SampleApplication类,继承DefaultApplicationLike,然后将我们自己的MyApplication中所有逻辑放在SampleApplication中的onCreate中。最后需要将我们项目中之前的MyApplication类删除。如下 /** * @author chenli * @create * @Describe 集成官方给的application */ @DefaultLifeCycle(application = "com.example.zhuguoqing.ztinker.ZTinkerApp", //这里填写包名和你想要生成的Application类名,tinker会自动生成该类 flags = ShareConstants.TINKER_ENABLE_ALL) public class SampleApplicationLike extends DefaultApplicationLike { public SampleApplicationLike(Application application, int tinkerFlags, boolean tinkerLoadVerifyFlag, long applicationStartElapsedTime, long applicationStartMillisTime, Intent tinkerResultIntent) { super(application, tinkerFlags, tinkerLoadVerifyFlag, applicationStartElapsedTime, applicationStartMillisTime, tinkerResultIntent); } @Override public void onBaseContextAttached(Context base) { super.onBaseContextAttached(base); TinkerInstaller.install(this); MultiDex.install(base); } } 其中DefaultLifeCycle中的ZTinkerApp为我们真正的Application,清单文件中的Application的name改为ZTinkerApp的全路径。如下: 三、在清单文件添加读写sd卡的权限 四、加载补丁包代码 class MainActivity : AppCompatActivity() { override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_main) RxPermissions(this) .request(Manifest.permission.WRITE_EXTERNAL_STORAGE) .subscribe { granted -> if (granted) { // Observable.timer(5, TimeUnit.SECONDS).subscribe { // if (isAppInBackground(this)) { //// TinkerInstaller.onReceiveUpgradePatch(application.applicationContext, Environment.getExternalStorageDirectory().absolutePath + "/ouyu.patch")//不要以.apk结尾,因为有些运营商会挟持以.apk结尾的资源 // } // } } else { } } btTinker.setOnClickListener { Observable.timer(5, TimeUnit.SECONDS).subscribe { if (isAppInBackground(this)) { // TinkerInstaller.onReceiveUpgradePatch(application.applicationContext, Environment.getExternalStorageDirectory().absolutePath + "/ouyu.patch")//不要以.apk结尾,因为有些运营商会挟持以.apk结尾的资源 // deleteFile(Environment.getExternalStorageDirectory().absolutePath + "/ouyu.patch") TinkerInstaller.onReceiveUpgradePatch(application.applicationContext, Environment.getExternalStorageDirectory().absolutePath + "/ouyu.patch")//不要以.apk结尾,因为有些运营商会挟持以.apk结尾的资源 } } } } /** * APP是否运行在后台 * * @param context * @return */ private fun isAppInBackground(context: Context): Boolean { var isInBackground = true val am = context.getSystemService(Context.ACTIVITY_SERVICE) as ActivityManager if (Build.VERSION.SDK_INT > Build.VERSION_CODES.KITKAT_WATCH) { // Android5.0及以后的检测方法 val runningProcesses = am.runningAppProcesses for (processInfo in runningProcesses) { //前台程序 if (processInfo.importance == ActivityManager.RunningAppProcessInfo.IMPORTANCE_FOREGROUND) { for (activeProcess in processInfo.pkgList) { if (activeProcess == context.packageName) { isInBackground = false } } } } } else { val taskInfo = am.getRunningTasks(1) val componentInfo = taskInfo[0].topActivity if (componentInfo.packageName == context.packageName) { isInBackground = false } } return isInBackground } } 测试Tinker热修复 这里只讲release版本。 一、按正常流程打包出带签名的APK,并装到手机上 打包完成,会自动在项目的app/build文件夹下生成bakAPK文件夹并有三个文件(基础包的一些文件),如图: 二、将上面的三个文件路径复制到app.build中对应的位置,如图 三、修复bug(测试的时候随便改动一点代码) 四、运行补丁命令获取补丁包 运行补丁命令,单击AS右侧顶部gradle-->双击tinkerPatchRelease,如图: (也可以直接在Android studio中的Terminal中输入命令gradlew tinkerPatchRelease) 运行完成会在build->outputs->tinkerPatch->release文件夹中生成一个名为patch_signed_7zip.apk的补丁包,如图: 五、将该补丁包复制到之前加载补丁包中对应的SD卡路劲即可。 注意:该补丁包需要重新命名,不要以.apk结尾,因为有些运营商会挟持以.apk结尾的资源,名字要与之前加载补丁包的名字相同,例如Demo中命名为patch_signed_7zip。 六、运行项目发现bug并没有修复,因为tinker是不支持即时修复的,关掉APP重启。恭喜你!bug已修复! 七、存放补丁包的平台选取 1,存放在自己公司的服务器 2,使用TinkerPatch平台,需要收费 3,腾讯Bugly平台,免费 为了安全与经济考虑,我们公司选取了第一种。大家可以根据自己的需要选择。 tinkerId应该如何选择? tinkerId主要作用是区分当前打出的补丁包是基于哪个版本的apk,也就是说当前打出的补丁包能修复哪个版本的bug。每次发布版本需要保证tinkerId一定是要唯一性的,Tiker官方推荐使用git版本号或者versionName作为tinkerId。我自己项目使用的是versionName,你可以将versionName配置在项目的gradle.properties文件中,这样就不用每次都修改tinkerId了。如图: 后台接口的设计 问题:如果A用户用1.0.0版本的APK,B用户用2.0.0版本的APK,这个时候1.0.0和2.0.0都有对应的补丁包。接口该怎么设计? 方案: (可以保证用1.0.0还是2.0.0的用户都可以修复) 叫后台给一个接口,前端传versionName给后台(这里的versionName要保证和TinkerID一样), 传1.0.0后台就返回1.0.0的补丁包。传2.0.0后台则返回2.0.0的补丁包。字段后台返回一个补丁包的链接就可以了,每次更新补丁包后台都要换不同的链接(下面前端设计有讲到)。没有则返回空。 前端设计与问题 问题: 前端下载APK的时机和逻辑 方案: 放在启动页-SplashActivity请求比较好(越早请求越好),每次都去请求,把请求回来的链接保存在本地,进行对比,链接不一样则下载补丁包并加载。链接一样则不用重复下载。 问题: 前端下载的时候需不需要提示用户? 方案: 这个看产品经理的需求,一般可以不提示,我修复bug告诉你干嘛... 问题: 如果1.0.0版本上线后,过了很久才发现有bug, 我的trunk主线代码已经改了很多了。这个时候打补丁包那不是把其他代码也认为是差异的代码,然后直接加载补丁包到1.0.0的apk上?这样不合理吧? 方案: 发布1.0.0版本后, 新建一个1.0.0的分支, 然后在1.0.0分支上修改bug,打出补丁包发给后台,最后把1.0.0的代码merge到trunk主线即可。 问题: 要给同一个版本多次打补丁包,又怎样弄呢? 直接在每次发布版本新建的分支上修复bug,然后每次打不同的补丁包,就需要叫后台返回不通的连接(为了区分该补丁包是否已加载过,上面后台接口的设计有讲到)。即都要以发布时的版本作为基础包进行bug修改。 问题:加载补丁包后,怎样才能让修改的bug生效呢? 解决:因为Tinker不是即时生效的。所以我们这里不用处理,加载完补丁包,用户退出下次进来就自然生效。或者在后台直接重启就好了