# PelcoD2 **Repository Path**: mimix/pelco-d2 ## Basic Information - **Project Name**: PelcoD2 - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2024-04-05 - **Last Updated**: 2024-04-05 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README [![GitHub release](https://img.shields.io/github/release/Grandbrain/PelcoD.svg)](https://github.com/Grandbrain/PelcoD/releases) [![GitHub issues](https://img.shields.io/github/issues/Grandbrain/PelcoD.svg)](https://github.com/Grandbrain/PelcoD/issues) [![GitHub forks](https://img.shields.io/github/forks/Grandbrain/PelcoD.svg)](https://github.com/Grandbrain/PelcoD/network/members) [![GitHub stars](https://img.shields.io/github/stars/Grandbrain/PelcoD.svg)](https://github.com/Grandbrain/PelcoD/stargazers) [![GitHub license](https://img.shields.io/github/license/Grandbrain/PelcoD.svg)](https://github.com/Grandbrain/PelcoD/blob/master/LICENSE) # Welcome to PelcoD project! [PelcoD](https://github.com/Grandbrain/PelcoD) is an example library that allows to communicate with PTZ devices using the Pelco-D(E) protocol. The library implements the basic features of the Pelco-D protocol and provides a simple interface for managing PTZ devices. The library uses the Boost C++ Libraries and can be used with most modern compilers. ## Contribute There are several ways to contribute to PelcoD project: * [Submit bugs](https://github.com/Grandbrain/PelcoD/issues) and help me verify fixes. * Review the [source code changes](https://github.com/Grandbrain/PelcoD/pulls). ## Building * Download and extract the [latest release](https://github.com/Grandbrain/PelcoD/releases) of the source code. * Build and install Boost C++ Libraries. * Build the library with CMake and install it to the target directory. ## Usage * Include the library as an external dependency in your project. * Use public classes and functions in your code.