# num **Repository Path**: mirrors_defunctzombie/num ## Basic Information - **Project Name**: num - **Description**: arbitrary size and precision number library in pure javascript - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-09-24 - **Last Updated**: 2026-02-22 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README [![Build Status](https://secure.travis-ci.org/defunctzombie/num.svg)](http://travis-ci.org/defunctzombie/num) **num** is an arbitrary size fixed precision library written in javascript for node.js and browsers Looking for just integers? Check out [int](https://github.com/defunctzombie/int) ``` npm install num ``` ```javascript var num = require('num'); // ordinary js floating point math console.log(0.1 + 0.2); // 0.30000000000000004 :( // with `num` console.log(num(0.1).add(0.2).toString()); //'0.3' ``` ## api ## Besides the **num** function, all of the other methods operate on the objects returned by **num** ### num (value) ### > construct a new decimal > valid values are integers, numbers, or strings ### add (value) ### > add {value} to our number and return a new num ### sub (value) ### > subtract {value} from our number and return a new num ### mul (value) ### > multiply our num by {value} and return a new num ### div (value) ### > divide our num by {value} and return a new num ``` // note that `div` uses the precision of the numerator num('1').div('3.0') -> 0 num('1.0').div('3') -> 0.3 ``` ### neg ### > return a new num that is the negative ### abs ### > return new num that is the absolute value ### abs ### > return a new num that is the absolute value ### cmp (value) ### > compare our value to {value} > return 0 if self and value are equal, -1 if self < value, 1 if self > value ### lt (value) ### > return true if self < value ### lte (value) ### > return true if self <= value ### gt (value) ### > return true if self > value ### gte (value) ### > return true if self >= value ### eq (value) ### > return true if self == value ### ne (value) ### > return true if self != value ### set_precision (precision) ### > set the precision for the number. Can be used to alter how many places after the decimal are relevant. > return self