# OrigamiSimulator **Repository Path**: mirrors_lepy/OrigamiSimulator ## Basic Information - **Project Name**: OrigamiSimulator - **Description**: Realtime WebGL origami simulator - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-09-25 - **Last Updated**: 2025-07-02 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # OrigamiSimulator Live demo at git.amandaghassaei.com/OrigamiSimulator
This app allows you to simulate how any origami crease pattern will fold. It may look a little different from what you typically think of as "origami" - rather than folding paper in a set of sequential steps, this simulation attempts to fold every crease simultaneously. It does this by iteratively solving for small displacements in the geometry of an initially flat sheet due to forces exerted by creases. This solver extends work from the following sources:

    Origami Folding: A Structural Engineering Approach by Mark Schenk and Simon D. Guest
    Freeform Variations of Origami by Tomohiro Tachi

All simulation methods were written from scratch and are executed in parallel in several GPU fragment shaders for fast performance.


Instructions:


External Libraries:


Built by Amanda Ghassaei as a final project for Geometric Folding Algorithms. Code available on Github. If you have interesting crease patterns that would make good demo files, please send them to me (Amanda) so I can add them to the Examples menu. My email address is on my website. Thanks!

More documentation coming soon.