# ms-angle **Repository Path**: mirrors_tangrams/ms-angle ## Basic Information - **Project Name**: ms-angle - **Description**: ANGLE: OpenGL ES to DirectX translation for Windows Store, Windows Phone and Desktop - **Primary Language**: Unknown - **License**: BSD-3-Clause - **Default Branch**: ms-master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-09-26 - **Last Updated**: 2026-02-01 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README ANGLE -- Microsoft Windows Store branch ===== [](https://ci.appveyor.com/project/blair1618/ms-angle/branch/ms-master) ANGLE allows Windows users to seamlessly run OpenGL ES content by efficiently translating OpenGL ES API into DirectX 11 API calls. This repository is maintained by Microsoft to support the use of ANGLE by Windows Store app developers. It contains several branches: - [ms-master](https://github.com/Microsoft/angle/tree/ms-master) - for Universal Windows 10 apps (UWP) and desktop apps - [ms-win8.1](https://github.com/Microsoft/angle/tree/ms-win8.1) - for Windows 8.1 and Windows Phone 8.1 apps - [ms-holographic-experimental](https://github.com/Microsoft/angle/tree/ms-holographic-experimental) - for experimental HoloLens support ms-master contains a copy of ANGLE that is regularly updated from the ANGLE [master branch](https://code.google.com/p/angleproject). It also contains recent changes made by Microsoft that have not yet been merged back to ANGLE master _(our goal is to eventually merge everything, but if you want the latest and greatest Windows Store features, you will find them here first)_ The repository also contains: - [Documentation](https://github.com/microsoft/angle/wiki) and [project templates](https://github.com/Microsoft/angle/tree/ms-master/templates) focused on Windows Store app development - Sample code and utilities such as [DDS](https://github.com/Microsoft/angle/wiki/Loading-textures-from-dds-files) and [WIC](https://github.com/Microsoft/angle/wiki/Loading-textures-from-image-files) texture loaders The ms-master branch and ms-win8.1 branch contain the source code used to build the ANGLE binaries that we publish on NuGet. The NuGet package with Windows 10 (UWP) binaries is [available here](https://www.nuget.org/packages/ANGLE.WindowsStore). The NuGet package with Win8.1/Phone8.1 binaries is [available here](https://www.nuget.org/packages/ANGLE.WindowsStore.win81). Feature Support ===== ANGLE supports different versions of OpenGL ES depending on the capabilities of the underlying hardware. In particular, the supported version depends on which [D3D Feature Levels](https://msdn.microsoft.com/en-us/library/windows/desktop/ff476876%28v=vs.85%29.aspx) the hardware supports:
| Hardware Feature Levels |
Example devices | What does ANGLE support? |
|---|---|---|
|
11_1 11_0 10_1 |
Modern Desktop PCs Surface Pros |
OpenGL ES 2.0 OpenGL ES 3.0 |
|
10_0 |
OpenGL ES 2.0 | |
| 9_3 | Windows Phones | OpenGL ES 2.0 (except minor corner cases) |
|
9_2 9_1 |
Surface RT | OpenGL ES 2.0 (via software emulation) |
| None | Raspberry Pi 2 | OpenGL ES 2.0 (via software emulation) |