# texture-demos **Repository Path**: mirrors_tangrams/texture-demos ## Basic Information - **Project Name**: texture-demos - **Description**: experiments with tiled textures inside shaders - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: gh-pages - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-09-26 - **Last Updated**: 2025-12-03 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # tangram-textures Experiments with textures in shaders with [Tangram](http://github.com/tangrams/tangram). Demos: Cross-fading between tiled texture zooms to maintain texture density
http://tangrams.github.io/texture-demos/?url=scenes/texture-tiles.yaml A non-crossfading texture, to illustrate the problem
http://tangrams.github.io/texture-demos/problem-case A global shader texture, to illustrate a related problem
http://tangrams.github.io/texture-demos/?url=scenes/global-splatter.yaml Cross-fading between untiled shader texture zooms to maintain texture density
http://tangrams.github.io/texture-demos/?url=scenes/global-splatter-fade.yaml Smoothstepping across shader texture zooms to maintain texture density
http://tangrams.github.io/texture-demos/?url=scenes/global-splatter-smoothstep.yaml Cross-fading between a pixelated shader texture to maintain texture density
http://tangrams.github.io/texture-demos/?url=scenes/global-splatter-pixels.yaml visualization of uv texture coordinates on line segments
http://tangrams.github.io/texture-demos/?url=scenes/uv-coords-lines.yaml applying a stripes texture to line segments
http://tangrams.github.io/texture-demos/?url=scenes/uv-lines.yaml applying a stippled fade texture to line segments
http://tangrams.github.io/texture-demos/?url=scenes/stipple-lines.yaml Some texture tiles from: http://finalbossblues.com/tiling-tiles/