# texture-demos
**Repository Path**: mirrors_tangrams/texture-demos
## Basic Information
- **Project Name**: texture-demos
- **Description**: experiments with tiled textures inside shaders
- **Primary Language**: Unknown
- **License**: MIT
- **Default Branch**: gh-pages
- **Homepage**: None
- **GVP Project**: No
## Statistics
- **Stars**: 0
- **Forks**: 0
- **Created**: 2020-09-26
- **Last Updated**: 2025-12-03
## Categories & Tags
**Categories**: Uncategorized
**Tags**: None
## README
# tangram-textures
Experiments with textures in shaders with [Tangram](http://github.com/tangrams/tangram).
Demos:
Cross-fading between tiled texture zooms to maintain texture density
http://tangrams.github.io/texture-demos/?url=scenes/texture-tiles.yaml
A non-crossfading texture, to illustrate the problem
http://tangrams.github.io/texture-demos/problem-case
A global shader texture, to illustrate a related problem
http://tangrams.github.io/texture-demos/?url=scenes/global-splatter.yaml
Cross-fading between untiled shader texture zooms to maintain texture density
http://tangrams.github.io/texture-demos/?url=scenes/global-splatter-fade.yaml
Smoothstepping across shader texture zooms to maintain texture density
http://tangrams.github.io/texture-demos/?url=scenes/global-splatter-smoothstep.yaml
Cross-fading between a pixelated shader texture to maintain texture density
http://tangrams.github.io/texture-demos/?url=scenes/global-splatter-pixels.yaml
visualization of uv texture coordinates on line segments
http://tangrams.github.io/texture-demos/?url=scenes/uv-coords-lines.yaml
applying a stripes texture to line segments
http://tangrams.github.io/texture-demos/?url=scenes/uv-lines.yaml
applying a stippled fade texture to line segments
http://tangrams.github.io/texture-demos/?url=scenes/stipple-lines.yaml
Some texture tiles from: http://finalbossblues.com/tiling-tiles/