# libmmd-for-unity **Repository Path**: moeleader/libmmd-for-unity ## Basic Information - **Project Name**: libmmd-for-unity - **Description**: A library for loading mikumikudance files at runtime in Unity 3D. - **Primary Language**: C# - **License**: BSD-3-Clause - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 1 - **Forks**: 1 - **Created**: 2019-02-25 - **Last Updated**: 2021-03-18 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # PS:If your system is windows which requires a windows version "I18N.CJK.dll" which can be found in your Unity Editor!---by superowner # Libmmd-for-Unity Libmmd-for-Unity is a Unity version of [libmmd](https://github.com/itsuhane/libmmd), which is for loading mikumikudance files at **runtime** in Unity 3D. ## Features - support pmd, pmx 2.0, vmd and vpd file. - support png, jpg, bmp, tga and dds format texture files. - use Bullet Physics for physics calculation. - async physics calculation, which improve the performance. - support pre-calculation of physics. The result of bone motion can be saved to a file, which can be used to play the motion with the pre-calculated result. ## Usage ### Run demos - Download the source code. - Play the scenes under the folder Assets/LibMmdDemo. You need to fill your mikumikudance model and motion path to the component under the "GameController" object before playing. ### Use in your project - Copy the "Libmmd" directory and the "msp.rsp" file to your project. - Copy the I18N.CJK.dll file to your plugin folder in your project. This file is for decoding Shift-JIS strings in mikumikudance files. You can find the file under your Unity 3D installation directory. ## License Libmmd-for-Unity is free software available under the 3-Clause BSD License. See the file license.txt for license conditions. 3rd party software licenses are under the "3rd-party-softwore-licenses" directory. ## 3rd party software Libmmd-for-Unity makes use of the following 3rd party software: - mmd-for-unity - Copyright (c) 2011, Eiichi Takebuchi, Takahiro Inoue, Shota Ozaki, Masamitsu Ishikawa, Kazuki Yasufuku, Fumiya Hirano. - provided under the 3-Clause BSD license. https://github.com/mmd-for-unity-proj/mmd-for-unity - BulletSharpUnity3d - Copyright for portions of project BulletSharp and BulletSharpPInvoke are held by Andres Traks, 2013-2015 as part of project BulletSharpUnity3d - provided under the zlib/libpng License https://github.com/Phong13/BulletSharpUnity3d