# Box2DSharp **Repository Path**: mtdmt/Box2DSharp ## Basic Information - **Project Name**: Box2DSharp - **Description**: https://github.com/Zonciu/Box2DSharp.git - **Primary Language**: C# - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 2 - **Forks**: 2 - **Created**: 2021-09-09 - **Last Updated**: 2024-06-03 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Box2DSharp A C# port of [Box2D](https://github.com/erincatto/Box2D) Synchronized commits: ``` 95f74a46c077825478f989df6a81003ca538c2c2 2020-10-18 10:05:42 ``` # Communicate [![Join the chat at Discord](https://img.shields.io/badge/Discord-Join%20chat-blue)](https://discord.gg/C244nr3) [![加入QQ群](https://img.shields.io/badge/QQ%20Group-加入QQ群-orange)](https://jq.qq.com/?_wv=1027&k=b2zyTWnZ) # Unity test Run `CopyToUnityTestbed.bat` to copy source code and test code to Unity project # Testbed Driven by [OpenTk](https://github.com/opentk/opentk) + [ImGui.NET](https://github.com/mellinoe/imgui.net) # Test cases ## Benchmark * [x] Add Pair Stress Test * [x] Tiles * [x] Tumbler ## Bugs * [x] Chain Problem * [x] Dump Loader * [x] Skier ## Collision * [x] Dynamic Tree * [x] Ray Cast * [x] Sensors * [x] Shape Cast * [x] Time of Impact ## Continuous * [x] Bullet Test * [x] Continuous Test ## Examples * [x] BodyTypes * [x] Breakable * [x] Car * [x] Character Collision * [x] Collision Filtering * [x] Collision Processing * [x] Compound Shapes * [x] Conveyor Belt * [x] Dominos * [x] HelloWorld * [x] Pinball * [x] Platformer * [x] Shape Editing * [x] Slider Crank 1 * [x] Slider Crank 2 * [x] Theo Jansen * [x] Web * [x] Wrecking Ball ## Extra * [x] Position Test ## Forces * [x] ApplyForce * [x] Friction * [x] Restitution ## Geometry * [x] Convex Hull * [x] Distance Test * [x] Edge Shapes * [x] Edge Test * [x] Polygon Collision * [x] Polygon Shapes ## Joints * [x] Bridge * [x] Cantilever * [x] Chain * [x] Distance Joint * [x] Gear * [x] Motor Joint * [x] Prismatic * [x] Pulley * [x] Revolute * [x] Wheel ## Rope * [x] Bending ## Solver * [x] Confined * [x] Heavy 1 * [x] Heavy 2 * [x] Mobile Balanced * [x] Mobile Unbalanced ## Stacking * [x] Boxes * [x] Circles * [x] Pyramid # License [MIT license](https://en.wikipedia.org/wiki/MIT_License).