From 580b191478b01541f205f92377bad22e2f0c6ad1 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?=E8=B6=85=E7=BA=A7=E5=A6=96=E6=A2=A6=E5=8E=A8?=
<12796194+youmuKon-supreme@user.noreply.gitee.com>
Date: Sun, 15 Sep 2024 22:02:41 +0800
Subject: [PATCH 01/13] =?UTF-8?q?=E5=8D=A0=E4=BD=8D=E7=AC=A6?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
lua/core/card.lua | 2 ++
standard_cards/i18n/en_US.lua | 2 +-
standard_cards/i18n/zh_CN.lua | 2 +-
3 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/lua/core/card.lua b/lua/core/card.lua
index 9b86283..8a4c0b1 100644
--- a/lua/core/card.lua
+++ b/lua/core/card.lua
@@ -90,6 +90,8 @@ function Card:initialize(name, suit, number, color)
self.color = Card.Red
elseif color ~= nil then
self.color = color
+ elseif suit == Card.Unknown then
+ self.color = Card.Unknown
else
self.color = Card.NoColor
end
diff --git a/standard_cards/i18n/en_US.lua b/standard_cards/i18n/en_US.lua
index 4a353c5..7fe923d 100644
--- a/standard_cards/i18n/en_US.lua
+++ b/standard_cards/i18n/en_US.lua
@@ -8,7 +8,7 @@ Fk:loadTranslationTable({
["log_heart"] = '♥',
["log_club"] = '♣',
["log_diamond"] = '♦',
- ["log_nosuit"] = "No suit",
+ ["log_nosuit"] = "X",
-- ["spade"] = "Spade",
-- ["heart"] = "Heart",
-- ["club"] = "Club",
diff --git a/standard_cards/i18n/zh_CN.lua b/standard_cards/i18n/zh_CN.lua
index f5a6afa..b0367a7 100644
--- a/standard_cards/i18n/zh_CN.lua
+++ b/standard_cards/i18n/zh_CN.lua
@@ -8,7 +8,7 @@ Fk:loadTranslationTable{
["log_heart"] = '♥',
["log_club"] = '♣',
["log_diamond"] = '♦',
- ["log_nosuit"] = "无花色",
+ ["log_nosuit"] = "无",
["spade"] = "黑桃",
["heart"] = "红桃",
["club"] = "梅花",
--
Gitee
From 2b47511bee4f513674fe094fde3fb58a3846300f Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?=E8=B6=85=E7=BA=A7=E5=A6=96=E6=A2=A6=E5=8E=A8?=
<12796194+youmuKon-supreme@user.noreply.gitee.com>
Date: Tue, 17 Sep 2024 01:39:18 +0800
Subject: [PATCH 02/13] pattern
---
lua/core/exppattern.lua | 44 ++++++++++++++++++++++++++++++++++++++---
1 file changed, 41 insertions(+), 3 deletions(-)
diff --git a/lua/core/exppattern.lua b/lua/core/exppattern.lua
index 1e73c3f..0bd33e2 100644
--- a/lua/core/exppattern.lua
+++ b/lua/core/exppattern.lua
@@ -33,6 +33,7 @@
---@field public id? integer[]
-- v0.2.6改动: cardType会被解析为trueName数组和name数组,而不是自己单独成立
+-- core改动: name数组为空时,将根据trueName数组生成对应的name数组
local numbertable = {
["A"] = 1,
@@ -48,6 +49,8 @@ local placetable = {
local card_type_table = {}
+local card_truename_table = {}
+
local function fillCardTypeTable()
local tmp = {}
for _, cd in ipairs(Fk.cards) do
@@ -66,6 +69,20 @@ local function fillCardTypeTable()
end
end
+local function fillCardTrueNameTable()
+ local tmp = {}
+ for _, cd in ipairs(Fk.cards) do
+ local tn = cd.trueName
+ local n = cd.name
+
+ if not tmp[n] then
+ card_truename_table[tn] = card_type_table[tn] or {}
+ table.insertIfNeed(card_type_table[tn], n)
+ tmp[n] = true
+ end
+ end
+end
+
local function matchSingleKey(matcher, card, key)
local match = matcher[key]
if not match then return true end
@@ -302,7 +319,9 @@ local function parseMatcher(str)
ret.suit = not table.contains(t[3], ".") and t[3] or nil
ret.place = not table.contains(t[4], ".") and t[4] or nil
- ret.name = not table.contains(t[5], ".") and t[5] or nil
+ if table.empty(card_truename_table) then
+ fillCardTrueNameTable()
+ end
-- ret.cardType = not table.contains(t[6], ".") and t[6] or nil
if table.empty(card_type_table) then
fillCardTypeTable()
@@ -313,10 +332,10 @@ local function parseMatcher(str)
table.insertIfNeed(ret.trueName, n)
end
end
+ if not ret.trueName then ret.trueName = {} end
+ if not ret.trueName.neg then ret.trueName.neg = {} end
for _, neg in ipairs(t[6].neg or Util.DummyTable) do
if type(neg) ~= "table" then neg = { neg } end
- if not ret.trueName then ret.trueName = {} end
- if not ret.trueName.neg then ret.trueName.neg = {} end
local temp = {}
for _, ctype in ipairs(neg) do
@@ -325,6 +344,25 @@ local function parseMatcher(str)
table.insert(ret.trueName.neg, temp)
end
+ if table.contains(t[5], ".") and ret.trueName then
+ ret.name = {}
+ for _, tn in ipairs(ret.trueName) do
+ table.insertTableIfNeed(ret.name, card_truename_table[tn])
+ end
+ if not ret.name.neg then ret.name.neg = {} end
+ for _, neg in ipairs(ret.trueName.neg) do
+ if type(neg) ~= "table" then neg = { neg } end
+
+ local temp = {}
+ for _, tn in ipairs(neg) do
+ table.insertTableIfNeed(temp, card_truename_table[tn] or Util.DummyTable)
+ end
+ table.insert(ret.name.neg, temp)
+ end
+ else
+ ret.name = t[5]
+ end
+
if not table.contains(t[7], ".") then
ret.id = parseRawNumTable(t[7])
end
--
Gitee
From 9723050d797b960db744dc1af7e34183a26e6b53 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?=E8=B6=85=E7=BA=A7=E5=A6=96=E6=A2=A6=E5=8E=A8?=
<12796194+youmuKon-supreme@user.noreply.gitee.com>
Date: Tue, 17 Sep 2024 03:39:31 +0800
Subject: [PATCH 03/13] addPackageFilter
---
lua/core/game_mode.lua | 10 ++++++++++
1 file changed, 10 insertions(+)
diff --git a/lua/core/game_mode.lua b/lua/core/game_mode.lua
index b74cf40..7a30c41 100644
--- a/lua/core/game_mode.lua
+++ b/lua/core/game_mode.lua
@@ -83,4 +83,14 @@ function GameMode:getAdjustedProperty (player)
return list
end
+--- 向游戏模式中添加拓展包过滤。
+---@param whitelist string[] @ 白名单
+---@param blacklist string[] @ 黑名单
+function GameMode:addPackageFilter(whitelist, blacklist)
+ assert(type(whitelist) == "table")
+ assert(type(blacklist) == "table")
+ table.insertTable(self.whitelist, whitelist)
+ table.insertTable(self.blacklist, blacklist)
+end
+
return GameMode
--
Gitee
From b9acde26f259cbb47f58aefebe0de9d564589af4 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?=E8=B6=85=E7=BA=A7=E5=A6=96=E6=A2=A6=E5=8E=A8?=
<12796194+youmuKon-supreme@user.noreply.gitee.com>
Date: Tue, 17 Sep 2024 04:34:55 +0800
Subject: [PATCH 04/13] WIP
---
lua/core/card.lua | 16 ++++++++++++----
standard/game_rule.lua | 1 +
standard_cards/i18n/en_US.lua | 1 +
standard_cards/i18n/zh_CN.lua | 4 +++-
4 files changed, 17 insertions(+), 5 deletions(-)
diff --git a/lua/core/card.lua b/lua/core/card.lua
index 8a4c0b1..419d161 100644
--- a/lua/core/card.lua
+++ b/lua/core/card.lua
@@ -244,7 +244,7 @@ end
---@return string @ 描述花色的字符串
function Card:getSuitString(symbol)
local suit = self.suit
- local ret
+ local ret = "unknown"
if suit == Card.Spade then
ret = "spade"
elseif suit == Card.Heart then
@@ -253,7 +253,7 @@ function Card:getSuitString(symbol)
ret = "club"
elseif suit == Card.Diamond then
ret = "diamond"
- else
+ elseif suit == Card.NoSuit then
ret = "nosuit"
end
return symbol and "log_" .. ret or ret
@@ -267,8 +267,10 @@ function Card:getColorString()
return "black"
elseif color == Card.Red then
return "red"
+ elseif color == Card.NoColor then
+ return "nocolor"
end
- return "nocolor"
+ return "unknown"
end
--- 获取卡牌类型并返回类型描述(例如基本牌/锦囊牌/装备牌)。
@@ -428,8 +430,11 @@ end
--- 比较两张卡牌的花色是否相同
---@param anotherCard Card @ 另一张卡牌
---@param diff? boolean @ 比较二者不同
----@return boolean 返回比较结果
+---@return boolean @ 返回比较结果
function Card:compareSuitWith(anotherCard, diff)
+ if table.contains({ self.suit, anotherCard.suit }, Card.Unknown) then
+ return true
+ end
if self ~= anotherCard and table.contains({ self.suit, anotherCard.suit }, Card.NoSuit) then
return false
end
@@ -446,6 +451,9 @@ end
---@param diff? boolean @ 比较二者不同
---@return boolean @ 返回比较结果
function Card:compareColorWith(anotherCard, diff)
+ if table.contains({ self.color, anotherCard.color }, Card.Unknown) then
+ return true
+ end
if self ~= anotherCard and table.contains({ self.color, anotherCard.color }, Card.NoColor) then
return false
end
diff --git a/standard/game_rule.lua b/standard/game_rule.lua
index b5ba5a8..6e8c57f 100644
--- a/standard/game_rule.lua
+++ b/standard/game_rule.lua
@@ -48,6 +48,7 @@ GameRule = fk.CreateTriggerSkill{
end
cardNames = table.filter(cardNames, function (cardName)
+ -- FIXME: 应该印一个“任何情况都适合”的牌,或者说根本不该有这个过滤
local cardCloned = Fk:cloneCard(cardName)
return not (player:prohibitUse(cardCloned) or player:isProhibited(dyingPlayer, cardCloned))
end)
diff --git a/standard_cards/i18n/en_US.lua b/standard_cards/i18n/en_US.lua
index 7fe923d..4ea3df5 100644
--- a/standard_cards/i18n/en_US.lua
+++ b/standard_cards/i18n/en_US.lua
@@ -9,6 +9,7 @@ Fk:loadTranslationTable({
["log_club"] = '♣',
["log_diamond"] = '♦',
["log_nosuit"] = "X",
+ ["log_unknown"] = "?",
-- ["spade"] = "Spade",
-- ["heart"] = "Heart",
-- ["club"] = "Club",
diff --git a/standard_cards/i18n/zh_CN.lua b/standard_cards/i18n/zh_CN.lua
index b0367a7..39d9045 100644
--- a/standard_cards/i18n/zh_CN.lua
+++ b/standard_cards/i18n/zh_CN.lua
@@ -8,7 +8,9 @@ Fk:loadTranslationTable{
["log_heart"] = '♥',
["log_club"] = '♣',
["log_diamond"] = '♦',
- ["log_nosuit"] = "无",
+ ["log_nosuit"] = "X",
+ ["log_unknown"] = "?",
+ ["unknown"] = "未知",
["spade"] = "黑桃",
["heart"] = "红桃",
["club"] = "梅花",
--
Gitee
From 9e146d04887c1477fd88fb73c2bf57ebd392deb0 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?=E8=B6=85=E7=BA=A7=E5=A6=96=E6=A2=A6=E5=8E=A8?=
<12796194+youmuKon-supreme@user.noreply.gitee.com>
Date: Wed, 18 Sep 2024 00:12:46 +0800
Subject: [PATCH 05/13] doYiji
---
lua/server/room.lua | 11 +++++------
1 file changed, 5 insertions(+), 6 deletions(-)
diff --git a/lua/server/room.lua b/lua/server/room.lua
index 809066c..0ad7509 100644
--- a/lua/server/room.lua
+++ b/lua/server/room.lua
@@ -3393,17 +3393,16 @@ function Room:moveCardTo(card, to_place, target, reason, skill_name, special_nam
end
--- 将一些卡牌同时分配给一些角色。
----@param room Room @ 房间
---@param list table @ 分配牌和角色的数据表,键为角色id,值为分配给其的牌id数组
---@param proposer? integer @ 操作者的id。默认为空
---@param skillName? string @ 技能名。默认为“分配”
---@return table @ 返回成功分配的卡牌
-function Room:doYiji(room, list, proposer, skillName)
+function Room:doYiji(list, proposer, skillName)
skillName = skillName or "distribution_skill"
local moveInfos = {}
local move_ids = {}
for to, cards in pairs(list) do
- local toP = room:getPlayerById(to)
+ local toP = self:getPlayerById(to)
local handcards = toP:getCardIds("h")
cards = table.filter(cards, function (id) return not table.contains(handcards, id) end)
if #cards > 0 then
@@ -3411,7 +3410,7 @@ function Room:doYiji(room, list, proposer, skillName)
local moveMap = {}
local noFrom = {}
for _, id in ipairs(cards) do
- local from = room.owner_map[id]
+ local from = self.owner_map[id]
if from then
moveMap[from] = moveMap[from] or {}
table.insert(moveMap[from], id)
@@ -3423,7 +3422,7 @@ function Room:doYiji(room, list, proposer, skillName)
table.insert(moveInfos, {
ids = _cards,
moveInfo = table.map(_cards, function(id)
- return {cardId = id, fromArea = room:getCardArea(id), fromSpecialName = room:getPlayerById(from):getPileNameOfId(id)}
+ return {cardId = id, fromArea = self:getCardArea(id), fromSpecialName = self:getPlayerById(from):getPileNameOfId(id)}
end),
from = from,
to = to,
@@ -3446,7 +3445,7 @@ function Room:doYiji(room, list, proposer, skillName)
end
end
if #moveInfos > 0 then
- room:moveCards(table.unpack(moveInfos))
+ self:moveCards(table.unpack(moveInfos))
end
return move_ids
end
--
Gitee
From 5eacfaeaa7a45ba2490879f13e5cbd7774246466 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?=E8=B6=85=E7=BA=A7=E5=A6=96=E6=A2=A6=E5=8E=A8?=
<12796194+youmuKon-supreme@user.noreply.gitee.com>
Date: Sun, 22 Sep 2024 01:17:10 +0800
Subject: [PATCH 06/13] fix
---
lua/core/exppattern.lua | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/lua/core/exppattern.lua b/lua/core/exppattern.lua
index 0bd33e2..e3b7f06 100644
--- a/lua/core/exppattern.lua
+++ b/lua/core/exppattern.lua
@@ -76,8 +76,8 @@ local function fillCardTrueNameTable()
local n = cd.name
if not tmp[n] then
- card_truename_table[tn] = card_type_table[tn] or {}
- table.insertIfNeed(card_type_table[tn], n)
+ card_truename_table[tn] = card_truename_table[tn] or {}
+ table.insertIfNeed(card_truename_table[tn], n)
tmp[n] = true
end
end
--
Gitee
From 589652f5c0ba74011a22132033d437c9cdcfd40e Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?=E8=B6=85=E7=BA=A7=E5=A6=96=E6=A2=A6=E5=8E=A8?=
<12796194+youmuKon-supreme@user.noreply.gitee.com>
Date: Sun, 22 Sep 2024 01:53:47 +0800
Subject: [PATCH 07/13] fix
---
lua/core/exppattern.lua | 28 ++++++++++++++++------------
1 file changed, 16 insertions(+), 12 deletions(-)
diff --git a/lua/core/exppattern.lua b/lua/core/exppattern.lua
index e3b7f06..f230aa3 100644
--- a/lua/core/exppattern.lua
+++ b/lua/core/exppattern.lua
@@ -344,20 +344,24 @@ local function parseMatcher(str)
table.insert(ret.trueName.neg, temp)
end
- if table.contains(t[5], ".") and ret.trueName then
- ret.name = {}
- for _, tn in ipairs(ret.trueName) do
- table.insertTableIfNeed(ret.name, card_truename_table[tn])
- end
- if not ret.name.neg then ret.name.neg = {} end
- for _, neg in ipairs(ret.trueName.neg) do
- if type(neg) ~= "table" then neg = { neg } end
+ if table.contains(t[5], ".") then
+ if ret.trueName then
+ ret.name = {}
+ for _, tn in ipairs(ret.trueName) do
+ table.insertTableIfNeed(ret.name, card_truename_table[tn])
+ end
+ if not ret.name.neg then ret.name.neg = {} end
+ for _, neg in ipairs(ret.trueName.neg) do
+ if type(neg) ~= "table" then neg = { neg } end
- local temp = {}
- for _, tn in ipairs(neg) do
- table.insertTableIfNeed(temp, card_truename_table[tn] or Util.DummyTable)
+ local temp = {}
+ for _, tn in ipairs(neg) do
+ table.insertTableIfNeed(temp, card_truename_table[tn] or Util.DummyTable)
+ end
+ table.insert(ret.name.neg, temp)
end
- table.insert(ret.name.neg, temp)
+ else
+ ret.name = nil
end
else
ret.name = t[5]
--
Gitee
From 2cea55445f6ed3e3fc5c67f0403d406291086004 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?=E8=B6=85=E7=BA=A7=E5=A6=96=E6=A2=A6=E5=8E=A8?=
<12796194+youmuKon-supreme@user.noreply.gitee.com>
Date: Sun, 22 Sep 2024 02:11:59 +0800
Subject: [PATCH 08/13] fix
---
lua/core/exppattern.lua | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/lua/core/exppattern.lua b/lua/core/exppattern.lua
index f230aa3..b6f3e0d 100644
--- a/lua/core/exppattern.lua
+++ b/lua/core/exppattern.lua
@@ -332,10 +332,10 @@ local function parseMatcher(str)
table.insertIfNeed(ret.trueName, n)
end
end
- if not ret.trueName then ret.trueName = {} end
- if not ret.trueName.neg then ret.trueName.neg = {} end
for _, neg in ipairs(t[6].neg or Util.DummyTable) do
if type(neg) ~= "table" then neg = { neg } end
+ if not ret.trueName then ret.trueName = {} end
+ if not ret.trueName.neg then ret.trueName.neg = {} end
local temp = {}
for _, ctype in ipairs(neg) do
@@ -350,10 +350,10 @@ local function parseMatcher(str)
for _, tn in ipairs(ret.trueName) do
table.insertTableIfNeed(ret.name, card_truename_table[tn])
end
- if not ret.name.neg then ret.name.neg = {} end
- for _, neg in ipairs(ret.trueName.neg) do
+ for _, neg in ipairs(ret.trueName.neg or Util.DummyTable) do
if type(neg) ~= "table" then neg = { neg } end
-
+ if not ret.name.neg then ret.name.neg = {} end
+
local temp = {}
for _, tn in ipairs(neg) do
table.insertTableIfNeed(temp, card_truename_table[tn] or Util.DummyTable)
--
Gitee
From 547987a38b7d979a5e833f4b8133030af14c01b8 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?=E8=B6=85=E7=BA=A7=E5=A6=96=E6=A2=A6=E5=8E=A8?=
<12796194+youmuKon-supreme@user.noreply.gitee.com>
Date: Thu, 26 Sep 2024 19:47:47 +0800
Subject: [PATCH 09/13] fix
---
lua/core/exppattern.lua | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/lua/core/exppattern.lua b/lua/core/exppattern.lua
index b6f3e0d..f9c5348 100644
--- a/lua/core/exppattern.lua
+++ b/lua/core/exppattern.lua
@@ -348,7 +348,7 @@ local function parseMatcher(str)
if ret.trueName then
ret.name = {}
for _, tn in ipairs(ret.trueName) do
- table.insertTableIfNeed(ret.name, card_truename_table[tn])
+ table.insertTableIfNeed(ret.name, card_truename_table[tn] or Util.DummyTable)
end
for _, neg in ipairs(ret.trueName.neg or Util.DummyTable) do
if type(neg) ~= "table" then neg = { neg } end
--
Gitee
From 741e66a454667324048bccf882c2d7bd02ff6f46 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?=E8=B6=85=E7=BA=A7=E5=A6=96=E6=A2=A6=E5=8E=A8?=
<12796194+youmuKon-supreme@user.noreply.gitee.com>
Date: Sun, 29 Sep 2024 03:33:05 +0800
Subject: [PATCH 10/13] fix
---
lua/server/room.lua | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/lua/server/room.lua b/lua/server/room.lua
index 0ad7509..ced9d76 100644
--- a/lua/server/room.lua
+++ b/lua/server/room.lua
@@ -1575,7 +1575,7 @@ function Room:askForYiji(player, cards, targets, skillName, minNum, maxNum, prom
end
end
if not skipMove then
- self:doYiji(self, list, player.id, skillName)
+ self:doYiji(list, player.id, skillName)
end
return list
--
Gitee
From 2ecb129a5f83e2d3cb0e50ff589e753259f4a982 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?=E8=B6=85=E7=BA=A7=E5=A6=96=E6=A2=A6=E5=8E=A8?=
<12796194+youmuKon-supreme@user.noreply.gitee.com>
Date: Wed, 2 Oct 2024 19:50:44 +0800
Subject: [PATCH 11/13] fix
---
lua/server/room.lua | 14 ++++++++------
1 file changed, 8 insertions(+), 6 deletions(-)
diff --git a/lua/server/room.lua b/lua/server/room.lua
index ced9d76..15dd42e 100644
--- a/lua/server/room.lua
+++ b/lua/server/room.lua
@@ -2210,18 +2210,20 @@ end
--- 询问玩家任意交换几堆牌堆。
---
---@param player ServerPlayer @ 要询问的玩家
----@param piles table @ 卡牌id列表的列表,也就是……几堆牌堆的集合
----@param piles_name string[] @ 牌堆名,必须一一对应,否则统一替换为“牌堆X”
+---@param piles (integer[])[] @ 卡牌id列表的列表,也就是……几堆牌堆的集合
+---@param piles_name string[] @ 牌堆名,不足部分替换为“牌堆1、牌堆2...”
---@param customNotify? string @ 自定义读条操作提示
----@return table
+---@return (integer[])[]
function Room:askForExchange(player, piles, piles_name, customNotify)
local command = "AskForExchange"
piles_name = piles_name or Util.DummyTable
- if #piles_name ~= #piles then
- piles_name = {}
- for i, _ in ipairs(piles) do
+ local x = #piles - #piles_name
+ if x > 0 then
+ for i = 1, x, 1 do
table.insert(piles_name, Fk:translate("Pile") .. i)
end
+ elseif x < 0 then
+ piles_name = table.slice(piles_name, 1, #piles + 1)
end
self:notifyMoveFocus(player, customNotify or command)
local data = {
--
Gitee
From 39515c1a9840416d8b70f26d30a2f2d6d5f2c832 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?=E8=B6=85=E7=BA=A7=E5=A6=96=E6=A2=A6=E5=8E=A8?=
<12796194+youmuKon-supreme@user.noreply.gitee.com>
Date: Wed, 9 Oct 2024 21:51:56 +0800
Subject: [PATCH 12/13] fix
---
lua/server/room.lua | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/lua/server/room.lua b/lua/server/room.lua
index 15dd42e..78baf4d 100644
--- a/lua/server/room.lua
+++ b/lua/server/room.lua
@@ -1538,7 +1538,7 @@ function Room:askForYiji(player, cards, targets, skillName, minNum, maxNum, prom
residued_list = residueMap,
expand_pile = expand_pile
}
- p(json.encode(residueMap))
+ -- p(json.encode(residueMap))
while maxNum > 0 and #_cards > 0 do
data.max_num = maxNum
--
Gitee
From 9fab1b14a149dd8bcfe0becc08764d5805c8bf4c Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?=E8=B6=85=E7=BA=A7=E5=A6=96=E6=A2=A6=E5=8E=A8?=
<12796194+youmuKon-supreme@user.noreply.gitee.com>
Date: Sun, 13 Oct 2024 17:12:06 +0800
Subject: [PATCH 13/13] fix
---
lua/server/room.lua | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/lua/server/room.lua b/lua/server/room.lua
index 78baf4d..020bf11 100644
--- a/lua/server/room.lua
+++ b/lua/server/room.lua
@@ -1503,7 +1503,7 @@ end
---@param expand_pile? string @ 可选私人牌堆名称,如要分配你武将牌上的牌请填写
---@param skipMove? boolean @ 是否跳过移动。默认不跳过
---@param single_max? integer|table @ 限制每人能获得的最大牌数。输入整数或(以角色id为键以整数为值)的表
----@return table @ 返回一个表,键为角色id,值为分配给其的牌id数组
+---@return table @ 返回一个表,键为角色id转字符串,值为分配给其的牌id数组
function Room:askForYiji(player, cards, targets, skillName, minNum, maxNum, prompt, expand_pile, skipMove, single_max)
targets = targets or self.alive_players
cards = cards or player:getCardIds("he")
@@ -3395,10 +3395,10 @@ function Room:moveCardTo(card, to_place, target, reason, skill_name, special_nam
end
--- 将一些卡牌同时分配给一些角色。
----@param list table @ 分配牌和角色的数据表,键为角色id,值为分配给其的牌id数组
+---@param list table @ 分配牌和角色的数据表,键为角色id,值为分配给其的牌id数组
---@param proposer? integer @ 操作者的id。默认为空
---@param skillName? string @ 技能名。默认为“分配”
----@return table @ 返回成功分配的卡牌
+---@return integer[][] @ 返回成功分配的卡牌
function Room:doYiji(list, proposer, skillName)
skillName = skillName or "distribution_skill"
local moveInfos = {}
--
Gitee