diff --git a/system/physmem.c b/system/physmem.c index 8f4be2d1310c6cb007ae7b4db6ff135d475cf6de..f11dacfed5415eccae968a7da3bd34e64e23695f 100644 --- a/system/physmem.c +++ b/system/physmem.c @@ -2468,7 +2468,7 @@ MemoryRegionSection *iotlb_to_section(CPUState *cpu, { int asidx = cpu_asidx_from_attrs(cpu, attrs); CPUAddressSpace *cpuas = &cpu->cpu_ases[asidx]; - AddressSpaceDispatch *d = cpuas->memory_dispatch; + AddressSpaceDispatch *d = address_space_to_dispatch(cpuas->as); int section_index = index & ~TARGET_PAGE_MASK; MemoryRegionSection *ret; @@ -2545,9 +2545,6 @@ static void tcg_log_global_after_sync(MemoryListener *listener) static void tcg_commit_cpu(CPUState *cpu, run_on_cpu_data data) { - CPUAddressSpace *cpuas = data.host_ptr; - - cpuas->memory_dispatch = address_space_to_dispatch(cpuas->as); tlb_flush(cpu); } @@ -2563,11 +2560,7 @@ static void tcg_commit(MemoryListener *listener) cpu = cpuas->cpu; /* - * Defer changes to as->memory_dispatch until the cpu is quiescent. - * Otherwise we race between (1) other cpu threads and (2) ongoing - * i/o for the current cpu thread, with data cached by mmu_lookup(). - * - * In addition, queueing the work function will kick the cpu back to + * Queueing the work function will kick the cpu back to * the main loop, which will end the RCU critical section and reclaim * the memory data structures. *