From 6bfbc6ac1249dfa80c464c167978b8654296f965 Mon Sep 17 00:00:00 2001 From: liqianqian4 Date: Fri, 8 Aug 2025 19:38:19 +0800 Subject: [PATCH] Correction of typos Signed-off-by: zhulei --- api/graphics3d/Scene.d.ts | 2 +- api/graphics3d/SceneResources.d.ts | 4 ++-- api/graphics3d/SceneTypes.d.ts | 4 ++-- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/api/graphics3d/Scene.d.ts b/api/graphics3d/Scene.d.ts index 4749f9b67c..e6a9906820 100644 --- a/api/graphics3d/Scene.d.ts +++ b/api/graphics3d/Scene.d.ts @@ -133,7 +133,7 @@ export interface RaycastParameters { /** * The render resource factory. RenderResourceFactory is used to create resources that can be shared - * across Scences that share a RenderContext + * across Scenes that share a RenderContext * * @interface RenderResourceFactory * @syscap SystemCapability.ArkUi.Graphics3D diff --git a/api/graphics3d/SceneResources.d.ts b/api/graphics3d/SceneResources.d.ts index 8336237a26..036896142c 100644 --- a/api/graphics3d/SceneResources.d.ts +++ b/api/graphics3d/SceneResources.d.ts @@ -578,7 +578,7 @@ export enum SamplerAddressMode { */ export interface Sampler { /** - * Mag filiter + * Mag filter * * @type { ?SamplerFilter } * @syscap SystemCapability.ArkUi.Graphics3D @@ -587,7 +587,7 @@ export interface Sampler { magFilter?: SamplerFilter; /** - * Min filiter + * Min filter * * @type { ?SamplerFilter } * @syscap SystemCapability.ArkUi.Graphics3D diff --git a/api/graphics3d/SceneTypes.d.ts b/api/graphics3d/SceneTypes.d.ts index f681188f61..9dcb6911d8 100644 --- a/api/graphics3d/SceneTypes.d.ts +++ b/api/graphics3d/SceneTypes.d.ts @@ -491,7 +491,7 @@ export declare class PlaneGeometry extends GeometryDefinition { */ export declare class SphereGeometry extends GeometryDefinition { /** - * The raduis of the sphere. + * The radius of the sphere. * * @type { number } * @syscap SystemCapability.ArkUi.Graphics3D @@ -500,7 +500,7 @@ export declare class SphereGeometry extends GeometryDefinition { radius: number; /** - * Divide the sphere latitudinally into this many circles and each circle longitudinally into this mant segments. + * Divide the sphere latitudinally into this many circles and each circle longitudinally into this many segments. * * @type { number } * @syscap SystemCapability.ArkUi.Graphics3D -- Gitee