diff --git a/arkui/ace_engine/native/native_node.h b/arkui/ace_engine/native/native_node.h
index 31ff5ef28d0af3c6f7d1ffe08be3c1e32660f583..3597be4f236e04ab3c1d1d6f6bb7ef35791987b3 100644
--- a/arkui/ace_engine/native/native_node.h
+++ b/arkui/ace_engine/native/native_node.h
@@ -5140,10 +5140,13 @@ typedef enum {
* .value[1].f32: vertical scrolling offset, in vp. \n
* .value[2]?.i32: scrolling duration, in milliseconds. Optional. \n
* .value[3]?.i32: scrolling curve. Optional. The parameter type is {@link ArkUI_AnimationCurve}.
- * The default value is ARKUI_CURVE_EASE. \n
- * .value[4]?.i32: whether to enable the default spring animation. Optional. The default value 0 means not
- * to enable the default spring animation. \n
- * .value[5]?.i32: Optional value, sets whether scrolling can cross the boundary. \n
+ * The default value is ARKUI_CURVE_EASE. \n
+ * .value[4]?.i32: whether to enable the default spring animation. Optional.
+ * The default value 0 means not to enable the default spring animation. \n
+ * .value[5]?.i32: whether to convert the scroll animation to an overshoot animation when the boundary is reached.
+ * Optional. \n
+ * .value[6]?.i32: whether the component can stop at an overscrolled position.
+ * This parameter is supported since API version 20. \n
* \n
* Format of the return value {@link ArkUI_AttributeItem}:\n
* .value[0].f32: horizontal scrolling offset, in vp. \n