diff --git a/arkui/ace_engine/native/native_node.h b/arkui/ace_engine/native/native_node.h
index a3daf6262e6090bedc4194c16ec8b7af185c4fa2..c8cce8123e1ce2b3ddffa59a5a23c7903bc1ea01 100644
--- a/arkui/ace_engine/native/native_node.h
+++ b/arkui/ace_engine/native/native_node.h
@@ -5164,10 +5164,13 @@ typedef enum {
* .value[1].f32: vertical scrolling offset, in vp. \n
* .value[2]?.i32: scrolling duration, in milliseconds. Optional. \n
* .value[3]?.i32: scrolling curve. Optional. The parameter type is {@link ArkUI_AnimationCurve}.
- * The default value is ARKUI_CURVE_EASE. \n
- * .value[4]?.i32: whether to enable the default spring animation. Optional. The default value 0 means not
- * to enable the default spring animation. \n
- * .value[5]?.i32: Optional value, sets whether scrolling can cross the boundary. \n
+ * The default value is ARKUI_CURVE_EASE. \n
+ * .value[4]?.i32: whether to enable the default spring animation. Optional.
+ * The default value 0 means not to enable the default spring animation. \n
+ * .value[5]?.i32: whether to convert the scroll animation to an overshoot animation when the boundary is reached.
+ * Optional. \n
+ * .value[6]?.i32: whether the component can stop at an overscrolled position.
+ * This parameter is supported since API version 20. \n
* \n
* Format of the return value {@link ArkUI_AttributeItem}:\n
* .value[0].f32: horizontal scrolling offset, in vp. \n