diff --git a/frameworks/js/napi/common/napi_audio_enum.cpp b/frameworks/js/napi/common/napi_audio_enum.cpp index 551e9941185cfd0ab708b88bf8e8a0e39e01caa4..bdc34f008432dce9b0556376e6b8fabf67073292 100644 --- a/frameworks/js/napi/common/napi_audio_enum.cpp +++ b/frameworks/js/napi/common/napi_audio_enum.cpp @@ -514,7 +514,7 @@ const std::map NapiAudioEnum::audioLoopbackStatusMap = { const std::map NapiAudioEnum::audioLoopbackReverbPresetMap = { {"ORIGINAL", REVERB_PRESET_ORIGINAL}, {"KTV", REVERB_PRESET_KTV}, - {"THEATRE", REVERB_PRESET_THEATRE}, + {"THEATER", REVERB_PRESET_THEATER}, {"CONCERT", REVERB_PRESET_CONCERT}, }; @@ -1874,7 +1874,7 @@ bool NapiAudioEnum::IsLegalInputArgumentAudioLoopbackReverbPreset(int32_t preset switch (preset) { case AudioLoopbackReverbPreset::REVERB_PRESET_ORIGINAL: case AudioLoopbackReverbPreset::REVERB_PRESET_KTV: - case AudioLoopbackReverbPreset::REVERB_PRESET_THEATRE: + case AudioLoopbackReverbPreset::REVERB_PRESET_THEATER: case AudioLoopbackReverbPreset::REVERB_PRESET_CONCERT: result = true; break; diff --git a/frameworks/native/audioloopback/include/audio_loopback_private.h b/frameworks/native/audioloopback/include/audio_loopback_private.h index fa66003cdd888cf6a7d19d6d683e1b2b39e7745d..672478d0d264a31ae967f5971dfe91d6a9136e56 100644 --- a/frameworks/native/audioloopback/include/audio_loopback_private.h +++ b/frameworks/native/audioloopback/include/audio_loopback_private.h @@ -107,7 +107,7 @@ private: std::atomic capturerState_ = CAPTURER_INVALID; std::atomic isCapturerUsb_ = false; std::atomic capturerFastStatus_ = FASTSTATUS_NORMAL; - AudioLoopbackReverbPreset currentReverbPreset_ = REVERB_PRESET_THEATRE; + AudioLoopbackReverbPreset currentReverbPreset_ = REVERB_PRESET_THEATER; AudioLoopbackEqualizerPreset currentEqualizerPreset_ = EQUALIZER_PRESET_FULL; }; } // namespace AudioStandard diff --git a/frameworks/native/audioloopback/src/audio_loopback.cpp b/frameworks/native/audioloopback/src/audio_loopback.cpp index 47a77b0c28679f14fbd9793c0bdd80b8b252dd1a..2bd29865da0cd0930639e623424b7b5722e6f65a 100644 --- a/frameworks/native/audioloopback/src/audio_loopback.cpp +++ b/frameworks/native/audioloopback/src/audio_loopback.cpp @@ -33,7 +33,7 @@ namespace { const std::map audioLoopbackReverbPresetMap = { {REVERB_PRESET_ORIGINAL, "disable"}, {REVERB_PRESET_KTV, "ktv"}, - {REVERB_PRESET_THEATRE, "theatre"}, + {REVERB_PRESET_THEATER, "theatre"}, {REVERB_PRESET_CONCERT, "concert"}, }; const std::map audioLoopbackEqualizerPresetMap = { diff --git a/frameworks/native/audioloopback/test/unittest/src/audio_loopback_unit_test.cpp b/frameworks/native/audioloopback/test/unittest/src/audio_loopback_unit_test.cpp index 4b2f34b26abfbcabd908819572f597aac5378433..28746a574f6c63df37d4baa5f4c3840054c974f3 100644 --- a/frameworks/native/audioloopback/test/unittest/src/audio_loopback_unit_test.cpp +++ b/frameworks/native/audioloopback/test/unittest/src/audio_loopback_unit_test.cpp @@ -286,14 +286,14 @@ HWTEST_F(AudioLoopbackUnitTest, Audio_Loopback_SetReverbPreset_001, TestSize.Lev { auto audioLoopback = std::make_shared(LOOPBACK_HARDWARE, AppInfo()); audioLoopback->currentState_ = LOOPBACK_STATE_RUNNING; - bool ret = audioLoopback->SetReverbPreset(REVERB_PRESET_THEATRE); + bool ret = audioLoopback->SetReverbPreset(REVERB_PRESET_THEATER); EXPECT_EQ(ret, true); } HWTEST_F(AudioLoopbackUnitTest, Audio_Loopback_SetReverbPreset_002, TestSize.Level1) { auto audioLoopback = std::make_shared(LOOPBACK_HARDWARE, AppInfo()); - bool ret = audioLoopback->SetReverbPreset(REVERB_PRESET_THEATRE); + bool ret = audioLoopback->SetReverbPreset(REVERB_PRESET_THEATER); EXPECT_EQ(ret, true); } diff --git a/interfaces/inner_api/native/audiocommon/include/audio_info.h b/interfaces/inner_api/native/audiocommon/include/audio_info.h index 3a915bc08c8befff87c32599cd7060d288213ab4..98b66eb36d07c44a011fc220b6e9a2f2bca1c747 100644 --- a/interfaces/inner_api/native/audiocommon/include/audio_info.h +++ b/interfaces/inner_api/native/audiocommon/include/audio_info.h @@ -574,7 +574,7 @@ enum AudioLoopbackReverbPreset { /** * A preset representing a reverberation effect with theater-like acoustic characteristics. */ - REVERB_PRESET_THEATRE = 3, + REVERB_PRESET_THEATER = 3, /** * A preset representing a reverberation effect with concert-like acoustic characteristics. */