代码拉取完成,页面将自动刷新
同步操作将从 liyonghelpme/protobufferUnity 强制同步,此操作会覆盖自 Fork 仓库以来所做的任何修改,且无法恢复!!!
确定后同步将在后台操作,完成时将刷新页面,请耐心等待。
using UnityEngine;
using System.Collections.Generic;
using Google.ProtocolBuffers;
namespace ChuMeng {
public partial class Util {
public delegate IMessageLite MsgDelegate(ByteString buf);
static IMessageLite GetCGSearchPlayer(ByteString buf) {
var retMsg = ChuMeng.CGSearchPlayer.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushFriendInvitedResult(ByteString buf) {
var retMsg = ChuMeng.GCPushFriendInvitedResult.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCSearchPlayer(ByteString buf) {
var retMsg = ChuMeng.GCSearchPlayer.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCAddBlack(ByteString buf) {
var retMsg = ChuMeng.GCAddBlack.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadListInfo(ByteString buf) {
var retMsg = ChuMeng.CGLoadListInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushFriendInvited(ByteString buf) {
var retMsg = ChuMeng.GCPushFriendInvited.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCDelVerify(ByteString buf) {
var retMsg = ChuMeng.GCDelVerify.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGAddBlack(ByteString buf) {
var retMsg = ChuMeng.CGAddBlack.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadListInfo(ByteString buf) {
var retMsg = ChuMeng.GCLoadListInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCDelEnemy(ByteString buf) {
var retMsg = ChuMeng.GCDelEnemy.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCInviteFriend(ByteString buf) {
var retMsg = ChuMeng.GCInviteFriend.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGOpenVerify(ByteString buf) {
var retMsg = ChuMeng.CGOpenVerify.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushUpdateHatredValue(ByteString buf) {
var retMsg = ChuMeng.GCPushUpdateHatredValue.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCRecommendOnlinePlayer(ByteString buf) {
var retMsg = ChuMeng.GCRecommendOnlinePlayer.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCProcessInviteFriend(ByteString buf) {
var retMsg = ChuMeng.GCProcessInviteFriend.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushAddFriend(ByteString buf) {
var retMsg = ChuMeng.GCPushAddFriend.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGDelFriend(ByteString buf) {
var retMsg = ChuMeng.CGDelFriend.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGDelBlack(ByteString buf) {
var retMsg = ChuMeng.CGDelBlack.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCDelBlack(ByteString buf) {
var retMsg = ChuMeng.GCDelBlack.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCOpenVerify(ByteString buf) {
var retMsg = ChuMeng.GCOpenVerify.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushFriendDeleted(ByteString buf) {
var retMsg = ChuMeng.GCPushFriendDeleted.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGDelVerify(ByteString buf) {
var retMsg = ChuMeng.CGDelVerify.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGRecommendOnlinePlayer(ByteString buf) {
var retMsg = ChuMeng.CGRecommendOnlinePlayer.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGDelEnemy(ByteString buf) {
var retMsg = ChuMeng.CGDelEnemy.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCDelFriend(ByteString buf) {
var retMsg = ChuMeng.GCDelFriend.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGProcessInviteFriend(ByteString buf) {
var retMsg = ChuMeng.CGProcessInviteFriend.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushFriendLevelChange(ByteString buf) {
var retMsg = ChuMeng.GCPushFriendLevelChange.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadNewVerifyCount(ByteString buf) {
var retMsg = ChuMeng.GCLoadNewVerifyCount.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGInviteFriend(ByteString buf) {
var retMsg = ChuMeng.CGInviteFriend.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPresentPower(ByteString buf) {
var retMsg = ChuMeng.GCPresentPower.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGPresentPower(ByteString buf) {
var retMsg = ChuMeng.CGPresentPower.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadVerifyPlayer(ByteString buf) {
var retMsg = ChuMeng.CGLoadVerifyPlayer.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushFriendOnlineState(ByteString buf) {
var retMsg = ChuMeng.GCPushFriendOnlineState.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushFriendAddHatred(ByteString buf) {
var retMsg = ChuMeng.GCPushFriendAddHatred.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadVerifyPlayer(ByteString buf) {
var retMsg = ChuMeng.GCLoadVerifyPlayer.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadNewVerifyCount(ByteString buf) {
var retMsg = ChuMeng.CGLoadNewVerifyCount.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGActHoroscope(ByteString buf) {
var retMsg = ChuMeng.CGActHoroscope.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadHoroscope(ByteString buf) {
var retMsg = ChuMeng.CGLoadHoroscope.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCActHoroscope(ByteString buf) {
var retMsg = ChuMeng.GCActHoroscope.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadHoroscope(ByteString buf) {
var retMsg = ChuMeng.GCLoadHoroscope.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCGetKeyValue(ByteString buf) {
var retMsg = ChuMeng.GCGetKeyValue.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCListBranchinges(ByteString buf) {
var retMsg = ChuMeng.GCListBranchinges.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoginAccount(ByteString buf) {
var retMsg = ChuMeng.CGLoginAccount.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGGetKeyValue(ByteString buf) {
var retMsg = ChuMeng.CGGetKeyValue.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushFightModeChangeWithMap(ByteString buf) {
var retMsg = ChuMeng.GCPushFightModeChangeWithMap.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPickUpLootReward(ByteString buf) {
var retMsg = ChuMeng.GCPickUpLootReward.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCSaveGuideStep(ByteString buf) {
var retMsg = ChuMeng.GCSaveGuideStep.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGForgotPassword(ByteString buf) {
var retMsg = ChuMeng.CGForgotPassword.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGPropsRevive(ByteString buf) {
var retMsg = ChuMeng.CGPropsRevive.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGChangeScreen4Point(ByteString buf) {
var retMsg = ChuMeng.CGChangeScreen4Point.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGChangeFightMode(ByteString buf) {
var retMsg = ChuMeng.CGChangeFightMode.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCBindingSession(ByteString buf) {
var retMsg = ChuMeng.GCBindingSession.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGGetCharacterInfo(ByteString buf) {
var retMsg = ChuMeng.CGGetCharacterInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushAttribute2Members(ByteString buf) {
var retMsg = ChuMeng.GCPushAttribute2Members.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGRegisterAccount(ByteString buf) {
var retMsg = ChuMeng.CGRegisterAccount.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGSetKeyValue(ByteString buf) {
var retMsg = ChuMeng.CGSetKeyValue.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushPlayerModifyName(ByteString buf) {
var retMsg = ChuMeng.GCPushPlayerModifyName.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCGetCharacterInfo(ByteString buf) {
var retMsg = ChuMeng.GCGetCharacterInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushAttrChange(ByteString buf) {
var retMsg = ChuMeng.GCPushAttrChange.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCSelectCharacter(ByteString buf) {
var retMsg = ChuMeng.GCSelectCharacter.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGListBranchinges(ByteString buf) {
var retMsg = ChuMeng.CGListBranchinges.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGAutoRegisterAccount(ByteString buf) {
var retMsg = ChuMeng.CGAutoRegisterAccount.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGModifyPassword(ByteString buf) {
var retMsg = ChuMeng.CGModifyPassword.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushNotice2Kick(ByteString buf) {
var retMsg = ChuMeng.GCPushNotice2Kick.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushLevelUpgrade(ByteString buf) {
var retMsg = ChuMeng.GCPushLevelUpgrade.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGHeartBeat(ByteString buf) {
var retMsg = ChuMeng.CGHeartBeat.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGPlayerCmd(ByteString buf) {
var retMsg = ChuMeng.CGPlayerCmd.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushLootReward(ByteString buf) {
var retMsg = ChuMeng.GCPushLootReward.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGBindingSession(ByteString buf) {
var retMsg = ChuMeng.CGBindingSession.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPropsRevive(ByteString buf) {
var retMsg = ChuMeng.GCPropsRevive.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCChangeFightMode(ByteString buf) {
var retMsg = ChuMeng.GCChangeFightMode.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGModifyPlayerName(ByteString buf) {
var retMsg = ChuMeng.CGModifyPlayerName.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGCreateCharacter(ByteString buf) {
var retMsg = ChuMeng.CGCreateCharacter.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCModifyPassword(ByteString buf) {
var retMsg = ChuMeng.GCModifyPassword.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushLevel(ByteString buf) {
var retMsg = ChuMeng.GCPushLevel.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCEnterScene(ByteString buf) {
var retMsg = ChuMeng.GCEnterScene.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushNotify(ByteString buf) {
var retMsg = ChuMeng.GCPushNotify.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushLootRewardRemove(ByteString buf) {
var retMsg = ChuMeng.GCPushLootRewardRemove.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCForgotPassword(ByteString buf) {
var retMsg = ChuMeng.GCForgotPassword.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGPickItem(ByteString buf) {
var retMsg = ChuMeng.CGPickItem.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushExpChange(ByteString buf) {
var retMsg = ChuMeng.GCPushExpChange.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGPlayerMove(ByteString buf) {
var retMsg = ChuMeng.CGPlayerMove.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushPlayerPower(ByteString buf) {
var retMsg = ChuMeng.GCPushPlayerPower.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGDelCharacter(ByteString buf) {
var retMsg = ChuMeng.CGDelCharacter.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGSaveGuideStep(ByteString buf) {
var retMsg = ChuMeng.CGSaveGuideStep.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCSettingClothShow(ByteString buf) {
var retMsg = ChuMeng.GCSettingClothShow.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGAddProp(ByteString buf) {
var retMsg = ChuMeng.CGAddProp.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCRegisterAccount(ByteString buf) {
var retMsg = ChuMeng.GCRegisterAccount.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCChangeScreen4Point(ByteString buf) {
var retMsg = ChuMeng.GCChangeScreen4Point.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGEnterScene(ByteString buf) {
var retMsg = ChuMeng.CGEnterScene.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGSettingClothShow(ByteString buf) {
var retMsg = ChuMeng.CGSettingClothShow.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCDelCharacter(ByteString buf) {
var retMsg = ChuMeng.GCDelCharacter.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCAutoRegisterAccount(ByteString buf) {
var retMsg = ChuMeng.GCAutoRegisterAccount.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushPlayerToilState(ByteString buf) {
var retMsg = ChuMeng.GCPushPlayerToilState.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCCreateCharacter(ByteString buf) {
var retMsg = ChuMeng.GCCreateCharacter.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushPlayerResurrect(ByteString buf) {
var retMsg = ChuMeng.GCPushPlayerResurrect.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPlayerMove(ByteString buf) {
var retMsg = ChuMeng.GCPlayerMove.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPlayerCmd(ByteString buf) {
var retMsg = ChuMeng.GCPlayerCmd.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCModifyPlayerName(ByteString buf) {
var retMsg = ChuMeng.GCModifyPlayerName.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGSelectCharacter(ByteString buf) {
var retMsg = ChuMeng.CGSelectCharacter.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGPickUpLootReward(ByteString buf) {
var retMsg = ChuMeng.CGPickUpLootReward.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGSetProp(ByteString buf) {
var retMsg = ChuMeng.CGSetProp.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushPlayerDressAttributeChanges(ByteString buf) {
var retMsg = ChuMeng.GCPushPlayerDressAttributeChanges.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoginAccount(ByteString buf) {
var retMsg = ChuMeng.GCLoginAccount.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCCopyInfo(ByteString buf) {
var retMsg = ChuMeng.GCCopyInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGCopyInfo(ByteString buf) {
var retMsg = ChuMeng.CGCopyInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCCopyReward(ByteString buf) {
var retMsg = ChuMeng.GCCopyReward.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushLevelOpen(ByteString buf) {
var retMsg = ChuMeng.GCPushLevelOpen.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGClearCache(ByteString buf) {
var retMsg = ChuMeng.CGClearCache.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGRecoverPlayer(ByteString buf) {
var retMsg = ChuMeng.CGRecoverPlayer.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCAddMoney(ByteString buf) {
var retMsg = ChuMeng.GCAddMoney.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCDeletePlayer(ByteString buf) {
var retMsg = ChuMeng.GCDeletePlayer.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGBlockPlayer(ByteString buf) {
var retMsg = ChuMeng.CGBlockPlayer.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCSendNotice(ByteString buf) {
var retMsg = ChuMeng.GCSendNotice.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCRecoverPlayer(ByteString buf) {
var retMsg = ChuMeng.GCRecoverPlayer.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGAddMoney(ByteString buf) {
var retMsg = ChuMeng.CGAddMoney.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCBlockIp(ByteString buf) {
var retMsg = ChuMeng.GCBlockIp.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGKickPlayerOffline(ByteString buf) {
var retMsg = ChuMeng.CGKickPlayerOffline.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGSendNotice(ByteString buf) {
var retMsg = ChuMeng.CGSendNotice.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGUnBlockPlayer(ByteString buf) {
var retMsg = ChuMeng.CGUnBlockPlayer.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGSendSysMail(ByteString buf) {
var retMsg = ChuMeng.CGSendSysMail.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCKickPlayerOffline(ByteString buf) {
var retMsg = ChuMeng.GCKickPlayerOffline.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCClearCache(ByteString buf) {
var retMsg = ChuMeng.GCClearCache.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCUnBlockPlayer(ByteString buf) {
var retMsg = ChuMeng.GCUnBlockPlayer.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCSendSysMail(ByteString buf) {
var retMsg = ChuMeng.GCSendSysMail.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGBlockIp(ByteString buf) {
var retMsg = ChuMeng.CGBlockIp.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGDeletePlayer(ByteString buf) {
var retMsg = ChuMeng.CGDeletePlayer.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCBlockPlayer(ByteString buf) {
var retMsg = ChuMeng.GCBlockPlayer.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCListUserEquip(ByteString buf) {
var retMsg = ChuMeng.GCListUserEquip.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCCheckout4Storage(ByteString buf) {
var retMsg = ChuMeng.GCCheckout4Storage.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCSellUserProps(ByteString buf) {
var retMsg = ChuMeng.GCSellUserProps.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushGoodsCountChange(ByteString buf) {
var retMsg = ChuMeng.GCPushGoodsCountChange.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGSellUserProps(ByteString buf) {
var retMsg = ChuMeng.CGSellUserProps.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushPackInfo(ByteString buf) {
var retMsg = ChuMeng.GCPushPackInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGAutoAdjustPack(ByteString buf) {
var retMsg = ChuMeng.CGAutoAdjustPack.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGSplitUserProps(ByteString buf) {
var retMsg = ChuMeng.CGSplitUserProps.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadShortcutsInfo(ByteString buf) {
var retMsg = ChuMeng.GCLoadShortcutsInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCUserDressEquip(ByteString buf) {
var retMsg = ChuMeng.GCUserDressEquip.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGSwapShortcuts(ByteString buf) {
var retMsg = ChuMeng.CGSwapShortcuts.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCUnbindingGoods(ByteString buf) {
var retMsg = ChuMeng.GCUnbindingGoods.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGUseUserProps(ByteString buf) {
var retMsg = ChuMeng.CGUseUserProps.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGUnbindingGoods(ByteString buf) {
var retMsg = ChuMeng.CGUnbindingGoods.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushEquipDataUpdate(ByteString buf) {
var retMsg = ChuMeng.GCPushEquipDataUpdate.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushPlayerDressInfo(ByteString buf) {
var retMsg = ChuMeng.GCPushPlayerDressInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadShortcutsInfo(ByteString buf) {
var retMsg = ChuMeng.CGLoadShortcutsInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCModifyShortcutsInfo(ByteString buf) {
var retMsg = ChuMeng.GCModifyShortcutsInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCDressCloth(ByteString buf) {
var retMsg = ChuMeng.GCDressCloth.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGPut2Storage(ByteString buf) {
var retMsg = ChuMeng.CGPut2Storage.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGCheckout4Storage(ByteString buf) {
var retMsg = ChuMeng.CGCheckout4Storage.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCTakeOffCloth(ByteString buf) {
var retMsg = ChuMeng.GCTakeOffCloth.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLevelUpEquip(ByteString buf) {
var retMsg = ChuMeng.CGLevelUpEquip.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCMergeUserProps(ByteString buf) {
var retMsg = ChuMeng.GCMergeUserProps.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCUseUserProps(ByteString buf) {
var retMsg = ChuMeng.GCUseUserProps.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGModifyShortcutsInfo(ByteString buf) {
var retMsg = ChuMeng.CGModifyShortcutsInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGListUserEquip(ByteString buf) {
var retMsg = ChuMeng.CGListUserEquip.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadPackInfo(ByteString buf) {
var retMsg = ChuMeng.CGLoadPackInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGDressCloth(ByteString buf) {
var retMsg = ChuMeng.CGDressCloth.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPut2Storage(ByteString buf) {
var retMsg = ChuMeng.GCPut2Storage.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCSplitUserProps(ByteString buf) {
var retMsg = ChuMeng.GCSplitUserProps.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGQueryUserEquipInfo(ByteString buf) {
var retMsg = ChuMeng.CGQueryUserEquipInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCSwapShortcuts(ByteString buf) {
var retMsg = ChuMeng.GCSwapShortcuts.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadPackInfo(ByteString buf) {
var retMsg = ChuMeng.GCLoadPackInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGUserDressEquip(ByteString buf) {
var retMsg = ChuMeng.CGUserDressEquip.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCAutoAdjustPack(ByteString buf) {
var retMsg = ChuMeng.GCAutoAdjustPack.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushShortcutsInfo(ByteString buf) {
var retMsg = ChuMeng.GCPushShortcutsInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushPlayerDressedEquipChange(ByteString buf) {
var retMsg = ChuMeng.GCPushPlayerDressedEquipChange.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGTakeOffCloth(ByteString buf) {
var retMsg = ChuMeng.CGTakeOffCloth.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCQueryUserEquipInfo(ByteString buf) {
var retMsg = ChuMeng.GCQueryUserEquipInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLevelUpGem(ByteString buf) {
var retMsg = ChuMeng.CGLevelUpGem.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGMergeUserProps(ByteString buf) {
var retMsg = ChuMeng.CGMergeUserProps.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadVipLevelGiftReceiveInfo(ByteString buf) {
var retMsg = ChuMeng.CGLoadVipLevelGiftReceiveInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGMoneyObtainVip(ByteString buf) {
var retMsg = ChuMeng.CGMoneyObtainVip.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushVipObtain(ByteString buf) {
var retMsg = ChuMeng.GCPushVipObtain.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCVipPrivilegeGiftReward(ByteString buf) {
var retMsg = ChuMeng.GCVipPrivilegeGiftReward.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPropsObtainVip(ByteString buf) {
var retMsg = ChuMeng.GCPropsObtainVip.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadVipLevelGiftReceiveInfo(ByteString buf) {
var retMsg = ChuMeng.GCLoadVipLevelGiftReceiveInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCVipLevelReward(ByteString buf) {
var retMsg = ChuMeng.GCVipLevelReward.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadVipPrivilegeGiftReceiveInfo(ByteString buf) {
var retMsg = ChuMeng.CGLoadVipPrivilegeGiftReceiveInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadVipInfo(ByteString buf) {
var retMsg = ChuMeng.CGLoadVipInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGPropsObtainVip(ByteString buf) {
var retMsg = ChuMeng.CGPropsObtainVip.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCMoneyObtainVip(ByteString buf) {
var retMsg = ChuMeng.GCMoneyObtainVip.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGVipLevelReward(ByteString buf) {
var retMsg = ChuMeng.CGVipLevelReward.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadVipPrivilegeGiftReceiveInfo(ByteString buf) {
var retMsg = ChuMeng.GCLoadVipPrivilegeGiftReceiveInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushVipLevelExp(ByteString buf) {
var retMsg = ChuMeng.GCPushVipLevelExp.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadVipInfo(ByteString buf) {
var retMsg = ChuMeng.GCLoadVipInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushVipInfo(ByteString buf) {
var retMsg = ChuMeng.GCPushVipInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGVipPrivilegeGiftReward(ByteString buf) {
var retMsg = ChuMeng.CGVipPrivilegeGiftReward.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadRecordInfo(ByteString buf) {
var retMsg = ChuMeng.CGLoadRecordInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCClickLottery(ByteString buf) {
var retMsg = ChuMeng.GCClickLottery.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGClickLottery(ByteString buf) {
var retMsg = ChuMeng.CGClickLottery.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadRecordInfo(ByteString buf) {
var retMsg = ChuMeng.GCLoadRecordInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadTaskList(ByteString buf) {
var retMsg = ChuMeng.GCLoadTaskList.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadTaskList(ByteString buf) {
var retMsg = ChuMeng.CGLoadTaskList.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGCompleteItems(ByteString buf) {
var retMsg = ChuMeng.CGCompleteItems.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCCompleteTask(ByteString buf) {
var retMsg = ChuMeng.GCCompleteTask.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGCompleteTask(ByteString buf) {
var retMsg = ChuMeng.CGCompleteTask.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGAcceptTask(ByteString buf) {
var retMsg = ChuMeng.CGAcceptTask.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGCancelTask(ByteString buf) {
var retMsg = ChuMeng.CGCancelTask.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGCollectItems(ByteString buf) {
var retMsg = ChuMeng.CGCollectItems.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCCollectItems(ByteString buf) {
var retMsg = ChuMeng.GCCollectItems.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCAcceptTask(ByteString buf) {
var retMsg = ChuMeng.GCAcceptTask.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCCancelTask(ByteString buf) {
var retMsg = ChuMeng.GCCancelTask.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCCompleteItems(ByteString buf) {
var retMsg = ChuMeng.GCCompleteItems.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushTask(ByteString buf) {
var retMsg = ChuMeng.GCPushTask.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGReceiveSingleMailAllReward(ByteString buf) {
var retMsg = ChuMeng.CGReceiveSingleMailAllReward.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGReadMail(ByteString buf) {
var retMsg = ChuMeng.CGReadMail.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGReceiveMailsAllReward(ByteString buf) {
var retMsg = ChuMeng.CGReceiveMailsAllReward.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGDelMails(ByteString buf) {
var retMsg = ChuMeng.CGDelMails.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadMails(ByteString buf) {
var retMsg = ChuMeng.GCLoadMails.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCReceiveSingleMailAllReward(ByteString buf) {
var retMsg = ChuMeng.GCReceiveSingleMailAllReward.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadMails(ByteString buf) {
var retMsg = ChuMeng.CGLoadMails.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCDelMails(ByteString buf) {
var retMsg = ChuMeng.GCDelMails.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushMail(ByteString buf) {
var retMsg = ChuMeng.GCPushMail.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCSendMail(ByteString buf) {
var retMsg = ChuMeng.GCSendMail.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCReceiveMailsAllReward(ByteString buf) {
var retMsg = ChuMeng.GCReceiveMailsAllReward.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCReadMail(ByteString buf) {
var retMsg = ChuMeng.GCReadMail.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGSendMail(ByteString buf) {
var retMsg = ChuMeng.CGSendMail.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCContestInvite(ByteString buf) {
var retMsg = ChuMeng.GCContestInvite.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCContestReplayInvite(ByteString buf) {
var retMsg = ChuMeng.GCContestReplayInvite.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGContestReplayInvite(ByteString buf) {
var retMsg = ChuMeng.CGContestReplayInvite.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGContestInvite(ByteString buf) {
var retMsg = ChuMeng.CGContestInvite.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushContestState(ByteString buf) {
var retMsg = ChuMeng.GCPushContestState.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushContestReplayInvite(ByteString buf) {
var retMsg = ChuMeng.GCPushContestReplayInvite.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushContestInvite(ByteString buf) {
var retMsg = ChuMeng.GCPushContestInvite.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushContestCountDown(ByteString buf) {
var retMsg = ChuMeng.GCPushContestCountDown.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushContestResult(ByteString buf) {
var retMsg = ChuMeng.GCPushContestResult.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCExitDungeon(ByteString buf) {
var retMsg = ChuMeng.GCExitDungeon.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCEnterDungeon(ByteString buf) {
var retMsg = ChuMeng.GCEnterDungeon.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGExitDungeon(ByteString buf) {
var retMsg = ChuMeng.CGExitDungeon.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGEnterDungeon(ByteString buf) {
var retMsg = ChuMeng.CGEnterDungeon.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushCoerceExitDungeon(ByteString buf) {
var retMsg = ChuMeng.GCPushCoerceExitDungeon.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGResetSkillPoint(ByteString buf) {
var retMsg = ChuMeng.CGResetSkillPoint.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGSkillLevelUp(ByteString buf) {
var retMsg = ChuMeng.CGSkillLevelUp.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGInjectPropsLevelUp(ByteString buf) {
var retMsg = ChuMeng.CGInjectPropsLevelUp.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadInjectPropsLevelUpInfo(ByteString buf) {
var retMsg = ChuMeng.CGLoadInjectPropsLevelUpInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushMemberSkillCD(ByteString buf) {
var retMsg = ChuMeng.GCPushMemberSkillCD.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadSkillPanel(ByteString buf) {
var retMsg = ChuMeng.CGLoadSkillPanel.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGSkillLevelDown(ByteString buf) {
var retMsg = ChuMeng.CGSkillLevelDown.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCInjectPropsLevelUp(ByteString buf) {
var retMsg = ChuMeng.GCInjectPropsLevelUp.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadSkillPanel(ByteString buf) {
var retMsg = ChuMeng.GCLoadSkillPanel.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushActivateSkill(ByteString buf) {
var retMsg = ChuMeng.GCPushActivateSkill.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushUnitAddBuffer(ByteString buf) {
var retMsg = ChuMeng.GCPushUnitAddBuffer.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadInjectPropsLevelUpInfo(ByteString buf) {
var retMsg = ChuMeng.GCLoadInjectPropsLevelUpInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCResetSkillPoint(ByteString buf) {
var retMsg = ChuMeng.GCResetSkillPoint.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushSkillPoint(ByteString buf) {
var retMsg = ChuMeng.GCPushSkillPoint.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCSkillLevelUp(ByteString buf) {
var retMsg = ChuMeng.GCSkillLevelUp.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCSkillLevelDown(ByteString buf) {
var retMsg = ChuMeng.GCSkillLevelDown.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGSendChat(ByteString buf) {
var retMsg = ChuMeng.CGSendChat.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadMChatShowInfo(ByteString buf) {
var retMsg = ChuMeng.CGLoadMChatShowInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCViewChatGoods(ByteString buf) {
var retMsg = ChuMeng.GCViewChatGoods.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadMChatShowInfo(ByteString buf) {
var retMsg = ChuMeng.GCLoadMChatShowInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushChat2Client(ByteString buf) {
var retMsg = ChuMeng.GCPushChat2Client.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCSendChat(ByteString buf) {
var retMsg = ChuMeng.GCSendChat.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushSendNotice(ByteString buf) {
var retMsg = ChuMeng.GCPushSendNotice.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushNotice(ByteString buf) {
var retMsg = ChuMeng.GCPushNotice.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGViewChatGoods(ByteString buf) {
var retMsg = ChuMeng.CGViewChatGoods.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGCombat(ByteString buf) {
var retMsg = ChuMeng.CGCombat.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCCombat(ByteString buf) {
var retMsg = ChuMeng.GCCombat.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushPlayerEnegry(ByteString buf) {
var retMsg = ChuMeng.GCPushPlayerEnegry.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGEquipIntensify(ByteString buf) {
var retMsg = ChuMeng.CGEquipIntensify.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCEquipIntensify(ByteString buf) {
var retMsg = ChuMeng.GCEquipIntensify.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGBuyGoods(ByteString buf) {
var retMsg = ChuMeng.CGBuyGoods.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGSellGoods(ByteString buf) {
var retMsg = ChuMeng.CGSellGoods.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGSearchAuctionInfo(ByteString buf) {
var retMsg = ChuMeng.CGSearchAuctionInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadSellGoodsInfo(ByteString buf) {
var retMsg = ChuMeng.CGLoadSellGoodsInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCSellGoods(ByteString buf) {
var retMsg = ChuMeng.GCSellGoods.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCBuyGoods(ByteString buf) {
var retMsg = ChuMeng.GCBuyGoods.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCCancelSellGoods(ByteString buf) {
var retMsg = ChuMeng.GCCancelSellGoods.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGAuctionInfo(ByteString buf) {
var retMsg = ChuMeng.CGAuctionInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadSellGoodsInfo(ByteString buf) {
var retMsg = ChuMeng.GCLoadSellGoodsInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCSearchAuctionInfo(ByteString buf) {
var retMsg = ChuMeng.GCSearchAuctionInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGCancelSellGoods(ByteString buf) {
var retMsg = ChuMeng.CGCancelSellGoods.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCAuctionInfo(ByteString buf) {
var retMsg = ChuMeng.GCAuctionInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGBuyMallProps(ByteString buf) {
var retMsg = ChuMeng.CGBuyMallProps.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGSaleGoods(ByteString buf) {
var retMsg = ChuMeng.CGSaleGoods.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadSaleItems(ByteString buf) {
var retMsg = ChuMeng.CGLoadSaleItems.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCBuyMallProps(ByteString buf) {
var retMsg = ChuMeng.GCBuyMallProps.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushMallOffersCount(ByteString buf) {
var retMsg = ChuMeng.GCPushMallOffersCount.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGBuyPresentMallProps(ByteString buf) {
var retMsg = ChuMeng.CGBuyPresentMallProps.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCBuyPresentMallProps(ByteString buf) {
var retMsg = ChuMeng.GCBuyPresentMallProps.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCSaleGoods(ByteString buf) {
var retMsg = ChuMeng.GCSaleGoods.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadSaleItems(ByteString buf) {
var retMsg = ChuMeng.GCLoadSaleItems.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLeaveTeam(ByteString buf) {
var retMsg = ChuMeng.CGLeaveTeam.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCStartDungeon(ByteString buf) {
var retMsg = ChuMeng.GCStartDungeon.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCKickOutTeam(ByteString buf) {
var retMsg = ChuMeng.GCKickOutTeam.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCDisbandTeam(ByteString buf) {
var retMsg = ChuMeng.GCDisbandTeam.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCApplyTeam(ByteString buf) {
var retMsg = ChuMeng.GCApplyTeam.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGSendTeamInvite(ByteString buf) {
var retMsg = ChuMeng.CGSendTeamInvite.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGRejectEnter(ByteString buf) {
var retMsg = ChuMeng.CGRejectEnter.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGReadyEnter(ByteString buf) {
var retMsg = ChuMeng.CGReadyEnter.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadTeamInfo(ByteString buf) {
var retMsg = ChuMeng.GCLoadTeamInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGStartDungeon(ByteString buf) {
var retMsg = ChuMeng.CGStartDungeon.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCInvite2LeaderApplyTeam(ByteString buf) {
var retMsg = ChuMeng.GCInvite2LeaderApplyTeam.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushJoinTeam(ByteString buf) {
var retMsg = ChuMeng.GCPushJoinTeam.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushReadyStatus(ByteString buf) {
var retMsg = ChuMeng.GCPushReadyStatus.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCSendTeamInvite(ByteString buf) {
var retMsg = ChuMeng.GCSendTeamInvite.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGProcessInviteTeam(ByteString buf) {
var retMsg = ChuMeng.CGProcessInviteTeam.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCReadyEnter(ByteString buf) {
var retMsg = ChuMeng.GCReadyEnter.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCProcessApplyTeam(ByteString buf) {
var retMsg = ChuMeng.GCProcessApplyTeam.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLeaveTeam(ByteString buf) {
var retMsg = ChuMeng.GCLeaveTeam.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGKickOutTeam(ByteString buf) {
var retMsg = ChuMeng.CGKickOutTeam.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushTeamMemberLogin(ByteString buf) {
var retMsg = ChuMeng.GCPushTeamMemberLogin.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCListAllTeams(ByteString buf) {
var retMsg = ChuMeng.GCListAllTeams.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGApplyTeam(ByteString buf) {
var retMsg = ChuMeng.CGApplyTeam.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushTeamMemberLogout(ByteString buf) {
var retMsg = ChuMeng.GCPushTeamMemberLogout.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGOnlineLoadTeamInfo(ByteString buf) {
var retMsg = ChuMeng.CGOnlineLoadTeamInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLeaderProcessApplyTeam(ByteString buf) {
var retMsg = ChuMeng.GCLeaderProcessApplyTeam.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushModifyMap(ByteString buf) {
var retMsg = ChuMeng.GCPushModifyMap.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushTeamMemberLeave(ByteString buf) {
var retMsg = ChuMeng.GCPushTeamMemberLeave.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGProcessApplyTeam(ByteString buf) {
var retMsg = ChuMeng.CGProcessApplyTeam.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGCreateTeam(ByteString buf) {
var retMsg = ChuMeng.CGCreateTeam.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGAppointmentTeamLeader(ByteString buf) {
var retMsg = ChuMeng.CGAppointmentTeamLeader.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGInvite2LeaderApplyTeam(ByteString buf) {
var retMsg = ChuMeng.CGInvite2LeaderApplyTeam.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushTeamApplyReject(ByteString buf) {
var retMsg = ChuMeng.GCPushTeamApplyReject.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCCreateTeam(ByteString buf) {
var retMsg = ChuMeng.GCCreateTeam.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCProcessInviteTeam(ByteString buf) {
var retMsg = ChuMeng.GCProcessInviteTeam.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCAppointmentTeamLeader(ByteString buf) {
var retMsg = ChuMeng.GCAppointmentTeamLeader.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushAllocateMode(ByteString buf) {
var retMsg = ChuMeng.GCPushAllocateMode.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLeaderProcessApplyTeam(ByteString buf) {
var retMsg = ChuMeng.CGLeaderProcessApplyTeam.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushTeamMemberMove(ByteString buf) {
var retMsg = ChuMeng.GCPushTeamMemberMove.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGListAllTeams(ByteString buf) {
var retMsg = ChuMeng.CGListAllTeams.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushTeamMemberKicked(ByteString buf) {
var retMsg = ChuMeng.GCPushTeamMemberKicked.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushTeamInviteReject(ByteString buf) {
var retMsg = ChuMeng.GCPushTeamInviteReject.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadTeamInfo(ByteString buf) {
var retMsg = ChuMeng.CGLoadTeamInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushTeamDisband(ByteString buf) {
var retMsg = ChuMeng.GCPushTeamDisband.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushTeamMemberAdded(ByteString buf) {
var retMsg = ChuMeng.GCPushTeamMemberAdded.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGDisbandTeam(ByteString buf) {
var retMsg = ChuMeng.CGDisbandTeam.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushTeamInvite(ByteString buf) {
var retMsg = ChuMeng.GCPushTeamInvite.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushAttribute2TeamMembers(ByteString buf) {
var retMsg = ChuMeng.GCPushAttribute2TeamMembers.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCOnlineLoadTeamInfo(ByteString buf) {
var retMsg = ChuMeng.GCOnlineLoadTeamInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushTeamMemberDead(ByteString buf) {
var retMsg = ChuMeng.GCPushTeamMemberDead.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCRejectEnter(ByteString buf) {
var retMsg = ChuMeng.GCRejectEnter.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadTop4Type(ByteString buf) {
var retMsg = ChuMeng.CGLoadTop4Type.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadTop4Type(ByteString buf) {
var retMsg = ChuMeng.GCLoadTop4Type.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGSearchPlayerTop(ByteString buf) {
var retMsg = ChuMeng.CGSearchPlayerTop.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCSearchPlayerTop(ByteString buf) {
var retMsg = ChuMeng.GCSearchPlayerTop.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCAppointMember(ByteString buf) {
var retMsg = ChuMeng.GCAppointMember.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGInjectionExperience(ByteString buf) {
var retMsg = ChuMeng.CGInjectionExperience.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGDevolveMaster(ByteString buf) {
var retMsg = ChuMeng.CGDevolveMaster.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadWageList(ByteString buf) {
var retMsg = ChuMeng.GCLoadWageList.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushDismissMember(ByteString buf) {
var retMsg = ChuMeng.GCPushDismissMember.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGDisbandGuild(ByteString buf) {
var retMsg = ChuMeng.CGDisbandGuild.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGEnterGuildScene(ByteString buf) {
var retMsg = ChuMeng.CGEnterGuildScene.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadWageList(ByteString buf) {
var retMsg = ChuMeng.CGLoadWageList.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGExitGuild(ByteString buf) {
var retMsg = ChuMeng.CGExitGuild.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGBuyGuildShopGoods(ByteString buf) {
var retMsg = ChuMeng.CGBuyGuildShopGoods.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGApprovalApplyJoinGuild(ByteString buf) {
var retMsg = ChuMeng.CGApprovalApplyJoinGuild.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadVerifyList(ByteString buf) {
var retMsg = ChuMeng.CGLoadVerifyList.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadMembersList(ByteString buf) {
var retMsg = ChuMeng.CGLoadMembersList.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadGuildSkills(ByteString buf) {
var retMsg = ChuMeng.GCLoadGuildSkills.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushPlayerJoinGuildSuccess(ByteString buf) {
var retMsg = ChuMeng.GCPushPlayerJoinGuildSuccess.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGApplyJoinGuild(ByteString buf) {
var retMsg = ChuMeng.CGApplyJoinGuild.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadGuildList(ByteString buf) {
var retMsg = ChuMeng.CGLoadGuildList.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGModifyPayOffWage(ByteString buf) {
var retMsg = ChuMeng.CGModifyPayOffWage.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadGuildList(ByteString buf) {
var retMsg = ChuMeng.GCLoadGuildList.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCCreateGuild(ByteString buf) {
var retMsg = ChuMeng.GCCreateGuild.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadVerifyList(ByteString buf) {
var retMsg = ChuMeng.GCLoadVerifyList.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushExitGuild(ByteString buf) {
var retMsg = ChuMeng.GCPushExitGuild.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLearnGuildSkill(ByteString buf) {
var retMsg = ChuMeng.GCLearnGuildSkill.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCBuyGuildShopGoods(ByteString buf) {
var retMsg = ChuMeng.GCBuyGuildShopGoods.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCExitGuild(ByteString buf) {
var retMsg = ChuMeng.GCExitGuild.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushDisbandGuild(ByteString buf) {
var retMsg = ChuMeng.GCPushDisbandGuild.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushPlayerJoinGuild(ByteString buf) {
var retMsg = ChuMeng.GCPushPlayerJoinGuild.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadGuildSkills(ByteString buf) {
var retMsg = ChuMeng.CGLoadGuildSkills.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCEnterGuildScene(ByteString buf) {
var retMsg = ChuMeng.GCEnterGuildScene.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCModifyManifesto(ByteString buf) {
var retMsg = ChuMeng.GCModifyManifesto.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGCreateGuild(ByteString buf) {
var retMsg = ChuMeng.CGCreateGuild.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCDevolveMaster(ByteString buf) {
var retMsg = ChuMeng.GCDevolveMaster.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadMembersList(ByteString buf) {
var retMsg = ChuMeng.GCLoadMembersList.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLearnGuildSkill(ByteString buf) {
var retMsg = ChuMeng.CGLearnGuildSkill.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCDisbandGuild(ByteString buf) {
var retMsg = ChuMeng.GCDisbandGuild.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGDismissMember(ByteString buf) {
var retMsg = ChuMeng.CGDismissMember.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadGuildInfo(ByteString buf) {
var retMsg = ChuMeng.GCLoadGuildInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushGuildDonateUpdate(ByteString buf) {
var retMsg = ChuMeng.GCPushGuildDonateUpdate.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadGuildInfo(ByteString buf) {
var retMsg = ChuMeng.CGLoadGuildInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushDevolveMaster(ByteString buf) {
var retMsg = ChuMeng.GCPushDevolveMaster.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCApplyJoinGuild(ByteString buf) {
var retMsg = ChuMeng.GCApplyJoinGuild.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCInjectionExperience(ByteString buf) {
var retMsg = ChuMeng.GCInjectionExperience.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCApprovalApplyJoinGuild(ByteString buf) {
var retMsg = ChuMeng.GCApprovalApplyJoinGuild.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCModifyPayOffWage(ByteString buf) {
var retMsg = ChuMeng.GCModifyPayOffWage.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGAppointMember(ByteString buf) {
var retMsg = ChuMeng.CGAppointMember.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGModifyManifesto(ByteString buf) {
var retMsg = ChuMeng.CGModifyManifesto.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCDismissMember(ByteString buf) {
var retMsg = ChuMeng.GCDismissMember.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadAchievements(ByteString buf) {
var retMsg = ChuMeng.CGLoadAchievements.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadAchievements(ByteString buf) {
var retMsg = ChuMeng.GCLoadAchievements.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGPushGetAchievement(ByteString buf) {
var retMsg = ChuMeng.CGPushGetAchievement.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGPushLoseAchievement(ByteString buf) {
var retMsg = ChuMeng.CGPushLoseAchievement.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCBuyShopProps(ByteString buf) {
var retMsg = ChuMeng.GCBuyShopProps.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadBuyBackList(ByteString buf) {
var retMsg = ChuMeng.GCLoadBuyBackList.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGBuyBack(ByteString buf) {
var retMsg = ChuMeng.CGBuyBack.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadBuyBackList(ByteString buf) {
var retMsg = ChuMeng.CGLoadBuyBackList.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGBuyShopProps(ByteString buf) {
var retMsg = ChuMeng.CGBuyShopProps.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCBuyBack(ByteString buf) {
var retMsg = ChuMeng.GCBuyBack.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCUpgradeMentalityGrid(ByteString buf) {
var retMsg = ChuMeng.GCUpgradeMentalityGrid.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCDressMentalityEquip(ByteString buf) {
var retMsg = ChuMeng.GCDressMentalityEquip.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCViewMentalityEquipInfo(ByteString buf) {
var retMsg = ChuMeng.GCViewMentalityEquipInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCInjectMentalityExp(ByteString buf) {
var retMsg = ChuMeng.GCInjectMentalityExp.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCLoadMentality(ByteString buf) {
var retMsg = ChuMeng.GCLoadMentality.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGDressMentalityEquip(ByteString buf) {
var retMsg = ChuMeng.CGDressMentalityEquip.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGViewMentalityEquipInfo(ByteString buf) {
var retMsg = ChuMeng.CGViewMentalityEquipInfo.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGInjectMentalityExp(ByteString buf) {
var retMsg = ChuMeng.CGInjectMentalityExp.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGLoadMentality(ByteString buf) {
var retMsg = ChuMeng.CGLoadMentality.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCListMentalityEquip(ByteString buf) {
var retMsg = ChuMeng.GCListMentalityEquip.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGUpgradeMentalityGrid(ByteString buf) {
var retMsg = ChuMeng.CGUpgradeMentalityGrid.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetGCPushMentalityAttributeChange(ByteString buf) {
var retMsg = ChuMeng.GCPushMentalityAttributeChange.ParseFrom(buf);
return retMsg;
}
static IMessageLite GetCGListMentalityEquip(ByteString buf) {
var retMsg = ChuMeng.CGListMentalityEquip.ParseFrom(buf);
return retMsg;
}
static Dictionary<string, MsgDelegate> msgMap = new Dictionary<string, MsgDelegate>(){
{"CGSearchPlayer", GetCGSearchPlayer},
{"GCPushFriendInvitedResult", GetGCPushFriendInvitedResult},
{"GCSearchPlayer", GetGCSearchPlayer},
{"GCAddBlack", GetGCAddBlack},
{"CGLoadListInfo", GetCGLoadListInfo},
{"GCPushFriendInvited", GetGCPushFriendInvited},
{"GCDelVerify", GetGCDelVerify},
{"CGAddBlack", GetCGAddBlack},
{"GCLoadListInfo", GetGCLoadListInfo},
{"GCDelEnemy", GetGCDelEnemy},
{"GCInviteFriend", GetGCInviteFriend},
{"CGOpenVerify", GetCGOpenVerify},
{"GCPushUpdateHatredValue", GetGCPushUpdateHatredValue},
{"GCRecommendOnlinePlayer", GetGCRecommendOnlinePlayer},
{"GCProcessInviteFriend", GetGCProcessInviteFriend},
{"GCPushAddFriend", GetGCPushAddFriend},
{"CGDelFriend", GetCGDelFriend},
{"CGDelBlack", GetCGDelBlack},
{"GCDelBlack", GetGCDelBlack},
{"GCOpenVerify", GetGCOpenVerify},
{"GCPushFriendDeleted", GetGCPushFriendDeleted},
{"CGDelVerify", GetCGDelVerify},
{"CGRecommendOnlinePlayer", GetCGRecommendOnlinePlayer},
{"CGDelEnemy", GetCGDelEnemy},
{"GCDelFriend", GetGCDelFriend},
{"CGProcessInviteFriend", GetCGProcessInviteFriend},
{"GCPushFriendLevelChange", GetGCPushFriendLevelChange},
{"GCLoadNewVerifyCount", GetGCLoadNewVerifyCount},
{"CGInviteFriend", GetCGInviteFriend},
{"GCPresentPower", GetGCPresentPower},
{"CGPresentPower", GetCGPresentPower},
{"CGLoadVerifyPlayer", GetCGLoadVerifyPlayer},
{"GCPushFriendOnlineState", GetGCPushFriendOnlineState},
{"GCPushFriendAddHatred", GetGCPushFriendAddHatred},
{"GCLoadVerifyPlayer", GetGCLoadVerifyPlayer},
{"CGLoadNewVerifyCount", GetCGLoadNewVerifyCount},
{"CGActHoroscope", GetCGActHoroscope},
{"CGLoadHoroscope", GetCGLoadHoroscope},
{"GCActHoroscope", GetGCActHoroscope},
{"GCLoadHoroscope", GetGCLoadHoroscope},
{"GCGetKeyValue", GetGCGetKeyValue},
{"GCListBranchinges", GetGCListBranchinges},
{"CGLoginAccount", GetCGLoginAccount},
{"CGGetKeyValue", GetCGGetKeyValue},
{"GCPushFightModeChangeWithMap", GetGCPushFightModeChangeWithMap},
{"GCPickUpLootReward", GetGCPickUpLootReward},
{"GCSaveGuideStep", GetGCSaveGuideStep},
{"CGForgotPassword", GetCGForgotPassword},
{"CGPropsRevive", GetCGPropsRevive},
{"CGChangeScreen4Point", GetCGChangeScreen4Point},
{"CGChangeFightMode", GetCGChangeFightMode},
{"GCBindingSession", GetGCBindingSession},
{"CGGetCharacterInfo", GetCGGetCharacterInfo},
{"GCPushAttribute2Members", GetGCPushAttribute2Members},
{"CGRegisterAccount", GetCGRegisterAccount},
{"CGSetKeyValue", GetCGSetKeyValue},
{"GCPushPlayerModifyName", GetGCPushPlayerModifyName},
{"GCGetCharacterInfo", GetGCGetCharacterInfo},
{"GCPushAttrChange", GetGCPushAttrChange},
{"GCSelectCharacter", GetGCSelectCharacter},
{"CGListBranchinges", GetCGListBranchinges},
{"CGAutoRegisterAccount", GetCGAutoRegisterAccount},
{"CGModifyPassword", GetCGModifyPassword},
{"GCPushNotice2Kick", GetGCPushNotice2Kick},
{"GCPushLevelUpgrade", GetGCPushLevelUpgrade},
{"CGHeartBeat", GetCGHeartBeat},
{"CGPlayerCmd", GetCGPlayerCmd},
{"GCPushLootReward", GetGCPushLootReward},
{"CGBindingSession", GetCGBindingSession},
{"GCPropsRevive", GetGCPropsRevive},
{"GCChangeFightMode", GetGCChangeFightMode},
{"CGModifyPlayerName", GetCGModifyPlayerName},
{"CGCreateCharacter", GetCGCreateCharacter},
{"GCModifyPassword", GetGCModifyPassword},
{"GCPushLevel", GetGCPushLevel},
{"GCEnterScene", GetGCEnterScene},
{"GCPushNotify", GetGCPushNotify},
{"GCPushLootRewardRemove", GetGCPushLootRewardRemove},
{"GCForgotPassword", GetGCForgotPassword},
{"CGPickItem", GetCGPickItem},
{"GCPushExpChange", GetGCPushExpChange},
{"CGPlayerMove", GetCGPlayerMove},
{"GCPushPlayerPower", GetGCPushPlayerPower},
{"CGDelCharacter", GetCGDelCharacter},
{"CGSaveGuideStep", GetCGSaveGuideStep},
{"GCSettingClothShow", GetGCSettingClothShow},
{"CGAddProp", GetCGAddProp},
{"GCRegisterAccount", GetGCRegisterAccount},
{"GCChangeScreen4Point", GetGCChangeScreen4Point},
{"CGEnterScene", GetCGEnterScene},
{"CGSettingClothShow", GetCGSettingClothShow},
{"GCDelCharacter", GetGCDelCharacter},
{"GCAutoRegisterAccount", GetGCAutoRegisterAccount},
{"GCPushPlayerToilState", GetGCPushPlayerToilState},
{"GCCreateCharacter", GetGCCreateCharacter},
{"GCPushPlayerResurrect", GetGCPushPlayerResurrect},
{"GCPlayerMove", GetGCPlayerMove},
{"GCPlayerCmd", GetGCPlayerCmd},
{"GCModifyPlayerName", GetGCModifyPlayerName},
{"CGSelectCharacter", GetCGSelectCharacter},
{"CGPickUpLootReward", GetCGPickUpLootReward},
{"CGSetProp", GetCGSetProp},
{"GCPushPlayerDressAttributeChanges", GetGCPushPlayerDressAttributeChanges},
{"GCLoginAccount", GetGCLoginAccount},
{"GCCopyInfo", GetGCCopyInfo},
{"CGCopyInfo", GetCGCopyInfo},
{"GCCopyReward", GetGCCopyReward},
{"GCPushLevelOpen", GetGCPushLevelOpen},
{"CGClearCache", GetCGClearCache},
{"CGRecoverPlayer", GetCGRecoverPlayer},
{"GCAddMoney", GetGCAddMoney},
{"GCDeletePlayer", GetGCDeletePlayer},
{"CGBlockPlayer", GetCGBlockPlayer},
{"GCSendNotice", GetGCSendNotice},
{"GCRecoverPlayer", GetGCRecoverPlayer},
{"CGAddMoney", GetCGAddMoney},
{"GCBlockIp", GetGCBlockIp},
{"CGKickPlayerOffline", GetCGKickPlayerOffline},
{"CGSendNotice", GetCGSendNotice},
{"CGUnBlockPlayer", GetCGUnBlockPlayer},
{"CGSendSysMail", GetCGSendSysMail},
{"GCKickPlayerOffline", GetGCKickPlayerOffline},
{"GCClearCache", GetGCClearCache},
{"GCUnBlockPlayer", GetGCUnBlockPlayer},
{"GCSendSysMail", GetGCSendSysMail},
{"CGBlockIp", GetCGBlockIp},
{"CGDeletePlayer", GetCGDeletePlayer},
{"GCBlockPlayer", GetGCBlockPlayer},
{"GCListUserEquip", GetGCListUserEquip},
{"GCCheckout4Storage", GetGCCheckout4Storage},
{"GCSellUserProps", GetGCSellUserProps},
{"GCPushGoodsCountChange", GetGCPushGoodsCountChange},
{"CGSellUserProps", GetCGSellUserProps},
{"GCPushPackInfo", GetGCPushPackInfo},
{"CGAutoAdjustPack", GetCGAutoAdjustPack},
{"CGSplitUserProps", GetCGSplitUserProps},
{"GCLoadShortcutsInfo", GetGCLoadShortcutsInfo},
{"GCUserDressEquip", GetGCUserDressEquip},
{"CGSwapShortcuts", GetCGSwapShortcuts},
{"GCUnbindingGoods", GetGCUnbindingGoods},
{"CGUseUserProps", GetCGUseUserProps},
{"CGUnbindingGoods", GetCGUnbindingGoods},
{"GCPushEquipDataUpdate", GetGCPushEquipDataUpdate},
{"GCPushPlayerDressInfo", GetGCPushPlayerDressInfo},
{"CGLoadShortcutsInfo", GetCGLoadShortcutsInfo},
{"GCModifyShortcutsInfo", GetGCModifyShortcutsInfo},
{"GCDressCloth", GetGCDressCloth},
{"CGPut2Storage", GetCGPut2Storage},
{"CGCheckout4Storage", GetCGCheckout4Storage},
{"GCTakeOffCloth", GetGCTakeOffCloth},
{"CGLevelUpEquip", GetCGLevelUpEquip},
{"GCMergeUserProps", GetGCMergeUserProps},
{"GCUseUserProps", GetGCUseUserProps},
{"CGModifyShortcutsInfo", GetCGModifyShortcutsInfo},
{"CGListUserEquip", GetCGListUserEquip},
{"CGLoadPackInfo", GetCGLoadPackInfo},
{"CGDressCloth", GetCGDressCloth},
{"GCPut2Storage", GetGCPut2Storage},
{"GCSplitUserProps", GetGCSplitUserProps},
{"CGQueryUserEquipInfo", GetCGQueryUserEquipInfo},
{"GCSwapShortcuts", GetGCSwapShortcuts},
{"GCLoadPackInfo", GetGCLoadPackInfo},
{"CGUserDressEquip", GetCGUserDressEquip},
{"GCAutoAdjustPack", GetGCAutoAdjustPack},
{"GCPushShortcutsInfo", GetGCPushShortcutsInfo},
{"GCPushPlayerDressedEquipChange", GetGCPushPlayerDressedEquipChange},
{"CGTakeOffCloth", GetCGTakeOffCloth},
{"GCQueryUserEquipInfo", GetGCQueryUserEquipInfo},
{"CGLevelUpGem", GetCGLevelUpGem},
{"CGMergeUserProps", GetCGMergeUserProps},
{"CGLoadVipLevelGiftReceiveInfo", GetCGLoadVipLevelGiftReceiveInfo},
{"CGMoneyObtainVip", GetCGMoneyObtainVip},
{"GCPushVipObtain", GetGCPushVipObtain},
{"GCVipPrivilegeGiftReward", GetGCVipPrivilegeGiftReward},
{"GCPropsObtainVip", GetGCPropsObtainVip},
{"GCLoadVipLevelGiftReceiveInfo", GetGCLoadVipLevelGiftReceiveInfo},
{"GCVipLevelReward", GetGCVipLevelReward},
{"CGLoadVipPrivilegeGiftReceiveInfo", GetCGLoadVipPrivilegeGiftReceiveInfo},
{"CGLoadVipInfo", GetCGLoadVipInfo},
{"CGPropsObtainVip", GetCGPropsObtainVip},
{"GCMoneyObtainVip", GetGCMoneyObtainVip},
{"CGVipLevelReward", GetCGVipLevelReward},
{"GCLoadVipPrivilegeGiftReceiveInfo", GetGCLoadVipPrivilegeGiftReceiveInfo},
{"GCPushVipLevelExp", GetGCPushVipLevelExp},
{"GCLoadVipInfo", GetGCLoadVipInfo},
{"GCPushVipInfo", GetGCPushVipInfo},
{"CGVipPrivilegeGiftReward", GetCGVipPrivilegeGiftReward},
{"CGLoadRecordInfo", GetCGLoadRecordInfo},
{"GCClickLottery", GetGCClickLottery},
{"CGClickLottery", GetCGClickLottery},
{"GCLoadRecordInfo", GetGCLoadRecordInfo},
{"GCLoadTaskList", GetGCLoadTaskList},
{"CGLoadTaskList", GetCGLoadTaskList},
{"CGCompleteItems", GetCGCompleteItems},
{"GCCompleteTask", GetGCCompleteTask},
{"CGCompleteTask", GetCGCompleteTask},
{"CGAcceptTask", GetCGAcceptTask},
{"CGCancelTask", GetCGCancelTask},
{"CGCollectItems", GetCGCollectItems},
{"GCCollectItems", GetGCCollectItems},
{"GCAcceptTask", GetGCAcceptTask},
{"GCCancelTask", GetGCCancelTask},
{"GCCompleteItems", GetGCCompleteItems},
{"GCPushTask", GetGCPushTask},
{"CGReceiveSingleMailAllReward", GetCGReceiveSingleMailAllReward},
{"CGReadMail", GetCGReadMail},
{"CGReceiveMailsAllReward", GetCGReceiveMailsAllReward},
{"CGDelMails", GetCGDelMails},
{"GCLoadMails", GetGCLoadMails},
{"GCReceiveSingleMailAllReward", GetGCReceiveSingleMailAllReward},
{"CGLoadMails", GetCGLoadMails},
{"GCDelMails", GetGCDelMails},
{"GCPushMail", GetGCPushMail},
{"GCSendMail", GetGCSendMail},
{"GCReceiveMailsAllReward", GetGCReceiveMailsAllReward},
{"GCReadMail", GetGCReadMail},
{"CGSendMail", GetCGSendMail},
{"GCContestInvite", GetGCContestInvite},
{"GCContestReplayInvite", GetGCContestReplayInvite},
{"CGContestReplayInvite", GetCGContestReplayInvite},
{"CGContestInvite", GetCGContestInvite},
{"GCPushContestState", GetGCPushContestState},
{"GCPushContestReplayInvite", GetGCPushContestReplayInvite},
{"GCPushContestInvite", GetGCPushContestInvite},
{"GCPushContestCountDown", GetGCPushContestCountDown},
{"GCPushContestResult", GetGCPushContestResult},
{"GCExitDungeon", GetGCExitDungeon},
{"GCEnterDungeon", GetGCEnterDungeon},
{"CGExitDungeon", GetCGExitDungeon},
{"CGEnterDungeon", GetCGEnterDungeon},
{"GCPushCoerceExitDungeon", GetGCPushCoerceExitDungeon},
{"CGResetSkillPoint", GetCGResetSkillPoint},
{"CGSkillLevelUp", GetCGSkillLevelUp},
{"CGInjectPropsLevelUp", GetCGInjectPropsLevelUp},
{"CGLoadInjectPropsLevelUpInfo", GetCGLoadInjectPropsLevelUpInfo},
{"GCPushMemberSkillCD", GetGCPushMemberSkillCD},
{"CGLoadSkillPanel", GetCGLoadSkillPanel},
{"CGSkillLevelDown", GetCGSkillLevelDown},
{"GCInjectPropsLevelUp", GetGCInjectPropsLevelUp},
{"GCLoadSkillPanel", GetGCLoadSkillPanel},
{"GCPushActivateSkill", GetGCPushActivateSkill},
{"GCPushUnitAddBuffer", GetGCPushUnitAddBuffer},
{"GCLoadInjectPropsLevelUpInfo", GetGCLoadInjectPropsLevelUpInfo},
{"GCResetSkillPoint", GetGCResetSkillPoint},
{"GCPushSkillPoint", GetGCPushSkillPoint},
{"GCSkillLevelUp", GetGCSkillLevelUp},
{"GCSkillLevelDown", GetGCSkillLevelDown},
{"CGSendChat", GetCGSendChat},
{"CGLoadMChatShowInfo", GetCGLoadMChatShowInfo},
{"GCViewChatGoods", GetGCViewChatGoods},
{"GCLoadMChatShowInfo", GetGCLoadMChatShowInfo},
{"GCPushChat2Client", GetGCPushChat2Client},
{"GCSendChat", GetGCSendChat},
{"GCPushSendNotice", GetGCPushSendNotice},
{"GCPushNotice", GetGCPushNotice},
{"CGViewChatGoods", GetCGViewChatGoods},
{"CGCombat", GetCGCombat},
{"GCCombat", GetGCCombat},
{"GCPushPlayerEnegry", GetGCPushPlayerEnegry},
{"CGEquipIntensify", GetCGEquipIntensify},
{"GCEquipIntensify", GetGCEquipIntensify},
{"CGBuyGoods", GetCGBuyGoods},
{"CGSellGoods", GetCGSellGoods},
{"CGSearchAuctionInfo", GetCGSearchAuctionInfo},
{"CGLoadSellGoodsInfo", GetCGLoadSellGoodsInfo},
{"GCSellGoods", GetGCSellGoods},
{"GCBuyGoods", GetGCBuyGoods},
{"GCCancelSellGoods", GetGCCancelSellGoods},
{"CGAuctionInfo", GetCGAuctionInfo},
{"GCLoadSellGoodsInfo", GetGCLoadSellGoodsInfo},
{"GCSearchAuctionInfo", GetGCSearchAuctionInfo},
{"CGCancelSellGoods", GetCGCancelSellGoods},
{"GCAuctionInfo", GetGCAuctionInfo},
{"CGBuyMallProps", GetCGBuyMallProps},
{"CGSaleGoods", GetCGSaleGoods},
{"CGLoadSaleItems", GetCGLoadSaleItems},
{"GCBuyMallProps", GetGCBuyMallProps},
{"GCPushMallOffersCount", GetGCPushMallOffersCount},
{"CGBuyPresentMallProps", GetCGBuyPresentMallProps},
{"GCBuyPresentMallProps", GetGCBuyPresentMallProps},
{"GCSaleGoods", GetGCSaleGoods},
{"GCLoadSaleItems", GetGCLoadSaleItems},
{"CGLeaveTeam", GetCGLeaveTeam},
{"GCStartDungeon", GetGCStartDungeon},
{"GCKickOutTeam", GetGCKickOutTeam},
{"GCDisbandTeam", GetGCDisbandTeam},
{"GCApplyTeam", GetGCApplyTeam},
{"CGSendTeamInvite", GetCGSendTeamInvite},
{"CGRejectEnter", GetCGRejectEnter},
{"CGReadyEnter", GetCGReadyEnter},
{"GCLoadTeamInfo", GetGCLoadTeamInfo},
{"CGStartDungeon", GetCGStartDungeon},
{"GCInvite2LeaderApplyTeam", GetGCInvite2LeaderApplyTeam},
{"GCPushJoinTeam", GetGCPushJoinTeam},
{"GCPushReadyStatus", GetGCPushReadyStatus},
{"GCSendTeamInvite", GetGCSendTeamInvite},
{"CGProcessInviteTeam", GetCGProcessInviteTeam},
{"GCReadyEnter", GetGCReadyEnter},
{"GCProcessApplyTeam", GetGCProcessApplyTeam},
{"GCLeaveTeam", GetGCLeaveTeam},
{"CGKickOutTeam", GetCGKickOutTeam},
{"GCPushTeamMemberLogin", GetGCPushTeamMemberLogin},
{"GCListAllTeams", GetGCListAllTeams},
{"CGApplyTeam", GetCGApplyTeam},
{"GCPushTeamMemberLogout", GetGCPushTeamMemberLogout},
{"CGOnlineLoadTeamInfo", GetCGOnlineLoadTeamInfo},
{"GCLeaderProcessApplyTeam", GetGCLeaderProcessApplyTeam},
{"GCPushModifyMap", GetGCPushModifyMap},
{"GCPushTeamMemberLeave", GetGCPushTeamMemberLeave},
{"CGProcessApplyTeam", GetCGProcessApplyTeam},
{"CGCreateTeam", GetCGCreateTeam},
{"CGAppointmentTeamLeader", GetCGAppointmentTeamLeader},
{"CGInvite2LeaderApplyTeam", GetCGInvite2LeaderApplyTeam},
{"GCPushTeamApplyReject", GetGCPushTeamApplyReject},
{"GCCreateTeam", GetGCCreateTeam},
{"GCProcessInviteTeam", GetGCProcessInviteTeam},
{"GCAppointmentTeamLeader", GetGCAppointmentTeamLeader},
{"GCPushAllocateMode", GetGCPushAllocateMode},
{"CGLeaderProcessApplyTeam", GetCGLeaderProcessApplyTeam},
{"GCPushTeamMemberMove", GetGCPushTeamMemberMove},
{"CGListAllTeams", GetCGListAllTeams},
{"GCPushTeamMemberKicked", GetGCPushTeamMemberKicked},
{"GCPushTeamInviteReject", GetGCPushTeamInviteReject},
{"CGLoadTeamInfo", GetCGLoadTeamInfo},
{"GCPushTeamDisband", GetGCPushTeamDisband},
{"GCPushTeamMemberAdded", GetGCPushTeamMemberAdded},
{"CGDisbandTeam", GetCGDisbandTeam},
{"GCPushTeamInvite", GetGCPushTeamInvite},
{"GCPushAttribute2TeamMembers", GetGCPushAttribute2TeamMembers},
{"GCOnlineLoadTeamInfo", GetGCOnlineLoadTeamInfo},
{"GCPushTeamMemberDead", GetGCPushTeamMemberDead},
{"GCRejectEnter", GetGCRejectEnter},
{"CGLoadTop4Type", GetCGLoadTop4Type},
{"GCLoadTop4Type", GetGCLoadTop4Type},
{"CGSearchPlayerTop", GetCGSearchPlayerTop},
{"GCSearchPlayerTop", GetGCSearchPlayerTop},
{"GCAppointMember", GetGCAppointMember},
{"CGInjectionExperience", GetCGInjectionExperience},
{"CGDevolveMaster", GetCGDevolveMaster},
{"GCLoadWageList", GetGCLoadWageList},
{"GCPushDismissMember", GetGCPushDismissMember},
{"CGDisbandGuild", GetCGDisbandGuild},
{"CGEnterGuildScene", GetCGEnterGuildScene},
{"CGLoadWageList", GetCGLoadWageList},
{"CGExitGuild", GetCGExitGuild},
{"CGBuyGuildShopGoods", GetCGBuyGuildShopGoods},
{"CGApprovalApplyJoinGuild", GetCGApprovalApplyJoinGuild},
{"CGLoadVerifyList", GetCGLoadVerifyList},
{"CGLoadMembersList", GetCGLoadMembersList},
{"GCLoadGuildSkills", GetGCLoadGuildSkills},
{"GCPushPlayerJoinGuildSuccess", GetGCPushPlayerJoinGuildSuccess},
{"CGApplyJoinGuild", GetCGApplyJoinGuild},
{"CGLoadGuildList", GetCGLoadGuildList},
{"CGModifyPayOffWage", GetCGModifyPayOffWage},
{"GCLoadGuildList", GetGCLoadGuildList},
{"GCCreateGuild", GetGCCreateGuild},
{"GCLoadVerifyList", GetGCLoadVerifyList},
{"GCPushExitGuild", GetGCPushExitGuild},
{"GCLearnGuildSkill", GetGCLearnGuildSkill},
{"GCBuyGuildShopGoods", GetGCBuyGuildShopGoods},
{"GCExitGuild", GetGCExitGuild},
{"GCPushDisbandGuild", GetGCPushDisbandGuild},
{"GCPushPlayerJoinGuild", GetGCPushPlayerJoinGuild},
{"CGLoadGuildSkills", GetCGLoadGuildSkills},
{"GCEnterGuildScene", GetGCEnterGuildScene},
{"GCModifyManifesto", GetGCModifyManifesto},
{"CGCreateGuild", GetCGCreateGuild},
{"GCDevolveMaster", GetGCDevolveMaster},
{"GCLoadMembersList", GetGCLoadMembersList},
{"CGLearnGuildSkill", GetCGLearnGuildSkill},
{"GCDisbandGuild", GetGCDisbandGuild},
{"CGDismissMember", GetCGDismissMember},
{"GCLoadGuildInfo", GetGCLoadGuildInfo},
{"GCPushGuildDonateUpdate", GetGCPushGuildDonateUpdate},
{"CGLoadGuildInfo", GetCGLoadGuildInfo},
{"GCPushDevolveMaster", GetGCPushDevolveMaster},
{"GCApplyJoinGuild", GetGCApplyJoinGuild},
{"GCInjectionExperience", GetGCInjectionExperience},
{"GCApprovalApplyJoinGuild", GetGCApprovalApplyJoinGuild},
{"GCModifyPayOffWage", GetGCModifyPayOffWage},
{"CGAppointMember", GetCGAppointMember},
{"CGModifyManifesto", GetCGModifyManifesto},
{"GCDismissMember", GetGCDismissMember},
{"CGLoadAchievements", GetCGLoadAchievements},
{"GCLoadAchievements", GetGCLoadAchievements},
{"CGPushGetAchievement", GetCGPushGetAchievement},
{"CGPushLoseAchievement", GetCGPushLoseAchievement},
{"GCBuyShopProps", GetGCBuyShopProps},
{"GCLoadBuyBackList", GetGCLoadBuyBackList},
{"CGBuyBack", GetCGBuyBack},
{"CGLoadBuyBackList", GetCGLoadBuyBackList},
{"CGBuyShopProps", GetCGBuyShopProps},
{"GCBuyBack", GetGCBuyBack},
{"GCUpgradeMentalityGrid", GetGCUpgradeMentalityGrid},
{"GCDressMentalityEquip", GetGCDressMentalityEquip},
{"GCViewMentalityEquipInfo", GetGCViewMentalityEquipInfo},
{"GCInjectMentalityExp", GetGCInjectMentalityExp},
{"GCLoadMentality", GetGCLoadMentality},
{"CGDressMentalityEquip", GetCGDressMentalityEquip},
{"CGViewMentalityEquipInfo", GetCGViewMentalityEquipInfo},
{"CGInjectMentalityExp", GetCGInjectMentalityExp},
{"CGLoadMentality", GetCGLoadMentality},
{"GCListMentalityEquip", GetGCListMentalityEquip},
{"CGUpgradeMentalityGrid", GetCGUpgradeMentalityGrid},
{"GCPushMentalityAttributeChange", GetGCPushMentalityAttributeChange},
{"CGListMentalityEquip", GetCGListMentalityEquip},
};
public static IMessageLite GetMsg(int moduleId, int messageId, ByteString buf) {
var module = SaveGame.saveGame.getModuleName(moduleId);
var msg = SaveGame.saveGame.getMethodName(module, messageId);
Debug.LogWarning ("modulename "+module+" "+msg);
return msgMap[msg](buf);
}
}
}
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