# myShaderDemo **Repository Path**: tang_c/my-shader-demo ## Basic Information - **Project Name**: myShaderDemo - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 6 - **Forks**: 2 - **Created**: 2021-06-14 - **Last Updated**: 2025-07-09 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Cocoscreator Demo 这个项目是我用来学习cocoscreator,学习游戏过程中所实现的各种效果demo - client 是客户端的demo - server 是服务端的demo - 其中包括 shader、网络相关、复用库等日常使用的代码,也是我用来记录需要学习的方向 # 待学习列表 - [软件渲染器](https://forum.cocos.org/t/topic/99545) - 游戏帧同步(在client/demo/networkGame和Server)中 - [流体效果](https://forum.cocos.org/t/topic/92305) - quantization算法、[压缩算法](https://blog.csdn.net/u010052279/article/details/81224265) # client目前已实现的效果案例 ## 1. [图片内发光](client/assets/demo/glowingInner) ![图片缺失](client/assets/gif/glowingInner.gif) ## 2. [蜘蛛网效果(自定义顶点渲染)](client/assets/demo/spiderNet) ![图片缺失](client/assets/gif/spiderNet.gif) ## 3. [贝塞尔曲线(目前有二阶、三阶、四阶贝塞尔)](client/assets/demo/bezierTest) ![图片缺失](client/assets/gif/bezierTest.gif) ## 4. [模拟翻书页(参考乐府贝塔的博客)](client/assets/demo/simulateBookPage) ![图片缺失](client/assets/gif/simulateBookPage.gif) ## 5. [闪电效果(中点位移算法)](client/assets/demo/lighting) ![图片缺失](client/assets/gif/lighting.gif) ## 6. [a*寻路算法](client/assets/demo/A_asterisk) ![图片缺失](client/assets/gif/A_asterisk.gif) ## 7. [拼图效果](client/assets/demo/picturePuzzle) ![图片缺失](client/assets/gif/picturePuzzle.gif) ## 8. [四叉树2D碰撞检测](client/assets/demo/quadTree) ![图片缺失](client/assets/gif/quadTree.gif) ## 9. [循环轮播shader](client/assets/demo/loopPicture) ![图片缺失](client/assets/gif/loopPicture.gif) ## 10. [溶解效果shader](client/assets/demo/dissolution) ![图片缺失](client/assets/gif/dissolution.gif)