# ParticlesSample **Repository Path**: tiduszhang/ParticlesSample ## Basic Information - **Project Name**: ParticlesSample - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2024-08-22 - **Last Updated**: 2024-08-22 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Particles Demo This demo uses the power of compute shaders to simulate differents particle system scenarios. The demo offers the next samples: #### Gravity Forces ![alt Gravity Force](ScreenShots/Particles1.png) Gravity forces simulation: * Every star has a **PointAttractorForce** component. * Particle System with 1 million particles with noise enabled and forces enabled. #### Emision from skinned meshes ![alt Emission from skinned mesh](ScreenShots/Particles2.png) This sample uses the **EntityShapeEmitter** for using the animated entity as a emitter. #### Edge emission with flame simulation ![alt Flame simulation](ScreenShots/Particles3.png) This sample uses the **EdgeShapeEmitter** for emitting particles and the Noise function to simulate flames. #### Cloud particles ![alt Cloud particles](ScreenShots/Particles4.png) Cloud simulation with particles: * **SphereShapeEmitter** for emitting. * **Initial angle** and **Angular velocity** randomized to create movement. #### Wind Force ![alt Wind simulation](ScreenShots/Particles5.png) This sample uses the **WindForce** to disturb the particles movement. #### Drag Force ![alt Drag simulation](ScreenShots/Particles6.png) This sample uses the **DragForce** to stop the particles movement. ---- Powered by **[Evergine](http://evergine.com)** LET'S CONNECT! - [Youtube](https://www.youtube.com/channel/UCpA-X92rxM0OuywdVcir9mA) - [Twitter](https://twitter.com/EvergineTeam) - [News](https://evergine.com/news/)