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import EventEmitter from './Utils/EventEmitter'
import * as THREE from 'three'
export class Cameras extends EventEmitter {
perspective: THREE.PerspectiveCamera;
orthographic: THREE.OrthographicCamera;
constructor() {
super();
// this.camera = new THREE.PerspectiveCamera( 50, 1, 0.1, 1000 );
this.perspective = new THREE.PerspectiveCamera(50, 1, 0.1, 1000);
this.orthographic = new THREE.OrthographicCamera(- 1.0, 1.0, 1.0, - 1.0, -5000, 5000);
// this.orthographic = new THREE.OrthographicCamera(- 1.0, 1.0, 1.0, - 1.0, -5000, 5000);
// this.orthographic.position.set(0, 0, 1)
// this.orthographic = new THREE.OrthographicCamera(- 1.0, 1.0, 1.0, - 1.0, -Infinity, Infinity);
this.perspective.lookAt(new THREE.Vector3())
}
setInitPosition(camera, posi: THREE.Vector3 = new THREE.Vector3(0, 0, 5)) {
camera.position.copy(posi);
}
}
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