# properties **Repository Path**: wandercn/properties ## Basic Information - **Project Name**: properties - **Description**: Properties 是一个用于读写属性文件的Go库。Properties 可保存在流中或从流中加载。 属性列表中每个键及其对应值都是一个字符串。它是线程安全的:多个线程可以共享单个 Properties 对象而无需进行外部同步。 - **Primary Language**: Go - **License**: GPL-3.0 - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-11-17 - **Last Updated**: 2022-07-20 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # properties [![GitHub release (latest SemVer)](https://img.shields.io/github/v/release/obity/properties?color=peru)](https://github.com/obity/properties/releases/latest) [![Released API docs](https://img.shields.io/badge/go-reference-blue?logo=go&logoColor=white)](https://pkg.go.dev/github.com/obity/properties) [![Build](https://img.shields.io/github/workflow/status/obity/properties/Go.svg)](#) [![Go Report Card](https://goreportcard.com/badge/github.com/obity/properties?color=pink)](https://goreportcard.com/report/github.com/obity/properties) [![Lines of code](https://img.shields.io/tokei/lines/github/obity/properties.svg?color=beige)](#) [![Downloads of releases](https://img.shields.io/github/downloads/obity/properties/total.svg?color=lavender)](https://github.com/obity/properties/releases/latest) [![Languages](https://img.shields.io/github/languages/top/obity/properties.svg?color=yellow)](#) [![GitHub go.mod Go version (subdirectory of monorepo)](https://img.shields.io/github/go-mod/go-version/obity/properties)](#) [![GPL3 licensed](https://img.shields.io/github/license/obity/properties.svg)](./LICENSE) Properties 是一个用于读写属性文件的Go库。Properties 可保存在流中或从流中加载。 属性列表中每个键及其对应值都是一个字符串。它是线程安全的:多个线程可以共享单个 Properties 对象而无需进行外部同步。 Properties is a Go library for reading and writing properties files. The Properties model represents a persistent set of properties. The Properties can be saved to a stream or loaded from a stream. Each key and its corresponding value in the property list is a string. It is thread-safe: multiple threads can share a single Properties object without the need for external synchronization. # Doc See this document at [GoDoc](https://pkg.go.dev/github.com/obity/properties) # Install go get -u github.com/obity/properties@latest