# mmoserver **Repository Path**: what_is_that/mmoserver ## Basic Information - **Project Name**: mmoserver - **Description**: No description available - **Primary Language**: Unknown - **License**: GPL-3.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2019-02-27 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # MMOServer # The MMOServer is the flagship project for the [SWG:ANH Team][1]. It is a cross platform massively multiplayer game server intended to emulate the [Star Wars Galaxies][2] Pre-Combat Upgrade experience. The base of the server is written in C++ with some LUA sprinkled in. ## Building/Installing ## **Pre-Requisits** * CMake 2.8 or higher [Download][3] the latest version of CMake for your OS. * C++0x Compatible Compiler Windows: Visual Studio 2013 or higher is required Unix: GCC 4.6 or higher is required ### Windows Builds ### To build the server on Windows simply double-click the BuildServer.bat file in the project root. This will download and build all the dependencies and sources and then generate a /bin directory with the server executables. ### Unix Builds ### To build the server on Unix platforms run the build_server.sh script in the project root. This will download and build all the dependencies and sources. Once the script has completed you can issue further builds from within the "build" directory: ./build_server.sh cd build cmake -DCMAKE_INSTALL_PREFIX=/opt/local .. make install You can use the -DCMAKE\_INSTALL\_PREFIX flag to specify a custom output directory for the make install command. ## Useful Links ## * [Bugtracker][4] * [Wiki][5] * [Forum][6] [1]: http://swganh.com/ [2]: http://starwarsgalaxies.com/ [3]: http://cmake.org/cmake/resources/software.html [4]: http://wiki2.swganh.org/ [5]: http://wiki.swganh.org/ [6]: http://www.swganh.com/anh_community/