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v2.2.3
Fix 1. The osgdb_gltf plugin may cause errors in the parent-child relationship of nodes when handling empty grids; 2. The number of 3dtiles files converted from model23dtiles is fewer, the hierarchical division is more reasonable, and the degree of simplification is more appropriate; 3. Update the meshoptimizer library version to the latest version; 4. Lock the version of the ktx library (the latest ktx library vcpkg will generate an error when compiling).
bcc361b
2025-04-21 11:15
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v2.2.2
1. Fixed the issue where the osgdb_gltf plugin does not correctly support the KHR_materials_pbrSpecularGlossiness extension; 2. Fixed the issue where the model23dtiles tool was unable to set the quadtree structure; 3. Fixed the issue where the model23dtiles tool lost model components when generating kd trees; 4. When exporting i3dm or b3dm tiles, the osgdb_gltf plugin will save the name of the model component in a property named "GeodeName" regardless of whether the model has attribute information.
d9bb92a
2025-04-07 14:54
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v2.2.1
1.Fix the problem of incorrect positioning of model components caused by matrix parsing in the model23dtiles tool transformation.
9d28036
2025-03-28 15:59
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v2.2.0
1. Refactoring the construction of hlod and calculating geometricError; 2. Increase support for KD trees; 3. Fixed the error in comparing model components when searching for instance tiles; 4. Fixed the issue where the model cannot convert some projection coordinates;
f31945d
2025-03-10 14:55
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v2.1.1
1. Open TessellatePolygons when reading fbx files; 2. Fixed the issue of incorrectly excluding textures that can be used to construct texture atlases, significantly improving performance;
319b59b
2024-12-17 16:18
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v2.1.0
add 1. Added support for models with vertex coordinates in the projection coordinate system (limited test data, only models exported from cityengine 1.were tested, and there may be issues with models exported from other software). fix 1. Material loss issue during import of some FBX models.
2c0bf62
2024-12-13 12:46
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v2.0.1
fix 1. The issue of returning true for different textures when comparing them can result in an incorrect texture atlas being constructed. 2. When reading the FBX model, there is no need to perform additional processing on the upward axis. 3. When reading the FBX model, modify the default settings for metallicity and roughness values.
d603e69
2024-12-13 11:15
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v2.0.0
Refactor code to remove unnecessary content 1. Refactored osgdb_gltf plug-ins, added support for B3DM and i3DM formats, and added support for KHR_materials_unlit, KHR_mesh_quantization, and KHR_texture_transform extensions. 2. osgdb_ktx plugin supports Mipmaps. 3. Remove osgdb_b3dm plugins. 4. Add texturepacker tool for texture atlas packaging. 5. Add simplifier tool for mesh simplification of the model. 6. Reconstruct the model23dtiles tool, support the export of tiles in i3dm format, add more parameters, reconstruct the calculation method of geometricError, reconstruct the construction of hlod trees, and significantly improve the performance of output tiles.
b71a8d1
2024-10-04 17:44
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v1.1.2
Optimizer b3dm plugin and model23dtiles tool 1.The b3dm plugin supports data simplification 2.Fix the issue of large file Draco compression failure with the b3dm plugin 3.The model23dtiles tool has restructured the export function of 3tiles and now supports multi-threaded export 4.The model23dtiles tool supports Chinese characters for exporting paths
768924e
2023-12-27 17:02
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v1.1.1
Fix 1.Support Chinese path on Window.
20aac81
2023-12-05 16:31
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v1.1.0
model23dtiles 1. Optimizing the calculation method of geometricError; 2. Support texture atlas, significantly reduce drawcalls, and improve rendering efficiency; 3. Reconstructing the HLOD construction algorithm for quadtrees and octrees to make scene graph scheduling more reasonable; 4. Set the refine method of 3dtiles to replace uniformly; 5.Merge all meshes and materials in a single tile to improve rendering efficiency. other 1.Support Chinese path.
ecdfa9f
2023-12-05 10:22
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v1.0.3
1.Fix bug in undefined model23tiles variable; 2.Fix the bug that failed to merge primitive;
8c2cdcc
2023-10-19 17:00
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v1.0.2
1.The b3dm and gltf plugins support meshopt compression and open the Draco compression level parameter to specify the level of Draco compression; 2.Change the name of the b3dm2glb plugin to b3dm2gltf, now supports exporting gltf/glb; 3.The model23dtiles tool has updated the file naming method and fixed a bug in file replacement caused by duplicate names in exported results; 4.Optimized the speed of the model23dtiles tool, using multithreading for model simplification and exporting 3dtiles; 5.The model23dtiles tool supports snapshot compression and also opens draco_compression_level parameter to set the draco compression level; 6.The model23dtiles tool optimized the calculation method of geometricError.
dccd050
2023-10-18 15:00
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v1.0.1
1.The FBX plugin is compatible with traditional FBX material models
493d1c8
2023-10-12 18:07
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v1.0.0
1.Support for exporting glb/gltf files (exported files can be compressed with vertices (draco, meshopt), and textures (ktx2, webp)) 2.Supports reading fbx files with pbr or physical materials exported by 3dmax software 3.Support exporting b3dm files with batchid and attribute information (exported files can be compressed with vertices (draco), and textures (ktx2, webp)) 4.Support for exporting super compressed ktx 2.0 files 5.Support for exporting .webp files 6.Provide a tool for converting glb files from b3dm 7.Provide a tool for converting 3D models (excluding oblique photography) into 3D tiles. The exported 3D tiles support quadtree and octree structures TODO 1.Some parameters for Draco compression have not been released yet, and the next version aims to open them up 2.The compression efficiency of meshopt is not as good as that of gltfpack and needs to be optimized 3.The webp plugin cannot parse grayscale images 4.The 3dtiles conversion tool is slow and needs to be optimized 5.The gltf plugin supports meshopt compression, and theoretically the b3dm plugin can also support it, but it has not yet been able to open parameters in the b3dm plugin 6.Compilation requires the use of libraries such as fbxsdk and modified tinygltf. Due to the large size of the file, it cannot be uploaded. In the future, I will upload it to Baidu Netdisk
36fe5c3
2023-10-11 19:14
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