# Engine2021
**Repository Path**: yhyu13/Engine2021
## Basic Information
- **Project Name**: Engine2021
- **Description**: No description available
- **Primary Language**: Unknown
- **License**: MIT
- **Default Branch**: master
- **Homepage**: None
- **GVP Project**: No
## Statistics
- **Stars**: 0
- **Forks**: 0
- **Created**: 2021-02-27
- **Last Updated**: 2022-05-21
## Categories & Tags
**Categories**: Uncategorized
**Tags**: None
## README
#Long March Engine Project (Engine2021)
C++ 20
OpenGL 4.5
VS2019 16.8
Win10 x64
##Startup
The project contains source of the engine, and source sample applications.
1. Use `git lfs pull` to download zipped large files.
2. Run `./unzip-assets.bat` in the root folder to unzip large files.
3. In each sample project, run `generate-project.bat` script to generate a MSCV solution for the application.
4. To create your own application, please follow the same folder structure(or change path settings in application/engine-config.json for each project).
Optional:
Run index.html under engine/external/Remotery/vis/ for profiling. Beware that it may block other profiling tools such as Nvidia Nsight.
###Sample screenshots
SSR

SSDO


Motion Blur

Editor

Asteriod


##Special Thanks
Team G.S.W.Y @ DigiPen GAM541Fa19 and Team 4a games @ DigiPen GAM550Sp20
Dushyant Shukla
Jie-Yang Tan
Kyle Wang
Taksh Goyal